Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Legend21484
Hera
Level 61
God Stats
1W - 1L
2,055 SR
Queue Stats
46W - 54L
1,347 Elo+
Solo
Hou Yi
Hou Yi
Squidwardstar
Hou Yi
Level 148
God Stats
7W - 2L
1,685 SR
Queue Stats
141W - 119L
1,620 Elo+
Party 1
Team Averages
Level 112
1,747 SR
1,489 Elo+

VS

Team Averages
Level 72
1,447 SR
1,426 Elo+
Anubis
Anubis
AvexZz
Anubis
Level 68
God Stats
20W - 29L
1,506 SR
Queue Stats
116W - 156L
1,480 Elo+
Party 2
Ullr
Ullr
SmokingHotChikZz
Ullr
Level 101
God Stats
32W - 29L
1,591 SR
Queue Stats
106W - 141L
1,476 Elo+
Party 2
Fenrir
Fenrir
xikero
Fenrir
Level 47
God Stats
2W - 1L
1,245 SR
Queue Stats
178W - 244L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 7 / 3
9,539
596
10,868
22,627
22,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 7 / 0
8,377
524
7,174
11,020
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 0
9,684
605
9,580
14,211
3,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AvexZz
Anubis
16
10 / 2 / 7
11,898
744
15,781
10,393
4,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 0 / 10
11,950
747
22,092
12,576
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xikero
Fenrir
14
1 / 1 / 9
10,993
687
5,439
20,106
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
20
20
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
3
0.21
W
Anubis
AvexZz
Anubis
10
2
7
6.75
L
1
7
0
0.14
W
9
0
10
14
L
2
6
0
0.33
W
Fenrir
xikero
Fenrir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,622
Damage
43,312
47,858
Taken
43,075
28,152
Mitigated
24,600
3,125
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,868
474
272
1,007
22,627
22,214
0
7,383
15,244
33,906
0
W
Anubis
AvexZz
Anubis
15,781
195
0
4,808
10,393
4,995
678
4,157
6,033
44,873
0
L
7,174
1,414
0
666
11,020
2,250
0
4,300
6,720
20,820
0
W
22,092
7,767
0
2,858
12,576
5,057
1,572
5,897
6,415
0
72,018
L
9,580
3,505
0
1,180
14,211
3,688
0
4,436
9,775
0
26,749
W
Fenrir
xikero
Fenrir
5,439
940
0
6,523
20,106
14,548
35
8,075
11,779
0
23,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
34,841
137
Minions Killed
192
3
Camps Cleared
11
715,587
Distance Traveled
923,236
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,539
596
52
3
1
273,151
3
W
Anubis
11,898
744
72
5
5
275,533
5
L
Hera
8,377
524
38
2
1
193,670
1
W
Ullr
11,950
747
93
6
2
318,531
4
L
Hou Yi
9,684
605
47
3
1
248,766
2
W
Fenrir
10,993
687
27
2
4
329,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role