Player Matchup

Artio
Artio
Mecca5678
Artio
Level 100
God Stats
1W - 4L
1,242 SR
Queue Stats
99W - 142L
1,321 Elo+
Solo
Charybdis
Charybdis
Wulfric55
Charybdis
Level 147
God Stats
3W - 12L
1,254 SR
Queue Stats
132W - 164L
1,341 Elo+
Solo
Zeus
Zeus
lDetached
Zeus
Level 18
God Stats
6W - 5L
1,599 SR
Queue Stats
65W - 45L
1,556 Elo+
Solo
Team Averages
Level 88
1,365 SR
1,406 Elo+

VS

Team Averages
Level 77
1,357 SR
1,316 Elo+
Zeus
Zeus
DKC ghost
Zeus
Level 64
God Stats
15W - 14L
1,461 SR
Queue Stats
35W - 66L
1,293 Elo+
Solo
Tiamat
Tiamat
GiaThirds
Tiamat
Level 108
God Stats
12W - 14L
1,216 SR
Queue Stats
65W - 73L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
MASiiAHDEF4TRAGI
Cu Chulainn
Level 59
God Stats
3W - 4L
1,393 SR
Queue Stats
43W - 88L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Mecca5678
Artio
16
1 / 3 / 9
12,040
573
7,936
29,028
34,567
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Wulfric55
Charybdis
15
1 / 7 / 5
11,596
552
8,100
15,793
7,378
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
18
8 / 2 / 2
13,410
639
16,118
13,823
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 3 / 5
12,869
613
19,022
13,306
4,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
GiaThirds
Tiamat
17
3 / 3 / 7
13,580
647
18,177
14,699
10,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
MASiiAHDEF4TRAGI
Cu Chulainn
17
6 / 4 / 4
14,187
676
11,500
21,249
16,378
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
10
Kills
12
12
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
3
5
1.83
W
Tiamat
GiaThirds
Tiamat
3
3
7
2.17
W
Cu Chulainn
MASiiAHDEF4TRAGI
Cu Chulainn
6
4
4
2
L
Artio
Mecca5678
Artio
1
3
9
1.83
L
Charybdis
Wulfric55
Charybdis
1
7
5
0.5
L
Zeus
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
48,699
58,644
Taken
49,254
46,871
Mitigated
30,791
11,594
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,022
1,752
48
4,724
13,306
4,225
856
7,402
5,703
76,073
0
W
Tiamat
GiaThirds
Tiamat
18,177
1,767
194
6,879
14,699
10,188
1,516
7,841
6,575
64,010
0
W
Cu Chulainn
MASiiAHDEF4TRAGI
Cu Chulainn
11,500
2,392
0
4,500
21,249
16,378
700
8,388
12,533
2,611
33,981
L
Artio
Mecca5678
Artio
7,936
1,079
1,397
7,163
29,028
34,567
96
16,699
11,608
27,688
0
L
Charybdis
Wulfric55
Charybdis
8,100
2,155
0
864
15,793
7,378
0
11,455
4,162
0
50,964
L
Zeus
16,118
1,228
0
2,170
13,823
4,926
392
9,850
3,799
51,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
40,636
212
Minions Killed
229
5
Camps Cleared
9
1,076,639
Distance Traveled
1,083,325
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,869
613
80
4
4
362,083
6
W
Tiamat
13,580
647
92
4
3
382,917
0
W
Cu Chulainn
14,187
676
57
3
2
338,325
1
L
Artio
12,040
573
45
2
1
386,067
6
L
Charybdis
11,596
552
96
5
2
334,894
10
L
Zeus
13,410
639
71
3
2
355,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role