Player Matchup

Sol
Sol
Redbeard0810914
Sol
Level 4
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
itz Yogii Bear
Baron Samedi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,499 Elo+
Party 2
Chaac
Chaac
xSYRR_BA_DURRx
Chaac
Level 88
God Stats
1W - 3L
1,373 SR
Queue Stats
53W - 100L
1,313 Elo+
Solo
Team Averages
Level 37
1,376 SR
1,411 Elo+

VS

Team Averages
Level 112
1,419 SR
1,440 Elo+
Kumbhakarna
Kumbhakarna
AverageGuardMain
Kumbhakarna
Level 158
God Stats
7W - 4L
1,329 SR
Queue Stats
283W - 243L
1,568 Elo+
Party 1
Neith
Neith
Boobityyy
Neith
Level 160
God Stats
25W - 23L
1,608 SR
Queue Stats
535W - 438L
1,609 Elo+
Party 1
Pele
Pele
Flex_1nnn
Pele
Level 17
God Stats
8W - 14L
1,319 SR
Queue Stats
11W - 17L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,294
629
2,977
6,822
1,786
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
itz Yogii Bear
Baron Samedi
9
0 / 7 / 4
6,269
627
5,762
9,141
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 5 / 0
6,683
668
6,005
11,653
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AverageGuardMain
Kumbhakarna
13
2 / 2 / 15
8,272
827
3,392
8,781
8,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Boobityyy
Neith
15
13 / 0 / 4
9,327
933
17,287
7,249
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
8
2 / 2 / 5
7,092
709
3,299
4,041
1,048
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
17
17
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AverageGuardMain
Kumbhakarna
2
2
15
4.75
W
Neith
Boobityyy
Neith
13
0
4
15
W
Pele
2
2
5
2.25
L
1
5
2
0.4
L
Baron Samedi
itz Yogii Bear
Baron Samedi
0
7
4
0.29
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,744
Damage
23,978
27,616
Taken
20,071
12,014
Mitigated
12,747
6,012
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AverageGuardMain
Kumbhakarna
3,392
751
0
186
8,781
8,806
546
5,063
3,718
9,386
0
W
Neith
Boobityyy
Neith
17,287
6,230
0
2,811
7,249
2,893
1,828
3,353
3,896
0
48,685
W
Pele
3,299
942
390
446
4,041
1,048
303
798
3,243
0
8,021
L
2,977
671
0
469
6,822
1,786
0
1,729
5,093
15,069
0
L
Baron Samedi
itz Yogii Bear
Baron Samedi
5,762
987
624
1,209
9,141
3,746
125
832
8,309
12,612
0
L
6,005
1,250
0
3,710
11,653
6,482
0
1,000
10,653
0
22,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,246
Gold Earned
24,691
87
Minions Killed
100
2
Camps Cleared
7
469,977
Distance Traveled
490,582
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,272
827
6
1
2
183,415
3
W
Neith
9,327
933
88
9
5
190,064
0
W
Pele
7,092
709
6
1
0
117,103
0
L
Sol
6,294
629
28
3
0
154,445
0
L
Baron Samedi
6,269
627
26
3
0
136,716
1
L
Chaac
6,683
668
33
3
2
178,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role