Player Matchup

Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Templier79
Baron Samedi
Level 20
God Stats
1W - 1L
1,387 SR
Queue Stats
1W - 5L
1,041 Elo+
Party 1
Cthulhu
Cthulhu
Ysiael
Cthulhu
Level 15
God Stats
3W - 1L
1,563 SR
Queue Stats
7W - 13L
1,308 Elo+
Party 1
Team Averages
Level 58
1,483 SR
1,283 Elo+

VS

Team Averages
Level 82
1,586 SR
1,523 Elo+
Yemoja
Yemoja
OAbacaxiFalador
Yemoja
Level 18
God Stats
14W - 19L
1,426 SR
Queue Stats
18W - 24L
1,235 Elo+
Solo
Neith
Neith
RoadWarrior552
Neith
Level 158
God Stats
2W - 2L
1,717 SR
Queue Stats
559W - 326L
1,716 Elo+
Party 2
Thoth
Thoth
SamuraiTwist
Thoth
Level 69
God Stats
10W - 6L
1,614 SR
Queue Stats
161W - 115L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
9 / 2 / 1
9,695
746
17,386
16,295
10,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Templier79
Baron Samedi
12
2 / 2 / 5
8,229
633
5,163
5,729
2,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Ysiael
Cthulhu
12
0 / 2 / 10
8,142
626
6,154
12,521
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,291
561
4,680
10,598
6,751
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 3 / 1
8,603
662
11,417
11,419
3,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 4
7,649
588
9,232
8,606
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
2
1
4.75
L
0
3
5
0.83
L
5
3
1
1.83
L
1
5
4
0.6
W
Baron Samedi
Templier79
Baron Samedi
2
2
5
2.25
W
Cthulhu
Ysiael
Cthulhu
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
25,329
34,545
Taken
30,623
24,010
Mitigated
13,172
10,984
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,386
2,605
0
7,648
16,295
10,409
760
5,835
10,004
0
50,411
L
4,680
683
2,791
1,261
10,598
6,751
26
3,835
6,502
10,136
0
L
11,417
4,722
0
4,099
11,419
3,999
322
3,603
7,532
0
40,327
L
9,232
128
0
691
8,606
2,422
0
3,377
4,898
25,862
0
W
Baron Samedi
Templier79
Baron Samedi
5,163
124
715
602
5,729
2,281
470
3,010
2,528
18,632
0
W
Cthulhu
Ysiael
Cthulhu
6,154
172
444
1,575
12,521
11,320
0
4,378
7,712
16,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
23,543
150
Minions Killed
129
6
Camps Cleared
4
724,667
Distance Traveled
638,662
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,695
746
90
7
4
258,110
2
L
Yemoja
7,291
561
14
1
1
217,565
2
L
Neith
8,603
662
78
6
2
213,043
3
L
Thoth
7,649
588
37
3
1
208,054
2
W
Baron Samedi
8,229
633
32
2
2
226,152
2
W
Cthulhu
8,142
626
28
2
0
240,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role