Player Matchup

Sun Wukong
Sun Wukong
BaeUaena
Sun Wukong
Level 11
God Stats
1W - 2L
1,198 SR
Queue Stats
6W - 7L
1,409 Elo+
Solo
Olorun
Olorun
HoodMfs
Olorun
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,228 Elo+
Solo
Artio
Artio
Klowned
Artio
Level 31
God Stats
21W - 12L
1,665 SR
Queue Stats
270W - 358L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SGT Painal
Tsukuyomi
Level 14
God Stats
6W - 6L
1,349 SR
Queue Stats
187W - 218L
1,530 Elo+
Solo
Izanami
Izanami
inyohead
Izanami
Level 21
God Stats
20W - 9L
1,839 SR
Queue Stats
150W - 157L
1,545 Elo+
Party 2
Team Averages
Level 16
1,510 SR
1,427 Elo+

VS

Team Averages
Level 19
1,491 SR
1,450 Elo+
Thor
Thor
ChinoKyusei
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Solo
Cthulhu
Cthulhu
Sharpbacca
Cthulhu
Level 26
God Stats
11W - 13L
1,539 SR
Queue Stats
77W - 86L
1,400 Elo+
Party 1
Discordia
Discordia
Shnarg
Discordia
Level 24
God Stats
53W - 48L
1,496 SR
Queue Stats
63W - 64L
1,443 Elo+
Party 1
Hel
Hel
Zurotath
Hel
Level 27
God Stats
2W - 3L
1,423 SR
Queue Stats
90W - 92L
1,421 Elo+
Party 1
Heimdallr
Heimdallr
yhb233
Heimdallr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaeUaena
Sun Wukong
10
1 / 0 / 0
5,787
579
2,506
4,161
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
HoodMfs
Olorun
10
0 / 0 / 0
5,712
571
1,015
2,823
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Klowned
Artio
10
2 / 0 / 8
6,435
644
4,506
7,004
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SGT Painal
Tsukuyomi
9
2 / 2 / 2
5,700
570
2,486
6,355
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
inyohead
Izanami
11
12 / 0 / 2
7,337
734
9,412
4,520
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,242
424
1,502
6,329
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Sharpbacca
Cthulhu
7
0 / 1 / 0
4,413
441
1,386
4,233
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
Shnarg
Discordia
9
1 / 2 / 1
5,142
514
4,218
4,796
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 4 / 0
4,489
449
3,150
5,515
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
yhb233
Heimdallr
5
0 / 7 / 0
3,849
385
2,352
6,794
1,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
2
2
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BaeUaena
Sun Wukong
1
0
0
1
L
0
4
0
0
W
Olorun
HoodMfs
Olorun
0
0
0
0
W
Artio
Klowned
Artio
2
0
8
6
W
Tsukuyomi
SGT Painal
Tsukuyomi
2
2
2
1.5
L
Cthulhu
Sharpbacca
Cthulhu
0
1
0
0
L
Discordia
Shnarg
Discordia
1
2
1
0.75
L
1
4
0
0.25
W
Izanami
inyohead
Izanami
12
0
2
13
L
Heimdallr
yhb233
Heimdallr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
12,608
24,863
Taken
27,667
12,622
Mitigated
6,834
9,986
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BaeUaena
Sun Wukong
2,506
647
0
992
4,161
3,144
77
983
3,178
0
25,273
L
1,502
116
0
482
6,329
1,706
282
709
5,419
0
13,192
W
Olorun
HoodMfs
Olorun
1,015
67
0
2,001
2,823
833
846
353
2,388
26,435
0
W
Artio
Klowned
Artio
4,506
482
202
3,278
7,004
4,882
576
2,492
4,396
13,708
0
W
Tsukuyomi
SGT Painal
Tsukuyomi
2,486
428
0
2,169
6,355
2,046
15
2,063
4,125
0
23,277
L
Cthulhu
Sharpbacca
Cthulhu
1,386
187
0
330
4,233
1,919
0
344
3,772
14,985
0
L
Discordia
Shnarg
Discordia
4,218
102
0
347
4,796
937
0
967
3,829
26,428
0
L
3,150
267
772
1,879
5,515
1,025
0
1,483
4,032
14,680
0
W
Izanami
inyohead
Izanami
9,412
6,608
0
1,344
4,520
1,717
2,650
2,460
2,022
0
42,979
L
Heimdallr
yhb233
Heimdallr
2,352
1,316
0
216
6,794
1,247
0
2,018
4,776
0
9,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,971
Gold Earned
22,135
293
Minions Killed
170
0
Camps Cleared
0
954,527
Distance Traveled
875,218
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,787
579
71
7
0
186,100
4
L
Thor
4,242
424
30
3
0
192,972
0
W
Olorun
5,712
571
73
7
0
189,271
1
W
Artio
6,435
644
15
2
0
221,396
4
W
Tsukuyomi
5,700
570
51
5
0
159,297
0
L
Cthulhu
4,413
441
35
4
0
159,263
1
L
Discordia
5,142
514
57
6
0
176,247
0
L
Hel
4,489
449
31
3
0
177,835
2
W
Izanami
7,337
734
83
8
0
198,463
0
L
Heimdallr
3,849
385
17
2
0
168,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role