Player Matchup

Loki
Loki
LuckyYasuo187
Loki
Level 29
God Stats
9W - 10L
1,394 SR
Queue Stats
235W - 270L
1,521 Elo+
Solo
Ra
Ra
Masterstoner666
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 1
Ymir
Ymir
Nat_Soc
Ymir
Level 17
God Stats
1W - 1L
1,749 SR
Queue Stats
26W - 23L
1,539 Elo+
Party 1
Chang'e
Chang'e
Zenitsu81MT
Chang'e
Level 18
God Stats
15W - 10L
2,084 SR
Queue Stats
112W - 93L
1,702 Elo+
Solo
Charybdis
Charybdis
deathlok12
Charybdis
Level 14
God Stats
10W - 9L
1,516 SR
Queue Stats
110W - 116L
1,405 Elo+
Solo
Team Averages
Level 17
1,649 SR
1,522 Elo+

VS

Team Averages
Level 20
1,636 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
Archbishop_Driip
Morgan Le Fay
Level 8
God Stats
8W - 4L
1,598 SR
Queue Stats
27W - 17L
1,570 Elo+
Solo
Cliodhna
Cliodhna
NEXXUS6831
Cliodhna
Level 13
God Stats
7W - 3L
1,674 SR
Queue Stats
49W - 29L
1,688 Elo+
Solo
Tiamat
Tiamat
Shinrain
Tiamat
Level 29
God Stats
10W - 3L
1,914 SR
Queue Stats
43W - 45L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Zaki-zsom
Cthulhu
Level 23
God Stats
6W - 8L
1,495 SR
Queue Stats
138W - 154L
1,479 Elo+
Solo
Nu Wa
Nu Wa
dimitris19241
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 7 / 1
9,424
496
16,217
18,165
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 1
5,121
270
0
1,180
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Nat_Soc
Ymir
2
0 / 0 / 0
5,102
269
0
1,010
458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Zenitsu81MT
Chang'e
12
3 / 3 / 5
7,996
421
11,524
15,435
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
deathlok12
Charybdis
13
5 / 9 / 3
8,406
442
6,355
12,988
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Archbishop_Driip
Morgan Le Fay
14
4 / 3 / 7
10,183
536
7,150
10,147
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
NEXXUS6831
Cliodhna
19
10 / 1 / 5
12,534
660
12,082
14,357
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Shinrain
Tiamat
13
0 / 3 / 6
9,156
482
4,409
8,768
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Zaki-zsom
Cthulhu
15
2 / 3 / 5
10,658
561
10,216
15,399
13,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 9 / 4
9,509
500
6,129
11,427
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
19
Kills
19
20
Deaths
19
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Archbishop_Driip
Morgan Le Fay
4
3
7
2.5
L
11
7
1
1.64
L
0
1
1
0.5
W
Cliodhna
NEXXUS6831
Cliodhna
10
1
5
12.5
L
Ymir
Nat_Soc
Ymir
0
0
0
0
W
Tiamat
Shinrain
Tiamat
0
3
6
1
W
Cthulhu
Zaki-zsom
Cthulhu
2
3
5
1.5
L
Chang'e
Zenitsu81MT
Chang'e
3
3
5
1.83
L
Charybdis
deathlok12
Charybdis
5
9
3
0.72
W
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,096
Damage
39,986
48,778
Taken
60,098
15,761
Mitigated
30,025
10,150
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Archbishop_Driip
Morgan Le Fay
7,150
824
0
3,038
10,147
3,763
3,570
1,960
8,187
47,043
0
L
16,217
3,739
0
2,111
18,165
5,785
0
10,468
7,388
0
55,996
L
0
0
0
0
1,180
339
0
1,066
0
0
0
W
Cliodhna
NEXXUS6831
Cliodhna
12,082
1,577
0
5,642
14,357
5,802
3,958
1,202
13,155
0
93,337
L
Ymir
Nat_Soc
Ymir
0
0
0
48
1,010
458
0
669
227
656
0
W
Tiamat
Shinrain
Tiamat
4,409
219
0
2,121
8,768
4,400
1,564
1,982
6,786
44,387
0
W
Cthulhu
Zaki-zsom
Cthulhu
10,216
709
0
4,349
15,399
13,118
836
4,572
10,827
56,355
0
L
Chang'e
Zenitsu81MT
Chang'e
11,524
721
904
6,360
15,435
5,755
0
9,365
5,920
39,680
0
L
Charybdis
deathlok12
Charybdis
6,355
3,486
0
727
12,988
3,424
0
5,481
7,339
0
26,700
W
6,129
1,058
0
1,094
11,427
2,942
2,860
1,808
9,619
25,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
52,040
190
Minions Killed
467
0
Camps Cleared
0
960,066
Distance Traveled
1,715,952
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,183
536
87
5
0
333,007
4
L
Loki
9,424
496
77
4
0
358,165
0
L
Ra
5,121
270
0
0
0
34,294
0
W
Cliodhna
12,534
660
151
8
0
393,439
3
L
Ymir
5,102
269
1
0
0
16,537
0
W
Tiamat
9,156
482
67
4
0
335,826
2
W
Cthulhu
10,658
561
108
6
0
357,158
1
L
Chang'e
7,996
421
66
3
0
277,392
2
L
Charybdis
8,406
442
46
2
0
273,678
1
W
Nu Wa
9,509
500
54
3
0
296,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role