Player Matchup

Bakasura
Bakasura
Khunda_Chi
Bakasura
Level 29
God Stats
6W - 3L
1,579 SR
Queue Stats
91W - 110L
1,414 Elo+
Party 1
Izanami
Izanami
Nash1993
Izanami
Level 29
God Stats
10W - 14L
1,346 SR
Queue Stats
124W - 144L
1,311 Elo+
Solo
Zeus
Zeus
OldPlains356373
Zeus
Level 29
God Stats
28W - 43L
1,462 SR
Queue Stats
231W - 292L
1,392 Elo+
Party 1
Hades
Hades
OrangeJewel3960
Hades
Level 20
God Stats
8W - 8L
1,537 SR
Queue Stats
37W - 35L
1,505 Elo+
Solo
Artemis
Artemis
bigkukuruz
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,297 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,384 Elo+

VS

Team Averages
Level 11
1,532 SR
1,414 Elo+
Cerberus
Cerberus
DSK PAPIN 85290
Cerberus
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,219 Elo+
Solo
Ganesha
Ganesha
Sannan_San
Ganesha
Level 17
God Stats
1W - 2L
1,423 SR
Queue Stats
2W - 4L
1,357 Elo+
Solo
Pele
Pele
Ulala9785
Pele
Level 3
God Stats
2W - 1L
1,757 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo
Osiris
Osiris
lostintbilisi
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,380 Elo+
Solo
Neith
Neith
shuric85
Neith
Level 3
God Stats
1W - 6L
1,478 SR
Queue Stats
1W - 6L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Khunda_Chi
Bakasura
13
7 / 2 / 6
8,414
561
5,921
8,474
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Nash1993
Izanami
14
3 / 2 / 2
8,627
575
6,068
7,329
2,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
12 / 1 / 7
9,689
646
12,422
7,686
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 8
8,659
577
5,248
7,051
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
bigkukuruz
Artemis
13
6 / 4 / 10
8,881
592
8,910
9,991
3,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 9 / 1
4,860
324
522
7,879
2,451
Ganesha
Sannan_San
Ganesha
11
0 / 3 / 6
6,557
437
4,269
9,341
5,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
13
6 / 8 / 1
8,801
587
9,894
10,843
3,975
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 3
7,225
482
5,768
11,664
7,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
shuric85
Neith
10
1 / 10 / 1
6,137
409
3,959
10,698
3,477
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
34
Kills
9
9
Deaths
37
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
9
1
0.06
W
Bakasura
Khunda_Chi
Bakasura
7
2
6
5
W
Izanami
Nash1993
Izanami
3
2
2
2
W
12
1
7
15.5
W
6
0
8
10
L
Ganesha
Sannan_San
Ganesha
0
3
6
1
L
Pele
6
8
1
0.81
W
Artemis
bigkukuruz
Artemis
6
4
10
2.75
L
2
7
3
0.5
L
Neith
shuric85
Neith
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
24,412
40,531
Taken
50,425
19,202
Mitigated
22,457
10,721
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
522
31
0
71
7,879
2,451
0
4,114
3,655
3,173
0
W
Bakasura
Khunda_Chi
Bakasura
5,921
4,214
0
1,514
8,474
3,618
1,070
736
7,639
0
31,333
W
Izanami
Nash1993
Izanami
6,068
4,271
0
1,612
7,329
2,368
3,264
1,386
5,943
0
61,089
W
12,422
1,142
0
1,683
7,686
2,934
0
544
7,142
49,883
0
W
5,248
805
512
3,030
7,051
6,808
1,270
1,728
5,323
26,244
0
L
Ganesha
Sannan_San
Ganesha
4,269
1,008
180
764
9,341
5,362
0
2,109
7,232
15,630
0
L
Pele
9,894
1,836
0
1,385
10,843
3,975
1,601
1,726
9,057
0
34,375
W
Artemis
bigkukuruz
Artemis
8,910
5,170
0
2,370
9,991
3,474
2,214
463
9,528
0
38,476
L
5,768
2,013
0
0
11,664
7,192
0
2,964
8,633
0
40,405
L
Neith
shuric85
Neith
3,959
1,217
0
823
10,698
3,477
631
6,757
3,854
0
24,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
33,580
398
Minions Killed
205
0
Camps Cleared
0
1,293,051
Distance Traveled
1,096,842
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,860
324
7
0
0
130,610
1
W
Bakasura
8,414
561
71
5
0
313,295
0
W
Izanami
8,627
575
118
8
0
231,081
3
W
Zeus
9,689
646
88
6
0
259,985
0
W
Hades
8,659
577
51
3
0
243,788
7
L
Ganesha
6,557
437
16
1
0
264,978
0
L
Pele
8,801
587
62
4
0
234,043
4
W
Artemis
8,881
592
70
5
0
244,902
0
L
Osiris
7,225
482
71
5
0
280,382
0
L
Neith
6,137
409
49
3
0
186,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role