Player Matchup

Hun Batz
Hun Batz
DemonKing44
Hun Batz
Level 148
God Stats
3W - 0L
1,660 SR
Queue Stats
44W - 14L
1,707 Elo+
Party 3
Persephone
Persephone
IcyUchiha907
Persephone
Level 147
God Stats
2W - 5L
1,522 SR
Queue Stats
167W - 130L
1,566 Elo+
Party 3
Aphrodite
Aphrodite
LordBobTheFixer
Aphrodite
Level 108
God Stats
1W - 0L
1,673 SR
Queue Stats
64W - 26L
1,675 Elo+
Party 3
Nu Wa
Nu Wa
Zues2468
Nu Wa
Level 144
God Stats
3W - 2L
1,553 SR
Queue Stats
87W - 51L
1,629 Elo+
Party 3
Cthulhu
Cthulhu
xINMYDUFFYx
Cthulhu
Level 42
God Stats
2W - 0L
1,755 SR
Queue Stats
59W - 27L
1,672 Elo+
Party 3
Team Averages
Level 118
1,632 SR
1,650 Elo+

VS

Team Averages
Level 88
1,479 SR
1,453 Elo+
Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Erisinth
Ganesha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,373 Elo+
Party 2
Bakasura
Bakasura
Rrovox
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,430 Elo+
Party 2
Yemoja
Yemoja
legomyfire
Yemoja
Level 145
God Stats
4W - 7L
1,295 SR
Queue Stats
449W - 417L
1,567 Elo+
Solo
Ne Zha
Ne Zha
xploadncatjuice
Ne Zha
Level 149
God Stats
0W - 1L
1,601 SR
Queue Stats
1W - 6L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DemonKing44
Hun Batz
20
19 / 4 / 15
14,512
907
41,056
22,521
9,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
IcyUchiha907
Persephone
18
3 / 4 / 26
11,985
749
14,264
10,506
2,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
LordBobTheFixer
Aphrodite
16
3 / 3 / 20
10,753
672
10,654
15,739
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
Zues2468
Nu Wa
20
7 / 5 / 24
13,663
854
28,057
15,739
5,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
xINMYDUFFYx
Cthulhu
19
4 / 2 / 27
12,591
787
15,855
18,978
25,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
5 / 8 / 4
11,457
716
13,018
31,077
16,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Erisinth
Ganesha
18
0 / 8 / 13
10,508
657
8,711
27,107
29,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
Rrovox
Bakasura
16
2 / 10 / 5
10,244
640
10,761
22,463
9,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
legomyfire
Yemoja
18
0 / 4 / 10
10,127
633
6,112
21,601
29,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 6 / 4
11,911
744
35,191
21,338
15,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
54
36
Kills
18
18
Deaths
36
112
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
8
4
0.88
W
Hun Batz
DemonKing44
Hun Batz
19
4
15
6.63
L
Ganesha
Erisinth
Ganesha
0
8
13
0.81
W
Persephone
IcyUchiha907
Persephone
3
4
26
4
W
Aphrodite
LordBobTheFixer
Aphrodite
3
3
20
4.33
L
Bakasura
Rrovox
Bakasura
2
10
5
0.45
W
Nu Wa
Zues2468
Nu Wa
7
5
24
3.8
L
Yemoja
legomyfire
Yemoja
0
4
10
1.25
W
Cthulhu
xINMYDUFFYx
Cthulhu
4
2
27
8.75
L
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,886
Damage
73,793
83,483
Taken
123,586
48,099
Mitigated
100,635
38,774
Healing
45,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
13,018
1,345
1,677
6,284
31,077
16,315
564
18,220
12,523
34,607
0
W
Hun Batz
DemonKing44
Hun Batz
41,056
11,814
961
361
22,521
9,645
2,303
8,397
13,489
0
62,747
L
Ganesha
Erisinth
Ganesha
8,711
888
2,581
1,967
27,107
29,666
393
11,144
15,535
25,058
0
W
Persephone
IcyUchiha907
Persephone
14,264
404
802
2,959
10,506
2,287
365
1,755
8,298
29,236
0
W
Aphrodite
LordBobTheFixer
Aphrodite
10,654
2,340
12,211
8,589
15,739
6,077
910
5,368
9,773
20,237
0
L
Bakasura
Rrovox
Bakasura
10,761
5,983
432
3,994
22,463
9,211
0
12,414
9,764
0
16,703
W
Nu Wa
Zues2468
Nu Wa
28,057
7,257
4,702
4,664
15,739
5,058
1,368
4,576
10,549
47,366
0
L
Yemoja
legomyfire
Yemoja
6,112
1,774
15,665
5,146
21,601
29,574
387
11,992
9,399
17,604
0
W
Cthulhu
xINMYDUFFYx
Cthulhu
15,855
139
316
3,209
18,978
25,032
269
7,745
9,486
27,461
0
L
35,191
4,636
1,549
6,501
21,338
15,869
336
13,555
7,535
0
60,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,504
Gold Earned
54,247
165
Minions Killed
158
0
Camps Cleared
0
1,504,964
Distance Traveled
1,304,370
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,457
716
60
4
0
256,345
1
W
Hun Batz
14,512
907
40
3
0
314,636
3
L
Ganesha
10,508
657
0
0
0
276,076
8
W
Persephone
11,985
749
40
3
0
276,347
0
W
Aphrodite
10,753
672
24
2
0
288,578
1
L
Bakasura
10,244
640
34
2
0
266,175
0
W
Nu Wa
13,663
854
36
2
0
285,790
1
L
Yemoja
10,127
633
22
1
0
224,770
0
W
Cthulhu
12,591
787
25
2
0
339,613
0
L
Ne Zha
11,911
744
42
3
0
281,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role