Player Matchup

Cupid
Cupid
BerlinDriver98
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,395 Elo+
Solo
Poseidon
Poseidon
KIRiKou Zz
Poseidon
Level 99
God Stats
0W - 1L
1,282 SR
Queue Stats
24W - 33L
1,387 Elo+
Solo
Scylla
Scylla
LuPа
Scylla
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 113L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
PuPа
Danzaburou
Level 98
God Stats
3W - 4L
1,429 SR
Queue Stats
150W - 159L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
SaraYitman
Gilgamesh
Level 119
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 4L
1,454 Elo+
Solo
Team Averages
Level 115
1,395 SR
1,424 Elo+

VS

Team Averages
Level 67
1,481 SR
1,419 Elo+
Tiamat
Tiamat
FizikGlazov
Tiamat
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Olegich
Cthulhu
Level 49
God Stats
2W - 1L
1,341 SR
Queue Stats
18W - 24L
1,373 Elo+
Party 1
Nemesis
Nemesis
Sleepworking
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 3
Baron Samedi
Baron Samedi
Vovanhik
Baron Samedi
Level 127
God Stats
3W - 2L
1,564 SR
Queue Stats
320W - 295L
1,470 Elo+
Solo
Bastet
Bastet
longbeaver
Bastet
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 105L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 11
9,818
701
9,123
14,468
4,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
KIRiKou Zz
Poseidon
18
8 / 7 / 10
11,544
825
10,611
10,984
3,392
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Scylla
LuPа
Scylla
17
3 / 6 / 14
10,253
732
12,985
11,512
3,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
PuPа
Danzaburou
18
6 / 5 / 11
10,968
783
13,185
14,320
4,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SaraYitman
Gilgamesh
15
3 / 10 / 9
8,937
638
11,148
17,047
7,766
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 5 / 15
10,118
723
8,287
14,014
9,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Olegich
Cthulhu
19
7 / 6 / 22
11,994
857
14,886
19,760
22,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Sleepworking
Nemesis
17
3 / 4 / 21
10,664
762
7,241
12,774
6,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Vovanhik
Baron Samedi
19
7 / 4 / 17
11,605
829
13,257
14,443
9,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
longbeaver
Bastet
20
14 / 5 / 14
12,473
891
20,762
13,232
6,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
122
24
Kills
33
33
Deaths
24
55
Assists
89
Player
Kills
Deaths
Assists
KDA
L
4
5
11
1.9
W
Tiamat
2
5
15
1.9
L
Poseidon
KIRiKou Zz
Poseidon
8
7
10
1.86
L
Scylla
LuPа
Scylla
3
6
14
1.67
W
Cthulhu
Olegich
Cthulhu
7
6
22
3
L
Danzaburou
PuPа
Danzaburou
6
5
11
2.3
L
Gilgamesh
SaraYitman
Gilgamesh
3
10
9
0.75
W
Nemesis
Sleepworking
Nemesis
3
4
21
3.38
W
Baron Samedi
Vovanhik
Baron Samedi
7
4
17
3.88
W
Bastet
longbeaver
Bastet
14
5
14
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,052
Damage
64,433
68,331
Taken
74,223
23,665
Mitigated
54,534
18,957
Healing
25,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,123
3,196
3,458
5,556
14,468
4,620
0
5,810
8,334
0
18,260
W
Tiamat
8,287
956
167
2,981
14,014
9,595
1,399
4,027
9,987
23,104
0
L
Poseidon
KIRiKou Zz
Poseidon
10,611
1,966
1,025
1,152
10,984
3,392
0
6,316
4,388
23,278
0
L
Scylla
LuPа
Scylla
12,985
601
790
1,340
11,512
3,295
0
5,392
5,935
30,889
0
W
Cthulhu
Olegich
Cthulhu
14,886
499
1,750
3,348
19,760
22,439
366
5,763
13,997
29,485
0
L
Danzaburou
PuPа
Danzaburou
13,185
4,406
597
2,618
14,320
4,592
0
6,689
7,433
0
23,136
L
Gilgamesh
SaraYitman
Gilgamesh
11,148
3,221
791
1,630
17,047
7,766
0
10,948
5,811
0
16,299
W
Nemesis
Sleepworking
Nemesis
7,241
1,453
0
2,376
12,774
6,381
1,441
3,543
9,231
0
11,098
W
Baron Samedi
Vovanhik
Baron Samedi
13,257
189
5,075
5,634
14,443
9,697
546
6,633
7,810
33,392
0
W
Bastet
longbeaver
Bastet
20,762
4,091
1,862
2,028
13,232
6,422
232
3,630
9,602
0
34,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,520
Gold Earned
56,854
169
Minions Killed
150
0
Camps Cleared
0
1,154,938
Distance Traveled
1,306,972
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,818
701
39
3
0
239,416
0
W
Tiamat
10,118
723
23
2
0
243,556
1
L
Poseidon
11,544
825
37
3
0
218,867
0
L
Scylla
10,253
732
42
3
0
243,558
2
W
Cthulhu
11,994
857
40
3
0
265,690
0
L
Danzaburou
10,968
783
42
3
0
213,885
1
L
Gilgamesh
8,937
638
9
1
0
239,212
0
W
Nemesis
10,664
762
8
1
0
264,060
0
W
Baron Samedi
11,605
829
45
3
0
244,984
0
W
Bastet
12,473
891
34
2
0
288,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role