Player Matchup

Hades
Hades
Diamond II
ChaosOnHell
Hades
Diamond II
Level 128
God Stats
9W - 2L
1,955 SR
Queue Stats
96W - 92L
2,321 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,955 SR
2,321 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,618 SR
1,781 MMR
Sylvanus
Sylvanus
Gold III
SirBrockington
Sylvanus
Gold III
Level 147
God Stats
2W - 9L
1,618 SR
Queue Stats
97W - 101L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,788
890
8,128
8,732
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BakasuraKaliSkadiAnubisSol

VS

Bans
AnhurUllrAh Muzen CabChronosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 4 / 0
7,928
721
5,635
10,321
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,128
Damage
5,635
8,732
Taken
10,321
5,696
Mitigated
3,769
5,837
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,128
1,355
0
5,837
8,732
5,696
577
5,065
3,667
62,225
0
L
Sylvanus
5,635
2,083
0
2,161
10,321
3,769
0
8,128
2,193
38,380
6,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,788
Gold Earned
7,928
148
Minions Killed
103
8
Camps Cleared
1
207,408
Distance Traveled
189,079
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,788
890
148
13
8
207,408
3
L
Sylvanus
7,928
721
103
9
1
189,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role