Player Matchup

Cthulhu
Cthulhu
Kamicolo
Cthulhu
Level 26
God Stats
0W - 3L
1,274 SR
Queue Stats
27W - 37L
1,381 Elo+
Solo
Neith
Neith
Virgal93
Neith
Level 28
God Stats
21W - 32L
1,388 SR
Queue Stats
166W - 185L
1,359 Elo+
Solo
Fenrir
Fenrir
Warveek
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,363 Elo+
Party 3
Thoth
Thoth
widowsniper14
Thoth
Level 26
God Stats
5W - 3L
1,664 SR
Queue Stats
40W - 44L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
xWOOSAHx
Erlang Shen
Level 23
God Stats
4W - 4L
1,543 SR
Queue Stats
34W - 44L
1,378 Elo+
Party 3
Team Averages
Level 26
1,474 SR
1,383 Elo+

VS

Team Averages
Level 35
1,415 SR
1,494 Elo+
Medusa
Medusa
JeesusKrístus
Medusa
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 18L
1,679 Elo+
Party 1
Sylvanus
Sylvanus
Rastynka
Sylvanus
Level 29
God Stats
36W - 49L
1,334 SR
Queue Stats
150W - 237L
1,304 Elo+
Solo
Olorun
Olorun
VankTheTank
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
WoefulEgomaniac
Chiron
Level 27
God Stats
9W - 6L
1,166 SR
Queue Stats
33W - 30L
1,487 Elo+
Party 1
Bastet
Bastet
XI Munchykin IX
Bastet
Level 87
God Stats
1W - 0L
1,573 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kamicolo
Cthulhu
9
0 / 8 / 5
6,034
402
4,338
13,749
11,435
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Virgal93
Neith
11
2 / 6 / 5
6,905
460
5,428
7,732
1,936
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Warveek
Fenrir
11
8 / 8 / 1
7,687
512
8,055
11,586
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 5 / 0
6,814
454
5,952
9,415
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
xWOOSAHx
Erlang Shen
9
0 / 8 / 1
5,988
399
1,339
9,742
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 0 / 2
11,636
776
22,022
9,410
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Rastynka
Sylvanus
12
1 / 3 / 10
7,957
530
2,922
8,764
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
10
1 / 5 / 6
6,949
463
3,455
6,926
2,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
12 / 4 / 0
9,159
611
6,804
12,648
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 5
8,114
541
3,837
7,578
2,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
35
35
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
19
0
2
20
L
Cthulhu
Kamicolo
Cthulhu
0
8
5
0.31
W
Sylvanus
Rastynka
Sylvanus
1
3
10
2
W
Olorun
1
5
6
0.8
L
Neith
Virgal93
Neith
2
6
5
0.75
L
Fenrir
Warveek
Fenrir
8
8
1
1.06
W
12
4
0
3
W
2
0
5
4.5
L
2
5
0
0.4
L
Erlang Shen
xWOOSAHx
Erlang Shen
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,112
Damage
39,040
52,224
Taken
45,326
24,391
Mitigated
18,186
5,782
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,022
11,211
0
4,270
9,410
3,944
2,973
2,167
7,141
0
95,020
L
Cthulhu
Kamicolo
Cthulhu
4,338
869
0
758
13,749
11,435
1,354
2,505
11,244
19,958
0
W
Sylvanus
Rastynka
Sylvanus
2,922
1,273
2,335
2,603
8,764
5,315
442
2,382
6,382
13,017
0
W
Olorun
3,455
1,992
110
1,405
6,926
2,164
1,134
1,743
4,879
21,946
0
L
Neith
Virgal93
Neith
5,428
3,116
0
1,300
7,732
1,936
384
223
7,509
0
32,164
L
Fenrir
Warveek
Fenrir
8,055
1,635
0
979
11,586
4,508
0
1,957
9,629
0
22,993
W
6,804
3,729
220
3,080
12,648
4,384
4,208
2,354
10,175
0
49,525
W
3,837
919
0
250
7,578
2,379
780
1,245
6,169
0
42,687
L
5,952
98
58
2,161
9,415
1,807
698
1,452
7,963
35,217
0
L
Erlang Shen
xWOOSAHx
Erlang Shen
1,339
703
0
526
9,742
4,705
0
240
9,502
0
23,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
43,815
242
Minions Killed
392
0
Camps Cleared
0
1,307,897
Distance Traveled
1,323,942
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,636
776
159
11
0
285,473
1
L
Cthulhu
6,034
402
33
2
0
267,795
3
W
Sylvanus
7,957
530
28
2
0
250,102
3
W
Olorun
6,949
463
37
2
0
208,471
1
L
Neith
6,905
460
49
3
0
247,587
1
L
Fenrir
7,687
512
36
2
0
273,403
1
W
Chiron
9,159
611
87
6
0
251,345
1
W
Bastet
8,114
541
81
5
0
328,551
0
L
Thoth
6,814
454
74
5
0
263,672
3
L
Erlang Shen
5,988
399
50
3
0
255,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role