Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Legioner766
Cthulhu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OhEwzi
Morgan Le Fay
Level 29
God Stats
15W - 8L
1,593 SR
Queue Stats
17W - 14L
1,474 Elo+
Solo
Ullr
Ullr
Yesterday4
Ullr
Level 29
God Stats
10W - 11L
1,565 SR
Queue Stats
19W - 21L
1,514 Elo+
Solo
Artemis
Artemis
landshark3231
Artemis
Level 11
God Stats
10W - 14L
1,294 SR
Queue Stats
19W - 23L
1,155 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,429 Elo+

VS

Team Averages
Level 11
1,473 SR
1,417 Elo+
Medusa
Medusa
JK-Unknow
Medusa
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
607W - 618L
1,362 Elo+
Solo
Cerberus
Cerberus
SGT_UCE619
Cerberus
Level 14
God Stats
1W - 3L
1,695 SR
Queue Stats
18W - 25L
1,293 Elo+
Solo
King Arthur
King Arthur
WALC MUN
King Arthur
Level 13
God Stats
1W - 1L
1,172 SR
Queue Stats
7W - 13L
1,237 Elo+
Solo
Ra
Ra
playcuatroyhs
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,693 Elo+
Solo
Thor
Thor
zeel156
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 1 / 14
12,524
596
6,645
17,247
15,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Legioner766
Cthulhu
15
1 / 4 / 4
10,537
502
4,408
12,880
9,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
OhEwzi
Morgan Le Fay
19
17 / 2 / 7
13,739
654
29,094
14,472
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
20 / 1 / 3
14,641
697
18,425
16,961
8,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
14
1 / 4 / 4
10,091
481
5,666
10,156
3,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JK-Unknow
Medusa
6
1 / 3 / 1
6,779
323
1,939
4,210
938
Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SGT_UCE619
Cerberus
13
4 / 7 / 1
8,489
404
10,662
19,865
16,993
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
WALC MUN
King Arthur
12
2 / 16 / 0
8,031
382
7,400
25,384
12,330
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 11 / 2
8,792
419
5,420
22,434
8,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
zeel156
Thor
5
1 / 7 / 0
6,671
318
965
7,847
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
43
Kills
8
12
Deaths
44
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
14
11
L
Medusa
JK-Unknow
Medusa
1
3
1
0.5
W
Cthulhu
Legioner766
Cthulhu
1
4
4
0.75
W
Morgan Le Fay
OhEwzi
Morgan Le Fay
17
2
7
10.25
L
Cerberus
SGT_UCE619
Cerberus
4
7
1
0.64
L
King Arthur
WALC MUN
King Arthur
2
16
0
0.13
W
20
1
3
21.5
W
Artemis
1
4
4
0.75
L
0
11
2
0.09
L
Thor
zeel156
Thor
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,238
Damage
26,386
71,716
Taken
79,740
41,940
Mitigated
41,176
18,344
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,645
354
1,740
3,498
17,247
15,321
137
3,381
13,804
66,192
0
L
Medusa
JK-Unknow
Medusa
1,939
944
0
341
4,210
938
144
794
3,416
0
14,076
W
Cthulhu
Legioner766
Cthulhu
4,408
38
70
2,127
12,880
9,999
548
3,156
9,724
43,754
0
W
Morgan Le Fay
OhEwzi
Morgan Le Fay
29,094
1,589
0
3,289
14,472
5,313
4,981
5,917
8,209
88,580
0
L
Cerberus
SGT_UCE619
Cerberus
10,662
965
0
2,294
19,865
16,993
612
11,671
8,028
30,653
0
L
King Arthur
WALC MUN
King Arthur
7,400
1,277
0
729
25,384
12,330
0
10,513
14,655
0
30,935
W
18,425
11,522
0
6,367
16,961
8,096
9,879
900
15,995
0
140,940
W
Artemis
5,666
2,945
0
1,253
10,156
3,211
1,105
2,204
7,842
0
44,055
L
5,420
685
266
4,229
22,434
8,911
444
13,995
7,695
59,718
0
L
Thor
zeel156
Thor
965
402
0
89
7,847
2,004
14
1,980
5,799
0
4,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,532
Gold Earned
38,762
578
Minions Killed
230
0
Camps Cleared
0
1,832,563
Distance Traveled
1,174,079
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,524
596
134
6
0
365,825
12
L
Medusa
6,779
323
33
2
0
125,719
2
W
Cthulhu
10,537
502
72
3
0
393,096
5
W
Morgan Le Fay
13,739
654
121
6
0
376,088
0
L
Cerberus
8,489
404
42
2
0
302,990
0
L
King Arthur
8,031
382
33
2
0
317,298
0
W
Ullr
14,641
697
192
9
0
408,107
6
W
Artemis
10,091
481
59
3
0
289,447
0
L
Ra
8,792
419
115
5
0
286,589
2
L
Thor
6,671
318
7
0
0
141,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role