Player Matchup

Ymir
Ymir
DavidBP17
Ymir
Level 4
God Stats
4W - 3L
1,285 SR
Queue Stats
11W - 12L
1,138 Elo+
Solo
Zeus
Zeus
Kunkka97
Zeus
Level 29
God Stats
5W - 4L
1,563 SR
Queue Stats
40W - 35L
1,417 Elo+
Solo
Thanatos
Thanatos
MamaEasy69
Thanatos
Level 29
God Stats
3W - 2L
1,376 SR
Queue Stats
112W - 109L
1,513 Elo+
Solo
Jing Wei
Jing Wei
Praelysion
Jing Wei
Level 7
God Stats
3W - 3L
1,504 SR
Queue Stats
10W - 14L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
Shrexxy
Sun Wukong
Level 23
God Stats
32W - 15L
1,623 SR
Queue Stats
87W - 70L
1,497 Elo+
Solo
Team Averages
Level 18
1,470 SR
1,380 Elo+

VS

Team Averages
Level 17
1,434 SR
1,406 Elo+
Cerberus
Cerberus
 
Cerberus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
heppymancsgoplay
Thor
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 84L
1,343 Elo+
Party 1
Medusa
Medusa
ikxr05
Medusa
Level 11
God Stats
6W - 5L
1,307 SR
Queue Stats
11W - 12L
1,456 Elo+
Solo
Persephone
Persephone
louisvuitton420
Persephone
Level 19
God Stats
6W - 15L
1,336 SR
Queue Stats
153W - 195L
1,395 Elo+
Party 1
Osiris
Osiris
pavlovkf
Osiris
Level 17
God Stats
10W - 7L
1,525 SR
Queue Stats
20W - 26L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 2 / 9
10,270
541
9,839
14,992
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
17
8 / 4 / 6
11,575
609
14,482
15,259
6,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
MamaEasy69
Thanatos
18
5 / 2 / 3
11,118
585
7,577
10,734
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Praelysion
Jing Wei
13
4 / 7 / 4
8,963
472
7,420
13,340
4,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Shrexxy
Sun Wukong
17
8 / 0 / 7
11,327
596
8,937
12,829
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 7 / 7
7,802
411
6,209
14,941
7,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 10 / 0
7,871
414
6,183
14,391
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
ikxr05
Medusa
15
8 / 4 / 1
9,521
501
14,715
11,753
3,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
louisvuitton420
Persephone
15
2 / 5 / 0
9,538
502
7,943
14,609
5,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
pavlovkf
Osiris
15
2 / 3 / 0
9,133
481
4,871
10,516
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
29
Kills
15
15
Deaths
29
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
7
0.64
W
Ymir
4
2
9
4.25
W
Zeus
8
4
6
2.75
W
Thanatos
MamaEasy69
Thanatos
5
2
3
3.25
W
Jing Wei
Praelysion
Jing Wei
4
7
4
0.86
W
Sun Wukong
Shrexxy
Sun Wukong
8
0
7
11.5
L
2
10
0
0.2
L
Medusa
ikxr05
Medusa
8
4
1
2.13
L
Persephone
louisvuitton420
Persephone
2
5
0
0.4
L
Osiris
pavlovkf
Osiris
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,255
Damage
39,921
67,154
Taken
66,210
37,377
Mitigated
29,489
28,686
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,209
818
117
2,916
14,941
7,133
205
7,111
7,830
20,712
0
W
Ymir
9,839
1,910
378
3,121
14,992
14,364
190
4,481
10,511
32,500
0
W
Zeus
14,482
2,936
0
8,282
15,259
6,107
333
6,785
8,474
83,251
0
W
Thanatos
MamaEasy69
Thanatos
7,577
1,068
0
10,303
10,734
4,246
2,088
860
9,874
0
67,603
W
Jing Wei
Praelysion
Jing Wei
7,420
5,256
0
1,821
13,340
4,635
660
1,622
11,718
0
41,757
W
Sun Wukong
Shrexxy
Sun Wukong
8,937
2,566
0
4,781
12,829
8,025
546
1,055
11,774
0
87,819
L
6,183
1,662
0
1,174
14,391
5,879
516
3,774
10,617
0
42,782
L
Medusa
ikxr05
Medusa
14,715
8,042
380
2,971
11,753
3,853
541
5,319
6,434
0
61,099
L
Persephone
louisvuitton420
Persephone
7,943
1,388
150
3,964
14,609
5,296
482
6,925
7,679
63,478
0
L
Osiris
pavlovkf
Osiris
4,871
905
0
4,106
10,516
7,328
665
1,188
9,328
254
41,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,253
Gold Earned
43,865
488
Minions Killed
411
0
Camps Cleared
0
1,682,239
Distance Traveled
1,669,446
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,802
411
37
2
0
307,969
3
W
Ymir
10,270
541
35
2
0
334,034
6
W
Zeus
11,575
609
128
7
0
310,401
1
W
Thanatos
11,118
585
132
7
0
357,284
2
W
Jing Wei
8,963
472
79
4
0
292,931
1
W
Sun Wukong
11,327
596
114
6
0
387,589
2
L
Thor
7,871
414
74
4
0
351,495
0
L
Medusa
9,521
501
104
5
0
314,921
1
L
Persephone
9,538
502
111
6
0
356,604
0
L
Osiris
9,133
481
85
4
0
338,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role