Player Matchup

Agni
Agni
Platinum III
 
Agni
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Narasar
Gilgamesh
Silver I
Level 125
God Stats
10W - 9L
1,478 SR
Queue Stats
33W - 44L
1,162 MMR
Solo
Apollo
Apollo
Gold III
TrKTo
Apollo
Gold III
Level 128
God Stats
2W - 4L
1,671 SR
Queue Stats
174W - 177L
1,509 MMR
Solo
Susano
Susano
Gold II
jkEyQr
Susano
Gold II
Level 75
God Stats
1W - 3L
1,453 SR
Queue Stats
123W - 120L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,520 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,447 SR
1,572 MMR
Izanami
Izanami
Silver V
 
Izanami
Silver V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
 
Ra
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold I
ErgoPr0xy
Olorun
Gold I
Level 156
God Stats
59W - 39L
1,656 SR
Queue Stats
317W - 315L
1,710 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Fl1Xy
Kuzenbo
Gold IV
Level 107
God Stats
3W - 8L
1,259 SR
Queue Stats
238W - 235L
1,404 MMR
Solo
Thor
Thor
Platinum V
G420
Thor
Platinum V
Level 101
God Stats
3W - 2L
1,319 SR
Queue Stats
54W - 40L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 3 / 2
6,784
452
8,494
7,103
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
9
0 / 5 / 1
6,051
403
4,744
15,813
10,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Narasar
Gilgamesh
13
1 / 2 / 0
6,740
449
4,135
13,494
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
TrKTo
Apollo
14
1 / 2 / 1
7,833
522
3,392
9,759
2,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
jkEyQr
Susano
11
2 / 3 / 1
6,792
453
4,293
10,852
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ArtioMorgan Le FayAthenaTiamatGeb

VS

Bans
PersephoneOdinAresKing ArthurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 1 / 4
9,343
623
6,815
7,490
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
 
Ra
13
3 / 2 / 5
8,151
543
5,523
7,430
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
ErgoPr0xy
Olorun
16
2 / 0 / 6
9,670
645
12,107
6,872
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
Fl1Xy
Kuzenbo
13
3 / 0 / 9
8,434
562
6,287
10,507
10,957
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
G420
Thor
14
4 / 2 / 5
8,446
563
6,609
11,142
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
15
15
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
2
0.33
L
Sylvanus
 
Sylvanus
0
5
1
0.1
W
Izanami
 
Izanami
3
1
4
5
W
Ra
 
Ra
3
2
5
2.75
W
Olorun
ErgoPr0xy
Olorun
2
0
6
5
W
Kuzenbo
Fl1Xy
Kuzenbo
3
0
9
7.5
W
Thor
G420
Thor
4
2
5
3.25
L
Gilgamesh
Narasar
Gilgamesh
1
2
0
0.5
L
Apollo
TrKTo
Apollo
1
2
1
0.75
L
Susano
jkEyQr
Susano
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
37,341
57,021
Taken
43,441
29,143
Mitigated
23,213
15,612
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,494
293
0
1,971
7,103
2,360
0
2,326
4,619
59,557
0
L
Sylvanus
 
Sylvanus
4,744
96
2,035
3,660
15,813
10,214
0
6,647
9,022
18,879
0
W
Izanami
 
Izanami
6,815
5,176
0
2,745
7,490
2,241
2,550
1,078
6,412
0
78,422
W
Ra
 
Ra
5,523
741
2,152
3,793
7,430
2,693
360
3,741
3,689
42,285
0
W
Olorun
ErgoPr0xy
Olorun
12,107
6,129
490
3,491
6,872
3,258
1,557
1,488
5,178
76,154
8,251
W
Kuzenbo
Fl1Xy
Kuzenbo
6,287
2,299
0
2,469
10,507
10,957
164
3,558
6,827
34,580
0
W
Thor
G420
Thor
6,609
1,368
0
1,740
11,142
4,064
0
3,903
7,102
0
53,717
L
Gilgamesh
Narasar
Gilgamesh
4,135
640
0
2,994
13,494
10,209
105
5,916
7,514
1,758
28,342
L
Apollo
TrKTo
Apollo
3,392
1,539
0
2,234
9,759
2,805
674
2,761
6,946
0
60,670
L
Susano
jkEyQr
Susano
4,293
466
0
2,718
10,852
3,555
0
4,133
6,649
0
34,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
44,044
405
Minions Killed
501
0
Camps Cleared
0
1,488,308
Distance Traveled
1,528,402
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,784
452
102
7
0
286,440
7
L
Sylvanus
6,051
403
28
2
0
265,799
3
W
Izanami
9,343
623
134
9
0
293,059
6
W
Ra
8,151
543
82
5
0
313,309
11
W
Olorun
9,670
645
136
9
0
291,241
6
W
Kuzenbo
8,434
562
52
3
0
330,533
4
W
Thor
8,446
563
97
6
0
300,260
6
L
Gilgamesh
6,740
449
75
5
0
310,509
4
L
Apollo
7,833
522
125
8
0
307,159
6
L
Susano
6,792
453
75
5
0
318,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role