Player Matchup

Kali
Kali
Chancemannn
Kali
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HennyDoTooMuch69
Kukulkan
Level 4
God Stats
0W - 2L
1,801 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
poehtoo123
Sun Wukong
Level 124
God Stats
0W - 2L
1,668 SR
Queue Stats
39W - 42L
1,614 Elo+
Party 1
Team Averages
Level 46
1,657 SR
1,538 Elo+

VS

Team Averages
Level 41
1,564 SR
1,578 Elo+
Odin
Odin
FlashySusano
Odin
Level 29
God Stats
7W - 1L
1,936 SR
Queue Stats
50W - 19L
1,821 Elo+
Party 2
Zeus
Zeus
Gunzz snf6275
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,677 Elo+
Party 2
Pele
Pele
kerryfielder-kez
Pele
Level 67
God Stats
3W - 3L
1,256 SR
Queue Stats
78W - 150L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 3
7,596
691
3,690
13,221
3,981
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 2
7,836
712
3,308
13,912
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
poehtoo123
Sun Wukong
12
7 / 10 / 1
9,969
906
9,482
17,295
12,898
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 15
10,438
949
12,099
9,954
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 4 / 15
10,178
925
15,183
8,567
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
11 / 4 / 10
10,057
914
10,606
9,254
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
9
Kills
29
29
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
8
1
15
15.5
W
10
4
15
4.38
L
1
8
2
0.25
W
11
4
10
4
L
Sun Wukong
poehtoo123
Sun Wukong
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
37,888
44,428
Taken
27,775
20,975
Mitigated
17,310
3,366
Healing
3,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,690
1,891
0
760
13,221
3,981
0
4,304
8,917
0
9,672
W
12,099
3,083
0
1,097
9,954
10,205
920
1,762
8,192
0
32,709
W
15,183
2,328
0
978
8,567
2,793
807
179
8,388
42,286
0
L
3,308
105
93
360
13,912
4,096
0
4,847
9,065
17,939
0
W
10,606
3,398
364
1,249
9,254
4,312
1,124
2,122
7,132
0
18,263
L
Sun Wukong
poehtoo123
Sun Wukong
9,482
1,973
69
2,084
17,295
12,898
9
6,032
11,263
0
19,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
30,673
75
Minions Killed
117
0
Camps Cleared
8
508,115
Distance Traveled
629,689
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,596
691
13
1
0
160,568
1
W
Odin
10,438
949
48
4
6
218,566
2
W
Zeus
10,178
925
49
4
1
192,502
2
L
Kukulkan
7,836
712
47
4
0
180,733
2
W
Pele
10,057
914
20
2
1
218,621
0
L
Sun Wukong
9,969
906
15
1
0
166,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role