Player Matchup

Chang'e
Chang'e
Byckslow
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,280 Elo+
Solo
Geb
Geb
Morzo
Geb
Level 105
God Stats
1W - 6L
1,490 SR
Queue Stats
79W - 147L
1,324 Elo+
Solo
Rama
Rama
oOAmenotoszOo
Rama
Level 86
God Stats
2W - 2L
1,535 SR
Queue Stats
111W - 128L
1,545 Elo+
Solo
Team Averages
Level 79
1,508 SR
1,383 Elo+

VS

Team Averages
Level 58
1,479 SR
1,418 Elo+
Artio
Artio
Niiilyx
Artio
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 76L
1,459 Elo+
Party 1
Ra
Ra
iS33Ghost
Ra
Level 13
God Stats
2W - 1L
1,667 SR
Queue Stats
3W - 6L
1,362 Elo+
Solo
Ne Zha
Ne Zha
smolson
Ne Zha
Level 100
God Stats
3W - 3L
1,272 SR
Queue Stats
146W - 143L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Byckslow
Chang'e
15
1 / 3 / 11
9,963
664
10,461
14,860
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
Morzo
Geb
6
0 / 1 / 1
7,889
526
485
1,801
828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
12 / 5 / 1
11,779
785
15,282
16,562
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Niiilyx
Artio
15
2 / 3 / 7
11,474
765
10,278
15,855
17,355
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 6 / 4
10,114
674
7,122
10,979
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
smolson
Ne Zha
15
6 / 5 / 2
11,918
795
11,164
11,155
4,014
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
13
Kills
9
9
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Byckslow
Chang'e
1
3
11
2.17
L
Geb
Morzo
Geb
0
1
1
0.5
W
Artio
Niiilyx
Artio
2
3
7
1.83
W
1
6
4
0.5
L
12
5
1
2.5
W
Ne Zha
smolson
Ne Zha
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
28,564
33,223
Taken
37,989
11,372
Mitigated
24,721
11,693
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Byckslow
Chang'e
10,461
908
3,118
4,609
14,860
6,016
338
8,244
6,262
26,106
0
L
Geb
Morzo
Geb
485
171
285
465
1,801
828
0
870
851
1,154
0
W
Artio
Niiilyx
Artio
10,278
1,961
327
3,776
15,855
17,355
1,296
5,996
9,859
31,082
0
W
7,122
1,320
303
2,363
10,979
3,352
177
2,781
8,198
28,426
0
L
15,282
12,032
0
3,216
16,562
4,528
1,125
7,929
8,227
0
56,687
W
Ne Zha
smolson
Ne Zha
11,164
2,184
0
747
11,155
4,014
1,522
3,234
7,921
0
38,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
33,506
137
Minions Killed
142
3
Camps Cleared
12
544,549
Distance Traveled
731,225
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,963
664
29
2
1
266,519
4
L
Geb
7,889
526
1
0
0
32,488
0
W
Artio
11,474
765
35
2
2
240,051
7
W
Ra
10,114
674
44
3
1
259,806
6
L
Rama
11,779
785
107
7
2
245,542
4
W
Ne Zha
11,918
795
63
4
9
231,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role