Player Matchup

Ao Kuang
Ao Kuang
TrollBlue9747
Ao Kuang
Level 8
God Stats
1W - 1L
1,705 SR
Queue Stats
62W - 44L
1,597 Elo+
Solo
Loki
Loki
fermagalol
Loki
Level 48
God Stats
20W - 23L
1,589 SR
Queue Stats
71W - 112L
1,460 Elo+
Party 1
Nemesis
Nemesis
spirostheos
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,465 Elo+
Solo
Serqet
Serqet
taquito_kawaii27
Serqet
Level 13
God Stats
4W - 6L
1,589 SR
Queue Stats
16W - 19L
1,477 Elo+
Party 1
Susano
Susano
veniytocamelo12
Susano
Level 13
God Stats
14W - 22L
1,447 SR
Queue Stats
97W - 151L
1,460 Elo+
Party 1
Team Averages
Level 17
1,566 SR
1,492 Elo+

VS

Team Averages
Level 13
1,471 SR
1,485 Elo+
Ullr
Ullr
G591386
Ullr
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 10L
1,629 Elo+
Solo
Bakasura
Bakasura
Nukezn ZF
Bakasura
Level 6
God Stats
2W - 2L
1,292 SR
Queue Stats
7W - 4L
1,464 Elo+
Solo
Guan Yu
Guan Yu
Respectfully999
Guan Yu
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 27L
1,447 Elo+
Party 2
Fenrir
Fenrir
XERO ROBIN
Fenrir
Level 28
God Stats
5W - 6L
1,497 SR
Queue Stats
96W - 109L
1,421 Elo+
Party 2
Ymir
Ymir
YurMOMZHOT66
Ymir
Level 17
God Stats
7W - 7L
1,568 SR
Queue Stats
49W - 46L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
TrollBlue9747
Ao Kuang
20
11 / 4 / 2
14,996
600
24,704
31,317
11,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 15 / 3
10,240
410
11,833
24,512
10,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nemesis
spirostheos
Nemesis
14
1 / 11 / 3
9,978
399
6,561
21,532
7,621
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 12 / 3
10,382
415
7,842
21,951
9,680
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 17 / 2
10,037
401
10,522
20,317
5,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
G591386
Ullr
20
29 / 2 / 6
15,984
639
41,556
28,350
14,643
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Nukezn ZF
Bakasura
9
3 / 3 / 2
8,861
354
2,477
6,717
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 2 / 7
11,894
476
9,715
18,638
18,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
XERO ROBIN
Fenrir
19
13 / 7 / 12
12,801
512
17,763
19,234
12,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 2 / 29
13,193
528
12,078
21,323
22,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
16
Kills
55
59
Deaths
16
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ullr
G591386
Ullr
29
2
6
16
W
Bakasura
Nukezn ZF
Bakasura
3
3
2
1.33
W
5
2
7
4.25
L
Ao Kuang
TrollBlue9747
Ao Kuang
11
4
2
3
W
Fenrir
XERO ROBIN
Fenrir
13
7
12
2.71
W
5
2
29
9.75
L
3
15
3
0.3
L
Nemesis
spirostheos
Nemesis
1
11
3
0.23
L
1
12
3
0.21
L
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,462
Damage
83,589
119,629
Taken
94,262
45,159
Mitigated
71,037
22,697
Healing
25,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
G591386
Ullr
41,556
33,976
0
12,378
28,350
14,643
5,300
5,142
22,152
0
147,174
W
Bakasura
Nukezn ZF
Bakasura
2,477
1,590
0
987
6,717
2,554
533
2,052
4,665
0
17,048
W
9,715
1,452
306
6,142
18,638
18,536
1,385
3,460
15,178
0
62,893
L
Ao Kuang
TrollBlue9747
Ao Kuang
24,704
6,985
0
18,090
31,317
11,695
1,717
3,496
27,736
122,099
0
W
Fenrir
XERO ROBIN
Fenrir
17,763
3,925
0
3,423
19,234
12,722
1,720
8,203
10,881
104
76,701
W
12,078
3,342
397
1,540
21,323
22,582
951
5,847
15,152
43,157
0
L
11,833
3,332
353
795
24,512
10,402
710
3,646
20,588
0
37,536
L
Nemesis
spirostheos
Nemesis
6,561
1,932
0
2,689
21,532
7,621
2,490
1,926
19,606
0
50,387
L
7,842
2,282
0
296
21,951
9,680
0
1,855
20,096
0
57,978
L
10,522
3,987
0
474
20,317
5,761
1,574
1,259
19,031
0
52,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,633
Gold Earned
62,733
463
Minions Killed
519
0
Camps Cleared
0
2,108,766
Distance Traveled
2,061,633
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,984
639
193
8
0
444,846
3
W
Bakasura
8,861
354
53
2
0
228,946
2
W
Guan Yu
11,894
476
110
4
0
447,533
0
L
Ao Kuang
14,996
600
159
6
0
432,017
1
W
Fenrir
12,801
512
101
4
0
477,080
0
W
Ymir
13,193
528
62
2
0
463,228
0
L
Loki
10,240
410
52
2
0
417,222
0
L
Nemesis
9,978
399
77
3
0
460,480
0
L
Serqet
10,382
415
89
4
0
446,874
0
L
Susano
10,037
401
86
3
0
352,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role