Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LoJuCo
Hades
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 41L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
Tripl3SXXX
Cthulhu
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 31L
1,552 Elo+
Solo
Hun Batz
Hun Batz
Viskmannen89
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 161L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
boqueronstevenss
Kukulkan
Level 17
God Stats
1W - 3L
1,491 SR
Queue Stats
24W - 19L
1,619 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,515 Elo+

VS

Team Averages
Level 17
1,597 SR
1,619 Elo+
Ares
Ares
Johnwilly
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
MageSlap000
Zhong Kui
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 117L
1,727 Elo+
Solo
Gilgamesh
Gilgamesh
YungHurn09
Gilgamesh
Level 27
God Stats
9W - 3L
1,773 SR
Queue Stats
93W - 21L
1,750 Elo+
Solo
Janus
Janus
yeahyeahokk
Janus
Level 18
God Stats
3W - 0L
1,884 SR
Queue Stats
38W - 22L
1,612 Elo+
Solo
Hou Yi
Hou Yi
zzzz111117776
Hou Yi
Level 14
God Stats
4W - 1L
1,327 SR
Queue Stats
24W - 29L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 5 / 3
4,808
481
5,252
6,694
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
LoJuCo
Hades
8
0 / 3 / 0
4,750
475
805
6,289
2,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Tripl3SXXX
Cthulhu
7
3 / 3 / 0
4,942
494
3,913
6,729
3,691
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Viskmannen89
Hun Batz
8
1 / 5 / 0
4,826
483
1,035
7,067
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
4,794
479
2,298
4,697
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
3 / 0 / 4
5,487
549
3,745
5,841
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
MageSlap000
Zhong Kui
12
4 / 1 / 0
6,706
671
4,208
4,843
2,733
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
YungHurn09
Gilgamesh
9
4 / 1 / 7
5,898
590
5,223
9,125
6,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 0 / 2
6,690
669
3,362
2,417
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 2
5,656
566
5,463
5,477
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
19
19
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
3
0.3
W
Ares
3
0
4
5
L
Hades
LoJuCo
Hades
0
3
0
0
W
Zhong Kui
MageSlap000
Zhong Kui
4
1
0
4
L
Cthulhu
Tripl3SXXX
Cthulhu
3
3
0
1
L
Hun Batz
Viskmannen89
Hun Batz
1
5
0
0.2
W
Gilgamesh
YungHurn09
Gilgamesh
4
1
7
7.5
L
0
3
0
0
W
5
0
2
6
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
22,001
31,476
Taken
27,703
10,296
Mitigated
13,670
6,928
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,252
4,553
0
928
6,694
1,104
0
345
6,349
0
19,863
W
Ares
3,745
628
0
1,033
5,841
2,222
0
2,125
3,716
25,517
0
L
Hades
LoJuCo
Hades
805
224
0
2,854
6,289
2,255
0
3,739
2,550
19,402
0
W
Zhong Kui
MageSlap000
Zhong Kui
4,208
1,764
0
2,240
4,843
2,733
285
805
4,038
40,131
0
L
Cthulhu
Tripl3SXXX
Cthulhu
3,913
901
0
704
6,729
3,691
0
1,368
5,301
12,626
0
L
Hun Batz
Viskmannen89
Hun Batz
1,035
643
0
2,202
7,067
1,848
0
1,858
5,155
0
20,995
W
Gilgamesh
YungHurn09
Gilgamesh
5,223
1,199
30
3,337
9,125
6,223
0
2,859
6,266
0
20,450
L
2,298
139
0
240
4,697
1,398
0
3,779
806
27,776
0
W
3,362
359
0
314
2,417
690
0
377
2,040
41,646
0
W
5,463
2,817
0
990
5,477
1,802
804
850
4,627
0
26,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
30,437
212
Minions Killed
323
0
Camps Cleared
0
890,358
Distance Traveled
952,322
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,808
481
36
4
0
168,964
2
W
Ares
5,487
549
48
5
0
208,896
0
L
Hades
4,750
475
49
5
0
155,997
2
W
Zhong Kui
6,706
671
101
10
0
171,344
3
L
Cthulhu
4,942
494
16
2
0
191,887
0
L
Hun Batz
4,826
483
58
6
0
196,337
2
W
Gilgamesh
5,898
590
31
3
0
202,484
2
L
Kukulkan
4,794
479
53
5
0
177,173
4
W
Janus
6,690
669
85
9
0
198,674
0
W
Hou Yi
5,656
566
58
6
0
170,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role