Player Matchup

Artemis
Artemis
BIackGanja
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
946 Elo+
Solo
Ares
Ares
Maysoir
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
jojojojojjo
Tsukuyomi
Level 23
God Stats
7W - 9L
1,401 SR
Queue Stats
89W - 110L
1,357 Elo+
Solo
Chaac
Chaac
knsReq
Chaac
Level 26
God Stats
9W - 7L
1,462 SR
Queue Stats
131W - 172L
1,367 Elo+
Solo
Osiris
Osiris
pavlovkf
Osiris
Level 16
God Stats
10W - 7L
1,481 SR
Queue Stats
20W - 26L
1,321 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,298 Elo+

VS

Team Averages
Level 8
1,491 SR
1,402 Elo+
Neith
Neith
DavidBP17
Neith
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
11W - 12L
1,278 Elo+
Solo
Ymir
Ymir
Praelysion
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,385 Elo+
Solo
Ra
Ra
coffee6969
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Thanatos
Thanatos
sephidevil
Thanatos
Level 29
God Stats
51W - 45L
1,453 SR
Queue Stats
246W - 281L
1,349 Elo+
Solo
Osiris
Osiris
silveredge91
Osiris
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BIackGanja
Artemis
7
1 / 4 / 2
4,433
493
4,301
4,382
780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
Maysoir
Ares
7
3 / 3 / 2
5,146
572
3,745
6,072
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
jojojojojjo
Tsukuyomi
9
7 / 0 / 1
5,948
661
3,638
3,533
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
knsReq
Chaac
11
5 / 0 / 1
6,171
686
2,441
4,629
2,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
pavlovkf
Osiris
9
1 / 0 / 6
5,392
599
2,931
3,993
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DavidBP17
Neith
7
3 / 3 / 3
4,828
536
4,860
5,929
1,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

6
2 / 4 / 3
4,857
540
2,799
6,791
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
2 / 6 / 0
4,578
509
2,822
5,322
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
sephidevil
Thanatos
7
0 / 5 / 0
4,518
502
1,698
6,232
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Osiris
1
0 / 0 / 0
3,159
351
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
7
7
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
BIackGanja
Artemis
1
4
2
0.5
L
Neith
DavidBP17
Neith
3
3
3
1.5
W
Ares
Maysoir
Ares
3
3
2
1.33
L
2
4
3
0.88
L
2
6
0
0.33
W
Tsukuyomi
jojojojojjo
Tsukuyomi
7
0
1
7.5
W
Chaac
knsReq
Chaac
5
0
1
5.5
W
Osiris
pavlovkf
Osiris
1
0
6
4
L
Thanatos
sephidevil
Thanatos
0
5
0
0
L
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
12,179
22,609
Taken
24,274
9,565
Mitigated
9,406
6,041
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BIackGanja
Artemis
4,301
2,370
0
549
4,382
780
0
1,071
3,311
0
13,639
L
Neith
DavidBP17
Neith
4,860
2,683
0
2,330
5,929
1,641
0
1,218
4,711
0
21,982
W
Ares
Maysoir
Ares
3,745
517
0
383
6,072
3,497
0
1,985
4,087
9,712
0
L
2,799
1,234
0
1,318
6,791
5,064
0
2,460
4,331
10,686
0
L
2,822
531
19
627
5,322
1,182
0
67
5,255
14,542
0
W
Tsukuyomi
jojojojojjo
Tsukuyomi
3,638
1,056
0
894
3,533
1,230
751
926
2,541
0
25,025
W
Chaac
knsReq
Chaac
2,441
683
0
1,748
4,629
2,109
434
578
3,998
0
29,812
W
Osiris
pavlovkf
Osiris
2,931
711
0
2,467
3,993
1,949
229
806
3,051
0
17,776
L
Thanatos
sephidevil
Thanatos
1,698
703
0
2,916
6,232
1,519
0
0
6,232
0
17,038
L
Osiris
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,090
Gold Earned
21,940
204
Minions Killed
126
0
Camps Cleared
0
822,557
Distance Traveled
569,027
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,433
493
22
2
0
148,977
2
L
Neith
4,828
536
46
5
0
140,779
1
W
Ares
5,146
572
15
2
0
157,084
0
L
Ymir
4,857
540
11
1
0
130,752
0
L
Ra
4,578
509
27
3
0
134,631
0
W
Tsukuyomi
5,948
661
42
5
0
189,155
0
W
Chaac
6,171
686
83
9
0
166,827
4
W
Osiris
5,392
599
42
5
0
160,514
3
L
Thanatos
4,518
502
42
5
0
161,176
0
L
Osiris
3,159
351
0
0
0
1,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role