Player Matchup

Danzaburou
Danzaburou
Inmisericors
Danzaburou
Level 159
God Stats
72W - 58L
1,603 SR
Queue Stats
180W - 132L
1,594 Elo+
Party 1
Ravana
Ravana
Ki11aKl0wN13
Ravana
Level 149
God Stats
25W - 31L
1,576 SR
Queue Stats
244W - 215L
1,542 Elo+
Party 1
Scylla
Scylla
Skavit
Scylla
Level 147
God Stats
4W - 1L
1,761 SR
Queue Stats
79W - 72L
1,570 Elo+
Party 4
Sobek
Sobek
Torunil
Sobek
Level 150
God Stats
0W - 2L
1,209 SR
Queue Stats
40W - 36L
1,560 Elo+
Party 4
Horus
Horus
ninjabulbasaur
Horus
Level 153
God Stats
23W - 12L
1,660 SR
Queue Stats
401W - 363L
1,625 Elo+
Solo
Team Averages
Level 152
1,561 SR
1,578 Elo+

VS

Team Averages
Level 102
1,488 SR
1,510 Elo+
Ganesha
Ganesha
Beef Hour
Ganesha
Level 157
God Stats
26W - 14L
1,671 SR
Queue Stats
233W - 190L
1,548 Elo+
Party 3
Ra
Ra
ScrawnyWhiteGuy
Ra
Level 28
God Stats
1W - 0L
1,219 SR
Queue Stats
2W - 2L
1,421 Elo+
Party 2
Serqet
Serqet
TheToughSquid
Serqet
Level 143
God Stats
3W - 1L
1,548 SR
Queue Stats
180W - 148L
1,605 Elo+
Party 3
Hel
Hel
Vashten
Hel
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
mexicanSNORLAX
Heimdallr
Level 147
God Stats
14W - 6L
1,500 SR
Queue Stats
137W - 89L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Inmisericors
Danzaburou
15
3 / 1 / 0
8,316
832
8,914
9,067
3,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
12
0 / 0 / 1
6,037
604
3,285
5,046
2,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Skavit
Scylla
14
1 / 1 / 3
7,213
721
8,968
5,008
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Torunil
Sobek
10
0 / 10 / 3
6,192
619
2,416
16,476
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 3
7,629
763
3,716
8,582
6,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beef Hour
Ganesha
14
0 / 1 / 12
7,738
774
4,236
12,910
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 5
8,277
828
9,036
4,411
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 7
7,395
740
6,885
7,028
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
12
1 / 0 / 6
6,630
663
3,447
5,102
2,394
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
mexicanSNORLAX
Heimdallr
15
5 / 1 / 3
8,834
883
9,506
6,238
2,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
13
13
Deaths
5
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Beef Hour
Ganesha
0
1
12
6
L
Danzaburou
Inmisericors
Danzaburou
3
1
0
3
L
Ravana
0
0
1
0.5
W
5
2
5
3.75
L
Scylla
Skavit
Scylla
1
1
3
2.5
W
2
1
7
5.5
L
Sobek
Torunil
Sobek
0
10
3
0.15
W
Hel
1
0
6
4
W
Heimdallr
mexicanSNORLAX
Heimdallr
5
1
3
6.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,299
Damage
33,110
44,179
Taken
35,689
23,838
Mitigated
22,260
13,461
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Beef Hour
Ganesha
4,236
130
0
3,450
12,910
11,937
0
3,591
9,319
14,076
0
L
Danzaburou
Inmisericors
Danzaburou
8,914
4,713
0
3,075
9,067
3,408
215
4,863
3,584
0
45,817
L
Ravana
3,285
472
0
825
5,046
2,015
0
967
3,918
0
11,308
W
9,036
1,035
2,375
277
4,411
1,844
0
2,702
1,709
39,956
0
L
Scylla
Skavit
Scylla
8,968
770
0
250
5,008
1,648
242
908
3,954
32,040
0
W
6,885
2,662
0
1,008
7,028
3,494
0
1,722
5,306
0
14,582
L
Sobek
Torunil
Sobek
2,416
174
0
1,571
16,476
10,478
23
4,965
10,978
6,504
0
W
Hel
3,447
106
4,554
2,545
5,102
2,394
0
2,654
2,448
12,679
0
W
Heimdallr
mexicanSNORLAX
Heimdallr
9,506
3,393
0
1,818
6,238
2,591
1,548
1,406
4,832
0
39,922
L
3,716
1,961
3,110
4,630
8,582
6,289
0
4,790
3,464
0
16,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,387
Gold Earned
38,874
231
Minions Killed
242
6
Camps Cleared
10
903,275
Distance Traveled
959,606
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,738
774
7
1
0
184,154
1
L
Danzaburou
8,316
832
98
10
3
161,800
0
L
Ravana
6,037
604
32
3
0
150,087
2
W
Ra
8,277
828
97
10
5
189,848
3
L
Scylla
7,213
721
68
7
1
194,953
1
W
Serqet
7,395
740
29
3
3
213,666
4
L
Sobek
6,192
619
8
1
0
179,375
1
W
Hel
6,630
663
28
3
0
176,892
0
W
Heimdallr
8,834
883
81
8
2
195,046
2
L
Horus
7,629
763
25
3
2
217,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role