Player Matchup

Hera
Hera
Dracorex8103
Hera
Level 120
God Stats
1W - 1L
1,651 SR
Queue Stats
21W - 27L
1,567 Elo+
Party 1
Bellona
Bellona
II DrUwU II
Bellona
Level 119
God Stats
2W - 1L
1,702 SR
Queue Stats
66W - 62L
1,558 Elo+
Party 1
Pele
Pele
Pezzy2768
Pele
Level 140
God Stats
1W - 3L
1,785 SR
Queue Stats
108W - 83L
1,642 Elo+
Party 1
Medusa
Medusa
SpawnOfHades13
Medusa
Level 87
God Stats
4W - 5L
1,557 SR
Queue Stats
149W - 170L
1,483 Elo+
Party 1
Fafnir
Fafnir
SwitchJiraiya
Fafnir
Level 122
God Stats
0W - 1L
1,634 SR
Queue Stats
85W - 84L
1,530 Elo+
Party 1
Team Averages
Level 118
1,666 SR
1,556 Elo+

VS

Team Averages
Level 121
1,540 SR
1,517 Elo+
Cliodhna
Cliodhna
AntgodM
Cliodhna
Level 128
God Stats
4W - 7L
1,342 SR
Queue Stats
740W - 653L
1,472 Elo+
Solo
Scylla
Scylla
DorkyDelian
Scylla
Level 109
God Stats
13W - 14L
1,555 SR
Queue Stats
780W - 705L
1,515 Elo+
Party 2
Hou Yi
Hou Yi
EdoSamaYT
Hou Yi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,498 Elo+
Party 3
Ganesha
Ganesha
NA Bee3337
Ganesha
Level 120
God Stats
27W - 26L
1,602 SR
Queue Stats
966W - 890L
1,501 Elo+
Party 2
Geb
Geb
WorldsDopest
Geb
Level 150
God Stats
1W - 0L
1,699 SR
Queue Stats
138W - 124L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 1
10,108
481
8,499
11,273
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
II DrUwU II
Bellona
16
1 / 5 / 6
9,928
473
10,085
15,645
10,429
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
18
3 / 4 / 7
10,336
492
16,461
17,497
7,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 4 / 3
8,936
426
9,533
12,864
2,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 5
8,826
420
7,056
15,913
16,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AntgodM
Cliodhna
19
10 / 4 / 3
11,902
567
14,247
14,454
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
4 / 6 / 9
10,881
518
9,084
11,029
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
EdoSamaYT
Hou Yi
17
6 / 2 / 4
10,853
517
10,641
13,828
5,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
NA Bee3337
Ganesha
19
3 / 1 / 10
11,732
559
12,096
14,099
10,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
0 / 3 / 4
8,382
399
6,092
16,043
10,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
16
Kills
23
23
Deaths
16
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AntgodM
Cliodhna
10
4
3
2.88
W
Scylla
4
6
9
1.42
L
6
8
1
0.81
W
Hou Yi
EdoSamaYT
Hou Yi
6
2
4
4
L
Bellona
II DrUwU II
Bellona
1
5
6
0.8
W
Ganesha
NA Bee3337
Ganesha
3
1
10
8
L
Pele
3
4
7
1.63
L
4
4
3
1.38
L
2
2
5
2.25
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,634
Damage
52,160
73,192
Taken
69,453
39,283
Mitigated
37,144
14,362
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AntgodM
Cliodhna
14,247
675
0
5,325
14,454
6,422
1,023
2,062
12,392
0
90,454
W
Scylla
9,084
242
0
1,354
11,029
3,959
756
4,394
6,635
55,749
0
L
8,499
2,688
0
441
11,273
2,379
839
6,141
4,958
55,222
0
W
Hou Yi
EdoSamaYT
Hou Yi
10,641
7,431
0
3,936
13,828
5,692
925
2,705
11,123
0
77,784
L
Bellona
II DrUwU II
Bellona
10,085
4,104
0
3,918
15,645
10,429
0
6,933
8,552
0
55,934
W
Ganesha
NA Bee3337
Ganesha
12,096
601
0
5,496
14,099
10,823
0
1,766
12,333
82,858
0
L
Pele
16,461
4,187
0
2,949
17,497
7,435
52
5,077
12,336
0
91,456
L
9,533
3,174
0
2,888
12,864
2,979
156
4,476
8,344
0
46,136
L
7,056
1,628
177
3,989
15,913
16,061
0
4,111
11,730
29,617
0
W
6,092
665
225
3,235
16,043
10,248
217
4,458
11,214
28,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,134
Gold Earned
53,750
457
Minions Killed
569
0
Camps Cleared
0
1,905,139
Distance Traveled
2,053,875
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,902
567
137
7
0
434,734
4
W
Scylla
10,881
518
121
6
0
377,891
4
L
Hera
10,108
481
99
5
0
316,361
3
W
Hou Yi
10,853
517
120
6
0
380,854
0
L
Bellona
9,928
473
125
6
0
383,366
5
W
Ganesha
11,732
559
153
7
0
431,987
8
L
Pele
10,336
492
123
6
0
420,201
6
L
Medusa
8,936
426
71
3
0
394,178
2
L
Fafnir
8,826
420
39
2
0
391,033
5
W
Geb
8,382
399
38
2
0
428,409
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role