Player Matchup

Cthulhu
Cthulhu
General-copr
Cthulhu
Level 89
God Stats
34W - 23L
1,552 SR
Queue Stats
616W - 648L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
Kyle Eugene
Ao Kuang
Level 126
God Stats
18W - 10L
1,507 SR
Queue Stats
56W - 64L
1,399 Elo+
Party 2
Chernobog
Chernobog
Papa_dragon1321
Chernobog
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 167L
1,368 Elo+
Solo
Osiris
Osiris
StarBurst Shark
Osiris
Level 121
God Stats
2W - 0L
1,092 SR
Queue Stats
41W - 53L
1,341 Elo+
Party 2
Anubis
Anubis
zRush_Soria
Anubis
Level 107
God Stats
9W - 4L
1,559 SR
Queue Stats
280W - 323L
1,410 Elo+
Solo
Team Averages
Level 102
1,442 SR
1,382 Elo+

VS

Team Averages
Level 77
1,500 SR
1,393 Elo+
Sun Wukong
Sun Wukong
Not_SinahTruh
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,400 Elo+
Party 1
Chernobog
Chernobog
SnappyBruh
Chernobog
Level 53
God Stats
15W - 7L
1,612 SR
Queue Stats
153W - 212L
1,317 Elo+
Solo
He Bo
He Bo
SuperiorLion468
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,310 Elo+
Solo
Thanatos
Thanatos
fearedsoldier069
Thanatos
Level 152
God Stats
11W - 15L
1,470 SR
Queue Stats
119W - 129L
1,488 Elo+
Party 1
Ymir
Ymir
xStorm_SwaG
Ymir
Level 68
God Stats
3W - 7L
1,420 SR
Queue Stats
194W - 191L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
General-copr
Cthulhu
14
6 / 3 / 13
10,842
542
14,902
19,542
19,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Kyle Eugene
Ao Kuang
17
16 / 2 / 2
12,182
609
16,146
14,802
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Papa_dragon1321
Chernobog
17
7 / 4 / 13
11,294
565
10,860
11,127
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 4 / 2
13,140
657
22,719
14,459
13,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
4 / 7 / 7
11,478
574
9,587
14,125
6,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Not_SinahTruh
Sun Wukong
12
2 / 10 / 1
8,198
410
5,351
19,735
9,183
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
SnappyBruh
Chernobog
14
1 / 8 / 4
8,784
439
8,362
15,075
4,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 8 / 3
10,324
516
12,587
15,353
4,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
11 / 8 / 3
12,526
626
17,669
24,058
10,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 10 / 5
8,105
405
6,558
25,423
22,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
44
Kills
20
20
Deaths
44
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
General-copr
Cthulhu
6
3
13
4.17
W
Ao Kuang
Kyle Eugene
Ao Kuang
16
2
2
8.5
L
Sun Wukong
Not_SinahTruh
Sun Wukong
2
10
1
0.25
W
Chernobog
Papa_dragon1321
Chernobog
7
4
13
3.38
L
Chernobog
SnappyBruh
Chernobog
1
8
4
0.38
W
11
4
2
3
L
5
8
3
0.81
L
11
8
3
1.56
L
1
10
5
0.35
W
Anubis
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,214
Damage
50,527
74,055
Taken
99,644
50,347
Mitigated
52,351
22,972
Healing
25,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
General-copr
Cthulhu
14,902
2,409
162
5,200
19,542
19,626
467
3,400
16,142
36,631
0
W
Ao Kuang
Kyle Eugene
Ao Kuang
16,146
5,195
0
8,230
14,802
6,770
1,718
5,293
9,509
54,628
10,204
L
Sun Wukong
Not_SinahTruh
Sun Wukong
5,351
1,837
0
593
19,735
9,183
324
6,094
13,621
0
23,265
W
Chernobog
Papa_dragon1321
Chernobog
10,860
6,120
0
2,707
11,127
4,089
4,576
1,916
9,211
0
59,666
L
Chernobog
SnappyBruh
Chernobog
8,362
5,737
0
3,045
15,075
4,734
0
6,415
8,643
0
60,701
W
22,719
9,686
0
1,966
14,459
13,676
2,512
2,208
12,251
0
102,839
L
12,587
1,309
0
3,331
15,353
4,899
222
5,902
9,161
48,864
0
L
17,669
6,325
0
16,061
24,058
10,559
0
9,983
13,925
0
69,330
L
6,558
1,696
0
2,879
25,423
22,976
0
11,280
14,041
20,461
0
W
Anubis
9,587
297
207
4,500
14,125
6,186
1,769
6,328
7,797
69,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,936
Gold Earned
47,937
539
Minions Killed
333
0
Camps Cleared
0
1,900,325
Distance Traveled
1,623,040
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,842
542
52
3
0
390,763
4
W
Ao Kuang
12,182
609
89
4
0
404,883
0
L
Sun Wukong
8,198
410
36
2
0
321,428
1
W
Chernobog
11,294
565
84
4
0
399,442
0
L
Chernobog
8,784
439
86
4
0
326,768
2
W
Osiris
13,140
657
186
9
0
355,830
1
L
He Bo
10,324
516
86
4
0
289,292
0
L
Thanatos
12,526
626
103
5
0
369,920
1
L
Ymir
8,105
405
22
1
0
315,632
0
W
Anubis
11,478
574
128
6
0
349,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role