Player Matchup

Olorun
Olorun
Diamond I
 
Olorun
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
Bostontiger21
Sol
Masters
Level 129
God Stats
15W - 8L
1,587 SR
Queue Stats
175W - 142L
2,675 MMR
Party 1
Hun Batz
Hun Batz
Masters
Steewieg
Hun Batz
Masters
Level 147
God Stats
1W - 4L
1,566 SR
Queue Stats
184W - 142L
2,607 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
br0kensmile
Gilgamesh
Diamond V
Level 139
God Stats
3W - 1L
1,893 SR
Queue Stats
60W - 47L
2,075 MMR
Solo
Chaac
Chaac
Diamond IV
davidoow321
Chaac
Diamond IV
Level 152
God Stats
13W - 13L
1,320 SR
Queue Stats
407W - 386L
2,231 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,573 SR
2,218 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,708 SR
2,260 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
AxeΙ
Tsukuyomi
Masters
Level 108
God Stats
28W - 17L
1,595 SR
Queue Stats
293W - 243L
2,875 MMR
Party 2
Vamana
Vamana
Platinum II
JuIеs
Vamana
Platinum II
Level 146
God Stats
3W - 2L
1,929 SR
Queue Stats
143W - 132L
2,189 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
KinqTurk
Kuzenbo
Diamond V
Level 159
God Stats
5W - 6L
1,856 SR
Queue Stats
662W - 645L
2,031 MMR
Solo
Aphrodite
Aphrodite
Masters
yanarossy
Aphrodite
Masters
Level 160
God Stats
173W - 139L
1,658 SR
Queue Stats
438W - 439L
2,704 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
1 / 4 / 2
11,658
507
15,062
19,861
14,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
4 / 4 / 3
12,032
523
18,378
16,386
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Steewieg
Hun Batz
19
6 / 5 / 7
12,035
523
19,320
18,684
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
br0kensmile
Gilgamesh
13
1 / 8 / 10
9,266
403
11,012
29,159
24,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 8 / 1
10,860
472
13,451
26,882
19,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinPersephoneGebLokiUllr

VS

Bans
TiamatSerqetHou YiSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
3 / 2 / 11
12,374
538
14,853
13,980
4,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
AxeΙ
Tsukuyomi
20
16 / 2 / 13
14,820
644
37,153
23,559
10,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vamana
JuIеs
Vamana
20
7 / 1 / 16
13,517
588
19,702
32,891
34,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
KinqTurk
Kuzenbo
16
2 / 7 / 13
11,340
493
9,100
23,571
28,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
yanarossy
Aphrodite
17
1 / 3 / 18
11,483
499
8,086
13,449
10,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
15
Kills
29
29
Deaths
15
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
2
0.5
W
Rama
 
Rama
3
2
11
4.25
W
Tsukuyomi
AxeΙ
Tsukuyomi
16
2
13
11.25
L
4
4
3
1.38
W
Vamana
JuIеs
Vamana
7
1
16
15
W
Kuzenbo
KinqTurk
Kuzenbo
2
7
13
1.21
L
Hun Batz
Steewieg
Hun Batz
6
5
7
1.9
L
Gilgamesh
br0kensmile
Gilgamesh
1
8
10
0.75
L
3
8
1
0.44
W
Aphrodite
yanarossy
Aphrodite
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,223
Damage
88,894
110,972
Taken
107,450
71,322
Mitigated
88,618
32,949
Healing
55,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
15,062
7,917
528
9,372
19,861
14,999
200
1,850
17,913
110,472
0
W
Rama
 
Rama
14,853
12,319
0
6,033
13,980
4,778
1,773
2,379
11,601
0
100,330
W
Tsukuyomi
AxeΙ
Tsukuyomi
37,153
9,877
0
7,362
23,559
10,625
2,354
10,110
13,449
0
122,056
L
18,378
4,429
0
6,875
16,386
5,912
1,094
3,148
13,146
104,580
7,245
W
Vamana
JuIеs
Vamana
19,702
11,463
0
14,237
32,891
34,409
1,403
8,647
24,244
0
93,952
W
Kuzenbo
KinqTurk
Kuzenbo
9,100
2,012
0
2,807
23,571
28,323
332
9,136
14,435
33,009
0
L
Hun Batz
Steewieg
Hun Batz
19,320
4,788
0
4,499
18,684
5,798
0
2,878
15,644
0
111,094
L
Gilgamesh
br0kensmile
Gilgamesh
11,012
2,758
506
1,891
29,159
24,674
0
7,537
21,290
0
34,777
L
13,451
2,952
0
9,278
26,882
19,939
0
1,436
25,428
0
69,064
W
Aphrodite
yanarossy
Aphrodite
8,086
461
14,812
9,973
13,449
10,483
1,180
2,343
11,106
54,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,851
Gold Earned
63,534
691
Minions Killed
625
0
Camps Cleared
0
2,162,069
Distance Traveled
2,440,867
34
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,658
507
183
8
0
394,328
4
W
Rama
12,374
538
170
7
0
446,744
9
W
Tsukuyomi
14,820
644
133
6
0
541,700
5
L
Sol
12,032
523
184
8
0
416,062
7
W
Vamana
13,517
588
158
7
0
504,971
7
W
Kuzenbo
11,340
493
42
2
0
447,934
12
L
Hun Batz
12,035
523
153
7
0
482,541
9
L
Gilgamesh
9,266
403
41
2
0
452,900
7
L
Chaac
10,860
472
130
6
0
416,238
7
W
Aphrodite
11,483
499
122
5
0
499,518
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role