Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
HEX Kelfs
Cabrakan
Level 84
God Stats
9W - 6L
1,499 SR
Queue Stats
283W - 287L
1,361 Elo+
Solo
Guan Yu
Guan Yu
XGreen GoblinX
Guan Yu
Level 155
God Stats
78W - 57L
1,582 SR
Queue Stats
339W - 328L
1,536 Elo+
Solo
Izanami
Izanami
iPityDaFool1991
Izanami
Level 129
God Stats
3W - 0L
1,725 SR
Queue Stats
142W - 134L
1,428 Elo+
Solo
Eset
Eset
wayofthegate
Eset
Level 122
God Stats
17W - 14L
1,530 SR
Queue Stats
217W - 220L
1,487 Elo+
Solo
Team Averages
Level 124
1,567 SR
1,462 Elo+

VS

Team Averages
Level 100
1,505 SR
1,488 Elo+
Hercules
Hercules
DUB253
Hercules
Level 104
God Stats
3W - 4L
1,481 SR
Queue Stats
194W - 224L
1,396 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EpicEcllipse
Morgan Le Fay
Level 119
God Stats
5W - 5L
1,526 SR
Queue Stats
300W - 257L
1,581 Elo+
Party 1
Cliodhna
Cliodhna
PartyCaboose
Cliodhna
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 249L
1,562 Elo+
Party 1
Yemoja
Yemoja
SmashFade
Yemoja
Level 112
God Stats
13W - 13L
1,521 SR
Queue Stats
209W - 231L
1,417 Elo+
Party 2
Cupid
Cupid
ZetaProioxis
Cupid
Level 79
God Stats
1W - 3L
1,497 SR
Queue Stats
82W - 85L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 2 / 4
9,920
496
11,736
17,800
18,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
HEX Kelfs
Cabrakan
16
2 / 3 / 5
10,307
515
6,683
14,615
9,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 2
10,992
550
9,262
14,601
8,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 0 / 2
11,921
596
14,027
11,165
4,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 3
8,564
428
4,764
10,029
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DUB253
Hercules
12
2 / 5 / 1
7,666
383
6,878
16,580
12,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
EpicEcllipse
Morgan Le Fay
14
1 / 2 / 2
8,655
433
9,927
12,389
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
PartyCaboose
Cliodhna
15
4 / 4 / 1
9,185
459
10,419
12,809
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
SmashFade
Yemoja
12
0 / 1 / 2
7,262
363
3,803
10,095
9,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 4 / 1
7,731
387
4,940
13,367
3,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
4
3
L
Hercules
DUB253
Hercules
2
5
1
0.5
L
Morgan Le Fay
EpicEcllipse
Morgan Le Fay
1
2
2
1
W
Cabrakan
HEX Kelfs
Cabrakan
2
3
5
1.5
L
Cliodhna
PartyCaboose
Cliodhna
4
4
1
1.13
L
Yemoja
SmashFade
Yemoja
0
1
2
1
W
6
1
2
7
L
1
4
1
0.38
W
4
0
2
5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,472
Damage
35,967
68,210
Taken
65,240
44,187
Mitigated
33,375
26,908
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,736
1,490
811
4,674
17,800
18,618
413
4,633
12,899
753
41,426
L
Hercules
DUB253
Hercules
6,878
942
0
4,024
16,580
12,281
201
6,277
10,271
0
24,305
L
Morgan Le Fay
EpicEcllipse
Morgan Le Fay
9,927
284
175
2,615
12,389
4,081
0
2,773
9,384
52,190
0
W
Cabrakan
HEX Kelfs
Cabrakan
6,683
1,062
0
5,710
14,615
9,888
83
452
13,434
53,455
0
L
Cliodhna
PartyCaboose
Cliodhna
10,419
1,051
0
3,835
12,809
4,424
0
1,090
11,661
0
58,363
L
Yemoja
SmashFade
Yemoja
3,803
956
2,048
1,903
10,095
9,140
0
1,056
8,969
27,189
0
W
9,262
848
1,268
8,041
14,601
8,198
491
3,049
11,109
0
80,992
L
4,940
2,388
27
3,923
13,367
3,449
975
0
13,367
0
45,692
W
14,027
9,401
0
3,900
11,165
4,177
3,803
1,884
9,271
0
125,193
W
4,764
473
0
2,504
10,029
3,306
547
2,991
6,693
39,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,704
Gold Earned
40,499
567
Minions Killed
365
0
Camps Cleared
0
1,745,092
Distance Traveled
1,732,044
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,920
496
47
2
0
385,770
0
L
Hercules
7,666
383
32
2
0
320,462
0
L
Morgan Le Fay
8,655
433
98
5
0
378,664
1
W
Cabrakan
10,307
515
121
6
0
343,324
6
L
Cliodhna
9,185
459
102
5
0
379,746
7
L
Yemoja
7,262
363
31
2
0
330,740
1
W
Guan Yu
10,992
550
118
6
0
404,960
5
L
Cupid
7,731
387
102
5
0
322,432
5
W
Izanami
11,921
596
201
10
0
338,725
4
W
Eset
8,564
428
80
4
0
272,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role