Player Matchup

Fenrir
Fenrir
CivFanX
Fenrir
Level 128
God Stats
4W - 1L
1,846 SR
Queue Stats
198W - 167L
1,543 Elo+
Party 1
Loki
Loki
Dantcro
Loki
Level 85
God Stats
21W - 19L
1,551 SR
Queue Stats
89W - 118L
1,329 Elo+
Solo
Awilix
Awilix
Vash102
Awilix
Level 120
God Stats
10W - 8L
1,537 SR
Queue Stats
203W - 178L
1,533 Elo+
Party 1
Team Averages
Level 111
1,645 SR
1,469 Elo+

VS

Team Averages
Level 63
1,596 SR
1,502 Elo+
Cliodhna
Cliodhna
CWSTerminator3
Cliodhna
Level 88
God Stats
6W - 4L
1,788 SR
Queue Stats
377W - 333L
1,560 Elo+
Party 2
Thoth
Thoth
Zero97HM
Thoth
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 66L
1,409 Elo+
Solo
Ymir
Ymir
dagirlnextdoor17
Ymir
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
434W - 395L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CivFanX
Fenrir
11
1 / 4 / 13
8,063
733
8,605
12,090
10,181
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Dantcro
Loki
13
4 / 3 / 9
8,493
772
6,582
8,630
3,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
Vash102
Awilix
14
10 / 4 / 3
9,395
854
10,407
8,714
2,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
1 / 7 / 6
7,415
674
12,287
11,349
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Zero97HM
Thoth
12
5 / 6 / 5
8,848
804
7,088
8,143
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
5 / 2 / 5
8,982
817
3,010
8,581
9,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
15
Kills
11
11
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
7
6
0.57
W
Fenrir
CivFanX
Fenrir
1
4
13
1.88
W
Loki
Dantcro
Loki
4
3
9
2.83
W
Awilix
Vash102
Awilix
10
4
3
2.88
L
Thoth
Zero97HM
Thoth
5
6
5
1.25
L
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,594
Damage
22,385
29,434
Taken
28,073
16,002
Mitigated
17,249
6,034
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
12,287
1,639
0
1,129
11,349
4,464
776
40
11,309
0
25,007
W
Fenrir
CivFanX
Fenrir
8,605
2,067
0
3,362
12,090
10,181
27
4,253
7,837
0
13,945
W
Loki
Dantcro
Loki
6,582
1,829
0
2,672
8,630
3,027
0
2,672
5,958
0
25,924
W
Awilix
Vash102
Awilix
10,407
3,557
0
0
8,714
2,794
240
3,552
5,162
0
29,047
L
Thoth
Zero97HM
Thoth
7,088
399
0
362
8,143
2,799
311
136
8,007
28,620
0
L
3,010
716
0
589
8,581
9,986
0
0
8,581
6,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
25,245
105
Minions Killed
112
7
Camps Cleared
4
652,426
Distance Traveled
540,135
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,415
674
40
4
2
199,646
3
W
Fenrir
8,063
733
9
1
0
211,273
3
W
Loki
8,493
772
49
4
6
220,427
3
W
Awilix
9,395
854
47
4
1
220,726
1
L
Thoth
8,848
804
63
6
1
157,430
1
L
Ymir
8,982
817
9
1
1
183,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role