Player Matchup

Medusa
Medusa
AlcoholicBishop
Medusa
Level 4
God Stats
4W - 5L
1,564 SR
Queue Stats
5W - 7L
1,539 Elo+
Party 1
Zeus
Zeus
ClapedSon
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,459 Elo+
Party 4
Ares
Ares
Lone_Wolf_230
Ares
Level 87
God Stats
3W - 5L
1,514 SR
Queue Stats
86W - 85L
1,467 Elo+
Party 1
Da Ji
Da Ji
NinJaHatari
Da Ji
Level 16
God Stats
0W - 1L
1,214 SR
Queue Stats
10W - 16L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
thisnotevenme
Sun Wukong
Level 16
God Stats
1W - 3L
1,536 SR
Queue Stats
33W - 22L
1,577 Elo+
Party 4
Team Averages
Level 32
1,465 SR
1,495 Elo+

VS

Team Averages
Level 36
1,513 SR
1,374 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
ATR JAY 4L
Cernunnos
Level 40
God Stats
1W - 4L
1,234 SR
Queue Stats
58W - 72L
1,306 Elo+
Party 2
Ratatoskr
Ratatoskr
IllIlQIIIll
Ratatoskr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,169 Elo+
Party 2
Danzaburou
Danzaburou
TwiztidSyco-_-
Danzaburou
Level 11
God Stats
24W - 16L
1,880 SR
Queue Stats
45W - 47L
1,447 Elo+
Party 3
Cthulhu
Cthulhu
jeremyown
Cthulhu
Level 8
God Stats
4W - 5L
1,450 SR
Queue Stats
40W - 44L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 2
5,351
446
2,558
6,708
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
9
4 / 5 / 2
6,002
500
4,538
6,922
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 4
6,024
502
2,712
10,113
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 5 / 1
5,930
494
4,167
8,145
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
thisnotevenme
Sun Wukong
13
1 / 1 / 2
7,765
647
4,177
7,632
4,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
15 / 1 / 2
8,741
728
15,498
10,069
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
ATR JAY 4L
Cernunnos
10
0 / 3 / 2
5,709
476
2,232
6,549
1,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
IllIlQIIIll
Ratatoskr
8
0 / 4 / 2
5,015
418
515
4,841
1,361
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Danzaburou
TwiztidSyco-_-
Danzaburou
10
3 / 4 / 3
6,309
526
3,753
5,820
1,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
jeremyown
Cthulhu
9
0 / 1 / 8
5,508
459
3,150
5,803
4,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
12
Kills
18
18
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
15
1
2
16
W
Cernunnos
ATR JAY 4L
Cernunnos
0
3
2
0.33
L
2
4
2
0.75
L
Zeus
4
5
2
1
W
Ratatoskr
IllIlQIIIll
Ratatoskr
0
4
2
0.25
L
3
3
4
1.67
L
2
5
1
0.5
W
Danzaburou
TwiztidSyco-_-
Danzaburou
3
4
3
1.13
W
Cthulhu
jeremyown
Cthulhu
0
1
8
4
L
Sun Wukong
thisnotevenme
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
25,148
39,520
Taken
33,082
20,109
Mitigated
14,415
7,938
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,498
2,968
177
4,190
10,069
4,527
0
2,543
7,358
0
52,370
W
Cernunnos
ATR JAY 4L
Cernunnos
2,232
586
47
810
6,549
1,938
532
1,703
4,762
0
27,460
L
2,558
1,301
0
970
6,708
2,224
0
1,496
5,212
0
13,350
L
Zeus
4,538
1,336
0
1,580
6,922
1,352
746
0
6,922
22,629
0
W
Ratatoskr
IllIlQIIIll
Ratatoskr
515
67
0
0
4,841
1,361
36
1,268
3,489
0
14,456
L
2,712
87
0
2,284
10,113
8,517
0
1,135
8,978
11,462
0
L
4,167
976
0
1,208
8,145
3,136
0
519
7,626
0
31,879
W
Danzaburou
TwiztidSyco-_-
Danzaburou
3,753
2,370
40
1,192
5,820
1,683
366
948
4,872
0
26,374
W
Cthulhu
jeremyown
Cthulhu
3,150
356
0
565
5,803
4,906
0
452
5,351
18,910
0
L
Sun Wukong
thisnotevenme
Sun Wukong
4,177
502
0
1,896
7,632
4,880
477
0
7,632
0
47,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
31,282
255
Minions Killed
245
0
Camps Cleared
0
1,085,580
Distance Traveled
1,146,223
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,741
728
81
7
0
275,409
2
W
Cernunnos
5,709
476
57
5
0
228,852
0
L
Medusa
5,351
446
30
3
0
223,011
1
L
Zeus
6,002
500
41
3
0
194,089
2
W
Ratatoskr
5,015
418
31
3
0
175,747
0
L
Ares
6,024
502
16
1
0
233,043
1
L
Da Ji
5,930
494
61
5
0
204,267
0
W
Danzaburou
6,309
526
54
5
0
218,167
0
W
Cthulhu
5,508
459
22
2
0
248,048
3
L
Sun Wukong
7,765
647
107
9
0
231,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role