Player Matchup

Cthulhu
Cthulhu
Japie7
Cthulhu
Level 29
God Stats
16W - 15L
1,523 SR
Queue Stats
254W - 340L
1,273 Elo+
Party 2
Cupid
Cupid
Seuntjie90
Cupid
Level 28
God Stats
0W - 2L
1,254 SR
Queue Stats
60W - 123L
1,226 Elo+
Party 2
Agni
Agni
Ulquiorra2021
Agni
Level 26
God Stats
4W - 4L
1,579 SR
Queue Stats
121W - 129L
1,497 Elo+
Solo
Awilix
Awilix
Warveek
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,376 Elo+
Solo
Chiron
Chiron
widowsniper14
Chiron
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,458 Elo+
Solo
Team Averages
Level 27
1,471 SR
1,366 Elo+

VS

Team Averages
Level 26
1,498 SR
1,349 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Devilx81
Hachiman
Level 32
God Stats
34W - 32L
1,444 SR
Queue Stats
71W - 90L
1,275 Elo+
Party 1
Scylla
Scylla
JinFrost7
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 149L
1,405 Elo+
Solo
Mulan
Mulan
LeleX11
Mulan
Level 18
God Stats
6W - 4L
1,547 SR
Queue Stats
19W - 28L
1,249 Elo+
Party 1
Kukulkan
Kukulkan
LethalSmurfettee
Kukulkan
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 44L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Japie7
Cthulhu
14
1 / 9 / 3
8,861
403
8,761
21,663
20,513
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
15
0 / 8 / 2
8,858
403
4,574
15,115
5,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 8 / 3
11,978
544
16,664
16,925
8,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
Warveek
Awilix
15
8 / 6 / 1
11,241
511
8,933
15,400
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 1
9,501
432
7,214
13,541
4,712
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
17 / 3 / 5
13,525
615
18,899
17,252
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Devilx81
Hachiman
15
1 / 3 / 10
8,873
403
5,984
9,474
2,988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
JinFrost7
Scylla
19
12 / 5 / 6
11,875
540
18,533
14,633
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
LeleX11
Mulan
15
2 / 3 / 13
9,003
409
6,506
12,875
11,142
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 3 / 6
11,743
534
10,625
14,739
13,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
17
Kills
37
37
Deaths
17
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
17
3
5
6.5
W
Hachiman
Devilx81
Hachiman
1
3
10
2
L
Cthulhu
Japie7
Cthulhu
1
9
3
0.28
W
Scylla
JinFrost7
Scylla
12
5
6
3
W
Mulan
LeleX11
Mulan
2
3
13
2.83
W
5
3
6
2.67
L
Cupid
0
8
2
0.13
L
6
8
3
0.94
L
Awilix
Warveek
Awilix
8
6
1
1.42
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,146
Damage
60,547
82,644
Taken
68,973
44,381
Mitigated
40,179
16,809
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
18,899
6,424
0
6,104
17,252
7,047
1,558
5,262
11,766
0
106,408
W
Hachiman
Devilx81
Hachiman
5,984
2,161
0
900
9,474
2,988
1,074
3,269
6,191
0
48,127
L
Cthulhu
Japie7
Cthulhu
8,761
1,220
0
2,242
21,663
20,513
343
6,966
14,697
47,304
0
W
Scylla
JinFrost7
Scylla
18,533
3,788
0
5,514
14,633
5,772
0
7,205
6,974
68,757
0
W
Mulan
LeleX11
Mulan
6,506
604
0
0
12,875
11,142
0
4,381
8,422
0
21,270
W
10,625
1,854
0
6,682
14,739
13,230
82
4,554
10,019
80,850
0
L
Cupid
4,574
1,817
1,549
3,817
15,115
5,534
892
4,233
10,882
0
52,567
L
16,664
1,211
0
3,257
16,925
8,080
230
7,308
9,617
88,650
0
L
Awilix
Warveek
Awilix
8,933
3,009
0
1,140
15,400
5,542
134
4,703
10,697
36
26,041
L
7,214
3,242
376
4,428
13,541
4,712
794
5,948
7,514
0
46,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,439
Gold Earned
55,019
475
Minions Killed
489
0
Camps Cleared
0
1,938,272
Distance Traveled
1,983,758
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,525
615
160
7
0
498,313
0
W
Hachiman
8,873
403
80
4
0
337,852
4
L
Cthulhu
8,861
403
72
3
0
361,383
3
W
Scylla
11,875
540
99
5
0
397,647
3
W
Mulan
9,003
409
17
1
0
378,115
0
W
Kukulkan
11,743
534
133
6
0
371,831
4
L
Cupid
8,858
403
114
5
0
335,485
1
L
Agni
11,978
544
162
7
0
400,382
3
L
Awilix
11,241
511
50
2
0
438,723
1
L
Chiron
9,501
432
77
4
0
402,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role