Player Matchup

Charybdis
Charybdis
Alcaicedo
Charybdis
Level 86
God Stats
10W - 7L
1,634 SR
Queue Stats
652W - 629L
1,467 Elo+
Solo
Cliodhna
Cliodhna
EmpressD
Cliodhna
Level 89
God Stats
0W - 2L
1,173 SR
Queue Stats
115W - 119L
1,438 Elo+
Party 2
Hades
Hades
Skaul302
Hades
Level 105
God Stats
0W - 2L
1,966 SR
Queue Stats
128W - 117L
1,457 Elo+
Party 2
Cerberus
Cerberus
kentao1985
Cerberus
Level 156
God Stats
27W - 42L
1,389 SR
Queue Stats
455W - 476L
1,512 Elo+
Solo
Ullr
Ullr
tyman9311
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,483 Elo+
Solo
Team Averages
Level 100
1,532 SR
1,472 Elo+

VS

Team Averages
Level 92
1,498 SR
1,438 Elo+
Apollo
Apollo
Delusions
Apollo
Level 89
God Stats
1W - 1L
1,275 SR
Queue Stats
4W - 6L
1,387 Elo+
Party 1
Fenrir
Fenrir
GovtShutdown
Fenrir
Level 64
God Stats
2W - 1L
1,561 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 1
Ganesha
Ganesha
Jack-of--Shadows
Ganesha
Level 129
God Stats
1W - 3L
1,532 SR
Queue Stats
361W - 323L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
RadiantKazoku
Kukulkan
Level 113
God Stats
1W - 0L
1,310 SR
Queue Stats
74W - 76L
1,418 Elo+
Party 1
Achilles
Achilles
zL Dio
Achilles
Level 65
God Stats
6W - 6L
1,812 SR
Queue Stats
78W - 74L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alcaicedo
Charybdis
15
3 / 5 / 1
9,422
471
4,561
12,300
4,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
EmpressD
Cliodhna
13
0 / 8 / 2
7,868
393
4,970
15,899
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
Skaul302
Hades
14
3 / 4 / 3
9,123
456
9,226
16,129
6,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
kentao1985
Cerberus
13
3 / 5 / 1
8,806
440
5,640
14,027
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
13
0 / 6 / 0
7,717
386
3,302
13,396
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Delusions
Apollo
14
6 / 0 / 3
9,451
473
5,914
7,437
2,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
18
13 / 1 / 4
11,104
555
12,081
12,693
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 4 / 14
8,613
431
6,777
12,990
9,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
RadiantKazoku
Kukulkan
16
2 / 4 / 6
9,732
487
12,597
9,727
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
zL Dio
Achilles
19
7 / 0 / 7
11,339
567
13,860
15,320
13,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
9
Kills
28
28
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alcaicedo
Charybdis
3
5
1
0.7
W
Apollo
Delusions
Apollo
6
0
3
7.5
L
Cliodhna
EmpressD
Cliodhna
0
8
2
0.13
W
Fenrir
13
1
4
15
W
0
4
14
1.75
W
Kukulkan
RadiantKazoku
Kukulkan
2
4
6
1.25
L
Hades
Skaul302
Hades
3
4
3
1.13
L
Cerberus
kentao1985
Cerberus
3
5
1
0.7
L
Ullr
0
6
0
0
W
Achilles
zL Dio
Achilles
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
51,229
71,751
Taken
58,167
33,318
Mitigated
32,934
17,787
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alcaicedo
Charybdis
4,561
1,911
0
2,610
12,300
4,275
922
3,507
8,675
0
56,409
W
Apollo
Delusions
Apollo
5,914
3,447
0
1,770
7,437
2,186
820
1,977
5,460
0
51,414
L
Cliodhna
EmpressD
Cliodhna
4,970
0
0
2,934
15,899
4,906
0
3,127
12,736
0
47,379
W
Fenrir
12,081
1,718
0
7,329
12,693
5,106
370
1,203
11,490
0
65,466
W
6,777
542
387
1,715
12,990
9,393
0
6,742
6,248
33,407
0
W
Kukulkan
RadiantKazoku
Kukulkan
12,597
844
0
1,392
9,727
3,106
152
3,719
6,008
68,741
0
L
Hades
Skaul302
Hades
9,226
478
544
5,906
16,129
6,256
0
9,526
6,228
61,562
0
L
Cerberus
kentao1985
Cerberus
5,640
24
0
2,827
14,027
13,739
0
2,442
11,545
36,297
0
L
Ullr
3,302
1,542
0
2,966
13,396
4,142
61
1,062
12,320
0
34,359
W
Achilles
zL Dio
Achilles
13,860
2,834
0
9,883
15,320
13,143
1,703
1,225
14,095
5,380
75,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,936
Gold Earned
50,239
502
Minions Killed
522
0
Camps Cleared
0
1,716,753
Distance Traveled
2,032,242
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,422
471
123
6
0
310,686
0
W
Apollo
9,451
473
106
5
0
430,821
3
L
Cliodhna
7,868
393
82
4
0
377,266
2
W
Fenrir
11,104
555
110
6
0
434,024
0
W
Ganesha
8,613
431
29
1
0
383,629
1
W
Kukulkan
9,732
487
144
7
0
376,470
11
L
Hades
9,123
456
133
7
0
373,986
1
L
Cerberus
8,806
440
84
4
0
314,584
2
L
Ullr
7,717
386
80
4
0
340,231
0
W
Achilles
11,339
567
133
7
0
407,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role