Player Matchup

Danzaburou
Danzaburou
Gorazdize
Danzaburou
Level 29
God Stats
3W - 2L
1,485 SR
Queue Stats
9W - 12L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
MyCurse1
Sun Wukong
Level 29
God Stats
0W - 2L
1,189 SR
Queue Stats
103W - 91L
1,597 Elo+
Solo
Artio
Artio
NOLL777
Artio
Level 27
God Stats
0W - 3L
1,272 SR
Queue Stats
10W - 15L
1,407 Elo+
Solo
Hun Batz
Hun Batz
arush1k
Hun Batz
Level 19
God Stats
5W - 4L
1,694 SR
Queue Stats
76W - 68L
1,529 Elo+
Solo
Ra
Ra
leggies
Ra
Level 28
God Stats
1W - 2L
1,200 SR
Queue Stats
69W - 81L
1,502 Elo+
Solo
Team Averages
Level 26
1,368 SR
1,508 Elo+

VS

Team Averages
Level 22
1,666 SR
1,541 Elo+
Cliodhna
Cliodhna
MageSlap000
Cliodhna
Level 20
God Stats
9W - 4L
1,718 SR
Queue Stats
178W - 117L
1,717 Elo+
Solo
Ao Kuang
Ao Kuang
Zergyok
Ao Kuang
Level 27
God Stats
3W - 1L
1,836 SR
Queue Stats
16W - 24L
1,413 Elo+
Solo
Apollo
Apollo
dimonk96
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,756 Elo+
Solo
Gilgamesh
Gilgamesh
iGamerGG
Gilgamesh
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,244 Elo+
Solo
Geb
Geb
kovalpozitive
Geb
Level 28
God Stats
3W - 1L
1,779 SR
Queue Stats
9W - 6L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gorazdize
Danzaburou
15
8 / 8 / 3
11,164
485
15,212
14,743
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
MyCurse1
Sun Wukong
19
7 / 3 / 0
12,848
559
13,536
22,603
20,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
NOLL777
Artio
14
0 / 7 / 8
8,918
388
4,177
21,262
19,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hun Batz
arush1k
Hun Batz
18
7 / 7 / 2
12,010
522
11,162
17,470
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 2
9,205
400
2,995
8,784
2,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MageSlap000
Cliodhna
20
17 / 0 / 7
16,695
726
35,488
21,080
14,999
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Zergyok
Ao Kuang
19
11 / 4 / 8
13,640
593
13,575
18,969
9,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
dimonk96
Apollo
16
4 / 9 / 2
11,181
486
5,466
12,982
5,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
iGamerGG
Gilgamesh
14
0 / 4 / 4
9,866
429
3,545
10,103
7,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 6 / 10
9,935
432
5,162
17,272
13,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
23
Kills
32
32
Deaths
23
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gorazdize
Danzaburou
8
8
3
1.19
W
Cliodhna
MageSlap000
Cliodhna
17
0
7
20.5
L
Sun Wukong
MyCurse1
Sun Wukong
7
3
0
2.33
L
Artio
NOLL777
Artio
0
7
8
0.57
W
Ao Kuang
Zergyok
Ao Kuang
11
4
8
3.75
L
Hun Batz
arush1k
Hun Batz
7
7
2
1.14
W
Apollo
dimonk96
Apollo
4
9
2
0.56
W
Gilgamesh
iGamerGG
Gilgamesh
0
4
4
0.5
W
0
6
10
0.83
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,082
Damage
63,236
84,862
Taken
80,406
53,612
Mitigated
51,208
12,629
Healing
29,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gorazdize
Danzaburou
15,212
8,905
0
1,340
14,743
5,112
1,894
5,096
9,487
0
67,797
W
Cliodhna
MageSlap000
Cliodhna
35,488
9,987
0
15,519
21,080
14,999
3,388
2,028
19,052
0
202,088
L
Sun Wukong
MyCurse1
Sun Wukong
13,536
2,622
0
5,460
22,603
20,461
0
2,566
19,987
4,586
82,154
L
Artio
NOLL777
Artio
4,177
773
469
3,141
21,262
19,623
398
4,100
17,058
26,136
0
W
Ao Kuang
Zergyok
Ao Kuang
13,575
3,469
0
8,176
18,969
9,340
2,554
2,519
16,450
68,462
0
L
Hun Batz
arush1k
Hun Batz
11,162
2,657
0
300
17,470
5,982
0
4,350
12,900
0
94,781
W
Apollo
dimonk96
Apollo
5,466
2,996
0
1,621
12,982
5,198
3,078
967
12,015
0
57,256
W
Gilgamesh
iGamerGG
Gilgamesh
3,545
1,023
0
429
10,103
7,776
263
740
9,363
0
29,957
W
5,162
500
1,096
2,837
17,272
13,895
787
2,195
15,077
22,460
0
L
2,995
748
34
1,885
8,784
2,434
108
1,827
6,693
42,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,145
Gold Earned
61,317
565
Minions Killed
542
0
Camps Cleared
0
1,939,659
Distance Traveled
2,328,415
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,164
485
113
5
0
392,289
6
W
Cliodhna
16,695
726
251
11
0
587,926
4
L
Sun Wukong
12,848
559
181
8
0
443,446
5
L
Artio
8,918
388
35
2
0
425,986
4
W
Ao Kuang
13,640
593
118
5
0
460,482
4
L
Hun Batz
12,010
522
151
7
0
460,246
5
W
Apollo
11,181
486
87
4
0
358,940
0
W
Gilgamesh
9,866
429
55
2
0
475,093
1
W
Geb
9,935
432
31
1
0
445,974
0
L
Ra
9,205
400
85
4
0
217,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role