Player Matchup

Ra
Ra
EkaAll
Ra
Level 25
God Stats
9W - 2L
1,766 SR
Queue Stats
201W - 50L
1,846 Elo+
Party 3
Jormungandr
Jormungandr
JuicePiler
Jormungandr
Level 89
God Stats
26W - 11L
1,702 SR
Queue Stats
329W - 159L
1,743 Elo+
Party 3
Guan Yu
Guan Yu
PitRave
Guan Yu
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 7L
1,906 Elo+
Party 3
Gilgamesh
Gilgamesh
VoidGlide
Gilgamesh
Level 78
God Stats
4W - 1L
1,680 SR
Queue Stats
300W - 138L
1,751 Elo+
Party 3
Xbalanque
Xbalanque
XtraMeaty
Xbalanque
Level 22
God Stats
6W - 0L
1,932 SR
Queue Stats
173W - 43L
1,857 Elo+
Party 3
Team Averages
Level 47
1,716 SR
1,820 Elo+

VS

Team Averages
Level 84
1,602 SR
1,572 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AlcoholicBishop
Medusa
Level 3
God Stats
4W - 5L
1,739 SR
Queue Stats
5W - 7L
1,632 Elo+
Party 1
Ares
Ares
Lone_Wolf_230
Ares
Level 87
God Stats
3W - 5L
1,600 SR
Queue Stats
86W - 85L
1,469 Elo+
Party 1
Da Ji
Da Ji
Swerve_4now
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,576 Elo+
Party 1
Scylla
Scylla
herskill
Scylla
Level 118
God Stats
1W - 1L
1,670 SR
Queue Stats
28W - 14L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
5 / 0 / 7
7,733
644
10,797
3,560
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
JuicePiler
Jormungandr
11
2 / 0 / 6
6,767
564
3,926
5,672
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
PitRave
Guan Yu
12
4 / 2 / 3
7,303
609
5,440
8,804
6,245
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
VoidGlide
Gilgamesh
13
6 / 1 / 6
7,812
651
6,389
6,978
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
XtraMeaty
Xbalanque
13
3 / 0 / 2
7,200
600
3,580
4,235
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 6 / 1
5,991
499
5,313
8,971
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 3 / 1
5,356
446
483
5,271
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 1
4,987
416
2,128
10,574
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 1
5,923
494
5,070
9,083
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
herskill
Scylla
10
1 / 5 / 0
5,827
486
2,030
6,113
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
3
3
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
1
0.25
L
0
3
1
0.17
W
Ra
5
0
7
8.5
W
Jormungandr
JuicePiler
Jormungandr
2
0
6
5
L
0
3
1
0.17
W
Guan Yu
PitRave
Guan Yu
4
2
3
2.75
L
1
3
1
0.5
W
Gilgamesh
VoidGlide
Gilgamesh
6
1
6
9
W
Xbalanque
XtraMeaty
Xbalanque
3
0
2
4
L
Scylla
herskill
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
15,024
29,249
Taken
40,012
18,434
Mitigated
18,076
13,261
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,313
2,200
0
1,216
8,971
3,667
281
1,439
7,532
0
25,871
L
483
248
0
452
5,271
1,807
0
1,454
3,817
0
18,796
W
Ra
10,797
2,594
1,115
2,158
3,560
1,265
0
898
2,624
53,341
0
W
Jormungandr
JuicePiler
Jormungandr
3,926
1,314
0
2,257
5,672
4,805
40
1,760
3,866
22,650
0
L
2,128
107
0
2,201
10,574
6,842
0
5,609
4,965
13,628
0
W
Guan Yu
PitRave
Guan Yu
5,440
917
231
3,128
8,804
6,245
579
293
8,489
0
29,316
L
5,070
1,389
0
932
9,083
3,953
0
2,969
6,114
0
35,422
W
Gilgamesh
VoidGlide
Gilgamesh
6,389
2,542
0
2,396
6,978
4,628
0
664
6,294
0
43,639
W
Xbalanque
XtraMeaty
Xbalanque
3,580
2,253
0
1,976
4,235
1,491
1,102
622
3,613
0
48,595
L
Scylla
herskill
Scylla
2,030
397
0
1,212
6,113
1,807
1,138
3,252
2,861
31,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,815
Gold Earned
28,084
396
Minions Killed
265
0
Camps Cleared
0
1,211,810
Distance Traveled
1,103,987
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,991
499
54
5
0
230,736
1
L
Medusa
5,356
446
63
5
0
200,234
0
W
Ra
7,733
644
106
9
0
262,137
3
W
Jormungandr
6,767
564
43
4
0
246,179
3
L
Ares
4,987
416
15
1
0
222,307
1
W
Guan Yu
7,303
609
76
6
0
228,412
2
L
Da Ji
5,923
494
66
6
0
239,746
0
W
Gilgamesh
7,812
651
71
6
0
260,357
3
W
Xbalanque
7,200
600
100
8
0
214,725
4
L
Scylla
5,827
486
67
6
0
210,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role