Player Matchup

Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Chewie Vizla
Fenrir
Level 105
God Stats
1W - 1L
1,761 SR
Queue Stats
55W - 53L
1,458 Elo+
Party 3
Khepri
Khepri
Lelouch Vizla
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Venom Vizla
Guan Yu
Level 15
God Stats
0W - 1L
1,314 SR
Queue Stats
6W - 7L
1,375 Elo+
Party 3
Ra
Ra
v5 BlackLotus
Ra
Level 107
God Stats
2W - 1L
1,635 SR
Queue Stats
12W - 16L
1,366 Elo+
Party 3
Team Averages
Level 71
1,542 SR
1,440 Elo+

VS

Team Averages
Level 113
1,582 SR
1,625 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
GGNOREKTHANXBYEe
Aphrodite
Level 160
God Stats
16W - 13L
1,615 SR
Queue Stats
194W - 187L
1,643 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JefeSko
Tsukuyomi
Level 160
God Stats
7W - 6L
1,524 SR
Queue Stats
443W - 388L
1,684 Elo+
Party 1
Da Ji
Da Ji
Smyleon4
Da Ji
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 11L
1,817 Elo+
Party 1
Izanami
Izanami
Star Killer ll7
Izanami
Level 108
God Stats
2W - 0L
1,774 SR
Queue Stats
170W - 144L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 4 / 0
4,332
433
2,876
5,779
1,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
8
2 / 5 / 0
4,925
493
3,000
9,303
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 5 / 0
3,954
395
1,167
5,060
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Venom Vizla
Guan Yu
7
0 / 4 / 0
4,212
421
968
6,446
2,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 4 / 0
4,695
470
671
4,864
1,027
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 8
5,299
530
3,224
6,442
3,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
12
1 / 0 / 6
6,792
679
2,026
5,331
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
JefeSko
Tsukuyomi
11
4 / 0 / 4
6,490
649
6,416
5,682
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Smyleon4
Da Ji
11
12 / 0 / 4
7,465
747
7,095
5,862
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 1 / 3
6,009
601
4,712
5,121
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
2
Kills
22
22
Deaths
3
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
W
Cthulhu
 
Cthulhu
0
2
8
2
L
Fenrir
2
5
0
0.4
W
Aphrodite
1
0
6
4
W
Tsukuyomi
JefeSko
Tsukuyomi
4
0
4
6
L
0
5
0
0
W
Da Ji
Smyleon4
Da Ji
12
0
4
14
W
5
1
3
6.5
L
Guan Yu
Venom Vizla
Guan Yu
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,682
Damage
23,473
31,452
Taken
28,438
9,180
Mitigated
13,083
5,801
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,876
1,875
0
893
5,779
1,183
0
1,362
4,417
0
21,762
W
Cthulhu
 
Cthulhu
3,224
745
494
1,065
6,442
3,170
248
573
5,869
17,289
0
L
Fenrir
3,000
881
0
2,528
9,303
2,319
0
913
8,119
0
22,938
W
Aphrodite
2,026
210
390
4,239
5,331
1,583
572
470
4,861
40,715
0
W
Tsukuyomi
JefeSko
Tsukuyomi
6,416
1,493
0
2,648
5,682
4,866
16
0
5,440
0
29,074
L
1,167
182
0
129
5,060
2,021
0
2,034
3,026
5,779
0
W
Da Ji
Smyleon4
Da Ji
7,095
2,002
0
2,536
5,862
1,994
195
522
5,340
0
35,108
W
4,712
3,357
0
1,746
5,121
1,470
1,540
273
4,848
0
33,726
L
Guan Yu
Venom Vizla
Guan Yu
968
276
50
932
6,446
2,630
0
0
5,944
0
7,038
L
671
56
62
1,207
4,864
1,027
0
941
3,882
19,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,118
Gold Earned
32,055
143
Minions Killed
313
0
Camps Cleared
0
839,565
Distance Traveled
985,825
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,332
433
37
4
0
170,765
0
W
Cthulhu
5,299
530
28
3
0
192,952
0
L
Fenrir
4,925
493
48
5
0
179,294
0
W
Aphrodite
6,792
679
86
9
0
181,227
2
W
Tsukuyomi
6,490
649
68
7
0
206,339
3
L
Khepri
3,954
395
10
1
0
136,566
0
W
Da Ji
7,465
747
58
6
0
211,504
1
W
Izanami
6,009
601
73
7
0
193,803
0
L
Guan Yu
4,212
421
11
1
0
160,728
0
L
Ra
4,695
470
37
4
0
192,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role