Player Matchup

Zeus
Zeus
CrazyGamer99
Zeus
Level 17
God Stats
5W - 1L
1,697 SR
Queue Stats
72W - 61L
1,629 Elo+
Solo
Izanami
Izanami
JinFrost7
Izanami
Level 27
God Stats
2W - 2L
1,569 SR
Queue Stats
136W - 149L
1,415 Elo+
Solo
Ymir
Ymir
Koktfyr
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
jojojojojjo
Tsukuyomi
Level 23
God Stats
7W - 9L
1,431 SR
Queue Stats
89W - 110L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
zzzz111117776
Cu Chulainn
Level 13
God Stats
7W - 4L
1,793 SR
Queue Stats
24W - 29L
1,575 Elo+
Solo
Team Averages
Level 20
1,598 SR
1,493 Elo+

VS

Team Averages
Level 26
1,520 SR
1,468 Elo+
Ravana
Ravana
ArcagelVoid
Ravana
Level 30
God Stats
10W - 12L
1,610 SR
Queue Stats
104W - 110L
1,466 Elo+
Solo
Agni
Agni
Mardekai
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
Sergiis
Sun Wukong
Level 23
God Stats
1W - 0L
1,721 SR
Queue Stats
74W - 55L
1,548 Elo+
Solo
Skadi
Skadi
Warveek
Skadi
Level 26
God Stats
1W - 1L
1,270 SR
Queue Stats
28W - 38L
1,359 Elo+
Solo
Ymir
Ymir
leggies
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 81L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,058
506
3,497
5,148
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JinFrost7
Izanami
7
1 / 4 / 1
4,492
449
3,178
5,250
1,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Koktfyr
Ymir
7
0 / 2 / 1
4,492
449
1,376
5,749
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
jojojojojjo
Tsukuyomi
5
0 / 6 / 0
4,054
405
2,520
5,885
1,432
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
zzzz111117776
Cu Chulainn
9
2 / 5 / 0
5,402
540
4,379
8,087
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
5 / 0 / 3
6,508
651
2,773
4,087
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
8
1 / 2 / 7
5,510
551
3,277
4,577
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Sergiis
Sun Wukong
10
4 / 1 / 1
6,576
658
4,223
6,133
2,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Warveek
Skadi
9
6 / 0 / 5
5,880
588
6,431
5,133
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
leggies
Ymir
9
4 / 1 / 4
6,109
611
3,836
7,361
4,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
20
20
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
0
3
6.5
L
1
3
1
0.5
L
Izanami
JinFrost7
Izanami
1
4
1
0.38
L
Ymir
Koktfyr
Ymir
0
2
1
0.25
W
Agni
1
2
7
2.25
W
Sun Wukong
Sergiis
Sun Wukong
4
1
1
4.5
W
Skadi
Warveek
Skadi
6
0
5
8.5
L
Tsukuyomi
jojojojojjo
Tsukuyomi
0
6
0
0
W
Ymir
leggies
Ymir
4
1
4
6
L
Cu Chulainn
zzzz111117776
Cu Chulainn
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
20,540
30,119
Taken
27,291
12,498
Mitigated
11,273
4,977
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
2,773
767
0
2,644
4,087
1,404
0
610
3,477
0
35,731
L
3,497
1,039
0
1,092
5,148
1,357
26
1,680
3,296
23,700
0
L
Izanami
JinFrost7
Izanami
3,178
1,561
166
336
5,250
1,112
0
1,351
3,851
0
17,581
L
Ymir
Koktfyr
Ymir
1,376
510
0
1,698
5,749
3,471
0
1,655
4,086
8,544
0
W
Agni
3,277
219
0
1,117
4,577
1,173
96
807
3,622
18,340
0
W
Sun Wukong
Sergiis
Sun Wukong
4,223
1,384
0
2,454
6,133
2,500
0
1,102
4,667
511
30,644
W
Skadi
Warveek
Skadi
6,431
3,169
0
1,257
5,133
1,242
332
1,757
3,376
0
21,936
L
Tsukuyomi
jojojojojjo
Tsukuyomi
2,520
694
0
206
5,885
1,432
0
1,421
4,376
0
11,692
W
Ymir
leggies
Ymir
3,836
528
822
2,151
7,361
4,954
58
1,228
6,133
19,917
0
L
Cu Chulainn
zzzz111117776
Cu Chulainn
4,379
884
0
1,479
8,087
5,126
0
757
7,282
2,088
22,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
30,583
178
Minions Killed
277
0
Camps Cleared
0
841,021
Distance Traveled
904,698
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,508
651
74
7
0
212,295
0
L
Zeus
5,058
506
54
5
0
145,156
1
L
Izanami
4,492
449
33
3
0
171,667
2
L
Ymir
4,492
449
17
2
0
169,728
5
W
Agni
5,510
551
48
5
0
142,053
2
W
Sun Wukong
6,576
658
82
8
0
185,494
2
W
Skadi
5,880
588
46
5
0
192,898
2
L
Tsukuyomi
4,054
405
24
2
0
174,819
0
W
Ymir
6,109
611
27
3
0
171,958
2
L
Cu Chulainn
5,402
540
50
5
0
179,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role