Player Matchup

Agni
Agni
RawDre_
Agni
Level 85
God Stats
18W - 6L
1,838 SR
Queue Stats
360W - 258L
1,709 Elo+
Party 2
Jormungandr
Jormungandr
UnivalveRacer73
Jormungandr
Level 30
God Stats
2W - 0L
1,814 SR
Queue Stats
89W - 19L
1,893 Elo+
Party 2
Da Ji
Da Ji
lilwormy224
Da Ji
Level 109
God Stats
15W - 10L
1,611 SR
Queue Stats
561W - 466L
1,715 Elo+
Party 2
Team Averages
Level 75
1,754 SR
1,772 Elo+

VS

Team Averages
Level 47
1,623 SR
1,601 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AtomicBearcat42
Aphrodite
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 164L
1,638 Elo+
Party 1
Sylvanus
Sylvanus
dabanky
Sylvanus
Level 7
God Stats
3W - 5L
1,868 SR
Queue Stats
6W - 6L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
RawDre_
Agni
16
7 / 5 / 18
12,196
762
18,375
11,581
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
UnivalveRacer73
Jormungandr
17
7 / 4 / 19
12,529
783
14,329
20,669
14,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
18 / 4 / 10
14,019
876
20,860
13,400
11,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
10 / 13 / 3
13,680
855
15,378
19,317
7,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
AtomicBearcat42
Aphrodite
13
0 / 12 / 7
9,686
605
6,499
20,446
18,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
dabanky
Sylvanus
14
1 / 7 / 6
11,148
697
7,927
18,007
22,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
32
Kills
11
13
Deaths
32
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
10
13
3
0.88
L
Aphrodite
AtomicBearcat42
Aphrodite
0
12
7
0.29
W
Agni
RawDre_
Agni
7
5
18
3.2
W
Jormungandr
UnivalveRacer73
Jormungandr
7
4
19
4.13
L
Sylvanus
dabanky
Sylvanus
1
7
6
0.57
W
18
4
10
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,564
Damage
29,804
45,650
Taken
57,770
30,859
Mitigated
48,895
7,704
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,378
6,859
0
2,141
19,317
7,774
1,332
8,123
11,194
0
32,550
L
Aphrodite
AtomicBearcat42
Aphrodite
6,499
162
3,667
5,308
20,446
18,326
264
12,459
7,987
24,754
0
W
Agni
RawDre_
Agni
18,375
2,277
0
1,988
11,581
4,374
867
4,560
7,021
47,644
0
W
Jormungandr
UnivalveRacer73
Jormungandr
14,329
5,977
149
3,722
20,669
14,979
1,089
6,785
13,884
48,730
0
L
Sylvanus
dabanky
Sylvanus
7,927
2,711
1,515
2,102
18,007
22,795
140
12,168
5,839
18,062
0
W
20,860
7,132
0
1,845
13,400
11,506
693
3,500
9,900
0
52,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
34,514
210
Minions Killed
116
12
Camps Cleared
2
800,026
Distance Traveled
774,686
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,680
855
42
3
2
254,308
4
L
Aphrodite
9,686
605
47
3
0
260,768
1
W
Agni
12,196
762
82
5
4
263,238
3
W
Jormungandr
12,529
783
76
5
3
270,244
1
L
Sylvanus
11,148
697
27
2
0
259,610
1
W
Da Ji
14,019
876
52
3
5
266,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role