Player Matchup

Jormungandr
Jormungandr
Hectic Kammos
Jormungandr
Level 105
God Stats
1W - 2L
1,296 SR
Queue Stats
108W - 110L
1,444 Elo+
Solo
Mercury
Mercury
Katdity
Mercury
Level 136
God Stats
2W - 2L
1,702 SR
Queue Stats
264W - 307L
1,389 Elo+
Solo
Scylla
Scylla
Kodgia
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 151L
1,428 Elo+
Solo
Mulan
Mulan
MagneticCloth53
Mulan
Level 99
God Stats
6W - 6L
1,484 SR
Queue Stats
230W - 224L
1,447 Elo+
Solo
Serqet
Serqet
Urban_Rebel95
Serqet
Level 86
God Stats
1W - 1L
1,696 SR
Queue Stats
6W - 14L
1,386 Elo+
Solo
Team Averages
Level 91
1,535 SR
1,419 Elo+

VS

Team Averages
Level 84
1,343 SR
1,449 Elo+
Nemesis
Nemesis
SleepySnowman
Nemesis
Level 145
God Stats
12W - 17L
1,433 SR
Queue Stats
765W - 830L
1,424 Elo+
Solo
Khepri
Khepri
Tier1Fblthp
Khepri
Level 57
God Stats
2W - 2L
1,000 SR
Queue Stats
40W - 55L
1,324 Elo+
Party 1
Janus
Janus
VaexMoogloob
Janus
Level 114
God Stats
1W - 0L
1,318 SR
Queue Stats
9W - 1L
1,778 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xtinct270
Tsukuyomi
Level 25
God Stats
2W - 1L
1,464 SR
Queue Stats
33W - 46L
1,309 Elo+
Party 1
Susano
Susano
thelegend_245
Susano
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hectic Kammos
Jormungandr
17
6 / 6 / 7
10,203
928
11,523
14,429
15,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Katdity
Mercury
15
4 / 4 / 11
8,610
783
5,014
10,311
4,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Kodgia
Scylla
17
4 / 3 / 10
9,234
839
9,429
7,697
2,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 8 / 10
7,754
705
12,154
15,616
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 7 / 8
8,955
814
3,016
11,546
4,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
3 / 5 / 17
9,670
879
9,470
13,304
11,249
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
14
2 / 4 / 16
8,964
815
5,436
12,417
15,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
13 / 4 / 12
11,348
1,032
22,296
8,551
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Xtinct270
Tsukuyomi
13
3 / 4 / 7
8,539
776
3,630
8,091
3,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 5 / 11
10,434
949
12,898
13,192
6,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
22
Kills
28
28
Deaths
22
46
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Hectic Kammos
Jormungandr
6
6
7
1.58
L
Mercury
Katdity
Mercury
4
4
11
2.38
L
Scylla
Kodgia
Scylla
4
3
10
3
L
3
8
10
1
W
Nemesis
3
5
17
2.3
W
Khepri
2
4
16
2.5
L
5
7
8
1.29
W
13
4
12
4.75
W
Tsukuyomi
Xtinct270
Tsukuyomi
3
4
7
1.63
W
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,136
Damage
53,730
59,599
Taken
55,555
35,985
Mitigated
39,911
15,304
Healing
19,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Hectic Kammos
Jormungandr
11,523
884
747
1,288
14,429
15,720
0
6,279
8,150
24,264
0
L
Mercury
Katdity
Mercury
5,014
1,336
1,137
3,310
10,311
4,108
0
4,983
5,328
0
10,810
L
Scylla
Kodgia
Scylla
9,429
199
2,276
1,961
7,697
2,655
0
3,573
4,124
22,503
0
L
12,154
1,396
659
2,039
15,616
8,674
0
6,413
9,203
0
18,676
W
Nemesis
9,470
4,103
2,849
4,788
13,304
11,249
891
5,890
6,858
0
16,189
W
Khepri
5,436
766
1,397
2,084
12,417
15,235
327
3,329
8,871
9,356
0
L
3,016
276
780
1,107
11,546
4,828
0
6,484
5,062
0
2,794
W
22,296
648
1,551
1,381
8,551
3,242
1,612
3,199
4,819
46,439
0
W
Tsukuyomi
Xtinct270
Tsukuyomi
3,630
947
0
364
8,091
3,495
848
3,180
4,651
0
10,123
W
12,898
960
1,015
3,621
13,192
6,690
472
5,354
7,525
0
28,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
48,955
86
Minions Killed
113
0
Camps Cleared
0
941,915
Distance Traveled
1,058,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,203
928
28
3
0
157,854
0
L
Mercury
8,610
783
13
1
0
234,562
0
L
Scylla
9,234
839
29
3
0
209,429
0
L
Mulan
7,754
705
12
1
0
144,298
0
W
Nemesis
9,670
879
5
0
0
203,150
0
W
Khepri
8,964
815
6
1
0
202,750
0
L
Serqet
8,955
814
4
0
0
195,772
2
W
Janus
11,348
1,032
63
6
0
226,444
0
W
Tsukuyomi
8,539
776
14
1
0
193,523
0
W
Susano
10,434
949
25
2
0
232,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role