Player Matchup

Discordia
Discordia
OD1NS N1GHTMARE
Discordia
Level 142
God Stats
4W - 5L
1,309 SR
Queue Stats
279W - 297L
1,500 Elo+
Party 2
Bellona
Bellona
TheFizzyDizzy27
Bellona
Level 82
God Stats
7W - 10L
1,508 SR
Queue Stats
181W - 228L
1,381 Elo+
Party 2
Cabrakan
Cabrakan
slaehr
Cabrakan
Level 109
God Stats
2W - 2L
1,318 SR
Queue Stats
126W - 106L
1,564 Elo+
Party 2
Team Averages
Level 111
1,378 SR
1,482 Elo+

VS

Team Averages
Level 57
1,301 SR
1,262 Elo+
Hades
Hades
DMM18
Hades
Level 17
God Stats
1W - 2L
1,409 SR
Queue Stats
10W - 17L
1,338 Elo+
Solo
Cupid
Cupid
StyledCircle158
Cupid
Level 88
God Stats
9W - 35L
1,300 SR
Queue Stats
219W - 412L
1,205 Elo+
Party 1
Athena
Athena
Zekaym
Athena
Level 66
God Stats
14W - 27L
1,193 SR
Queue Stats
588W - 900L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OD1NS N1GHTMARE
Discordia
17
5 / 2 / 12
12,872
677
26,301
7,768
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 8
12,590
663
15,151
22,371
22,878
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
slaehr
Cabrakan
17
7 / 3 / 11
13,921
733
17,396
24,924
41,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DMM18
Hades
14
4 / 8 / 3
12,191
642
10,812
24,183
22,326
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 5 / 1
12,697
668
16,123
18,542
8,064
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Zekaym
Athena
14
0 / 5 / 6
10,930
575
7,099
28,324
42,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
9
9
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
DMM18
Hades
4
8
3
0.69
W
Discordia
OD1NS N1GHTMARE
Discordia
5
2
12
5.5
L
5
5
1
1.1
W
6
4
8
2.5
L
Athena
Zekaym
Athena
0
5
6
0.6
W
Cabrakan
slaehr
Cabrakan
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,848
Damage
34,034
55,063
Taken
71,049
67,227
Mitigated
72,511
10,223
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DMM18
Hades
10,812
1,221
927
2,853
24,183
22,326
610
15,118
8,472
36,325
0
W
Discordia
OD1NS N1GHTMARE
Discordia
26,301
2,253
101
2,258
7,768
2,985
1,898
3,422
4,346
72,036
0
L
16,123
7,480
41
3,017
18,542
8,064
637
10,855
7,287
0
50,683
W
15,151
5,128
24
2,458
22,371
22,878
605
8,242
14,129
0
48,625
L
Athena
Zekaym
Athena
7,099
1,234
0
1,416
28,324
42,121
356
15,883
11,593
22,526
0
W
Cabrakan
slaehr
Cabrakan
17,396
2,604
0
5,382
24,924
41,364
174
7,127
17,797
41,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,383
Gold Earned
35,818
235
Minions Killed
189
10
Camps Cleared
1
1,020,686
Distance Traveled
920,925
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,191
642
64
3
0
250,243
6
W
Discordia
12,872
677
123
6
2
338,513
4
L
Cupid
12,697
668
89
5
0
330,576
1
W
Bellona
12,590
663
56
3
8
377,183
3
L
Athena
10,930
575
36
2
1
340,106
1
W
Cabrakan
13,921
733
56
3
0
304,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role