Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JosuJLE17
Skadi
Level 84
God Stats
251W - 323L
1,518 SR
Queue Stats
512W - 624L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
kylesdong
Ao Kuang
Level 82
God Stats
19W - 10L
1,609 SR
Queue Stats
186W - 154L
1,479 Elo+
Solo
Agni
Agni
new-36715914
Agni
Level 90
God Stats
1W - 4L
1,302 SR
Queue Stats
43W - 57L
1,420 Elo+
Solo
King Arthur
King Arthur
zeropond
King Arthur
Level 88
God Stats
25W - 25L
1,513 SR
Queue Stats
371W - 410L
1,485 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,471 Elo+

VS

Team Averages
Level 107
1,537 SR
1,497 Elo+
Bakasura
Bakasura
Drew704
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
JoraneSutt
Heimdallr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
LordChongus2406
Ao Kuang
Level 117
God Stats
10W - 7L
1,511 SR
Queue Stats
272W - 269L
1,479 Elo+
Party 2
Odin
Odin
Mianooo
Odin
Level 97
God Stats
2W - 4L
1,672 SR
Queue Stats
75W - 60L
1,483 Elo+
Party 1
Hera
Hera
omgdolfin
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 193L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 4
5,406
491
2,048
7,785
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
JosuJLE17
Skadi
9
1 / 4 / 0
5,512
501
4,277
6,690
1,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
kylesdong
Ao Kuang
12
8 / 1 / 2
7,364
669
4,698
5,467
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 1 / 2
6,566
597
4,182
4,896
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
zeropond
King Arthur
11
1 / 1 / 3
6,554
596
4,378
7,901
4,151
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drew704
Bakasura
8
1 / 3 / 2
5,061
460
2,129
6,118
1,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
JoraneSutt
Heimdallr
10
4 / 1 / 2
6,036
549
7,661
5,507
1,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
10
1 / 2 / 1
5,834
530
3,675
6,991
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Mianooo
Odin
9
2 / 3 / 2
5,346
486
3,224
6,268
2,755
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
10
1 / 3 / 0
5,792
527
2,177
5,186
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
9
9
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
4
1
L
Bakasura
Drew704
Bakasura
1
3
2
0.67
L
Heimdallr
JoraneSutt
Heimdallr
4
1
2
5
W
Skadi
JosuJLE17
Skadi
1
4
0
0.25
L
Ao Kuang
1
2
1
0.75
L
Odin
Mianooo
Odin
2
3
2
1
W
Ao Kuang
kylesdong
Ao Kuang
8
1
2
9
W
2
1
2
3
L
Hera
1
3
0
0.33
W
King Arthur
zeropond
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,583
Damage
18,866
32,739
Taken
30,070
12,559
Mitigated
11,567
8,884
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,048
99
131
1,864
7,785
3,262
27
210
7,459
15,986
0
L
Bakasura
Drew704
Bakasura
2,129
1,468
0
1,952
6,118
1,612
0
1,695
4,374
0
14,036
L
Heimdallr
JoraneSutt
Heimdallr
7,661
3,452
0
1,432
5,507
1,839
0
1,717
3,750
0
33,072
W
Skadi
JosuJLE17
Skadi
4,277
2,086
0
1,271
6,690
1,641
0
0
6,568
0
28,457
L
Ao Kuang
3,675
770
0
3,510
6,991
3,810
0
1,149
5,842
23,040
0
L
Odin
Mianooo
Odin
3,224
457
0
1,477
6,268
2,755
0
2,743
3,427
0
13,926
W
Ao Kuang
kylesdong
Ao Kuang
4,698
876
0
2,479
5,467
2,006
635
805
4,616
30,227
6,931
W
4,182
286
0
1,174
4,896
1,499
0
1,704
2,971
35,305
0
L
Hera
2,177
355
0
1,380
5,186
1,551
0
3,034
1,972
32,903
0
W
King Arthur
zeropond
King Arthur
4,378
552
0
1,965
7,901
4,151
0
2,971
4,814
0
36,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
28,069
325
Minions Killed
239
0
Camps Cleared
0
1,062,696
Distance Traveled
989,532
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,406
491
31
3
0
225,599
2
L
Bakasura
5,061
460
25
2
0
180,780
0
L
Heimdallr
6,036
549
55
5
0
214,730
1
W
Skadi
5,512
501
59
5
0
194,876
0
L
Ao Kuang
5,834
530
50
5
0
200,580
2
L
Odin
5,346
486
30
3
0
200,128
0
W
Ao Kuang
7,364
669
71
6
0
235,061
1
W
Agni
6,566
597
82
7
0
198,266
4
L
Hera
5,792
527
79
7
0
193,314
3
W
King Arthur
6,554
596
82
7
0
208,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role