Player Matchup

Izanami
Izanami
Bishopgirl
Izanami
Level 26
God Stats
70W - 37L
1,588 SR
Queue Stats
164W - 100L
1,538 Elo+
Party 1
Ares
Ares
Comittioner
Ares
Level 68
God Stats
30W - 16L
1,885 SR
Queue Stats
162W - 110L
1,570 Elo+
Party 1
Cerberus
Cerberus
Oghma 1nfinium
Cerberus
Level 157
God Stats
12W - 1L
1,882 SR
Queue Stats
231W - 170L
1,552 Elo+
Party 1
Team Averages
Level 84
1,785 SR
1,553 Elo+

VS

Team Averages
Level 55
1,474 SR
1,393 Elo+
Tiamat
Tiamat
Isukumirrodiya33
Tiamat
Level 20
God Stats
0W - 1L
1,423 SR
Queue Stats
33W - 33L
1,278 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Temp Workin
Tsukuyomi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo
Skadi
Skadi
zVirtual998
Skadi
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 66L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bishopgirl
Izanami
15
7 / 4 / 11
12,517
695
8,455
15,779
4,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 4 / 18
14,204
789
16,590
28,000
34,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
19
14 / 1 / 18
14,346
797
24,575
25,104
30,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 4
10,187
566
7,108
21,033
12,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Temp Workin
Tsukuyomi
14
3 / 11 / 4
10,885
605
20,619
20,333
10,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 8 / 2
12,520
696
22,693
18,592
4,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
32
Kills
9
9
Deaths
32
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bishopgirl
Izanami
7
4
11
3.13
W
11
4
18
5
L
1
13
4
0.23
W
Cerberus
14
1
18
23
L
Tsukuyomi
Temp Workin
Tsukuyomi
3
11
4
0.45
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,620
Damage
50,420
68,883
Taken
59,958
69,518
Mitigated
27,924
19,630
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bishopgirl
Izanami
8,455
4,648
1,386
4,014
15,779
4,733
2,431
1,497
14,282
0
52,507
W
16,590
1,099
0
7,504
28,000
34,726
394
2,947
25,053
39,408
0
L
7,108
94
0
2,968
21,033
12,436
0
14,665
6,368
18,327
0
W
Cerberus
24,575
803
0
6,726
25,104
30,059
14
2,967
22,137
65,999
0
L
Tsukuyomi
Temp Workin
Tsukuyomi
20,619
5,634
56
1,161
20,333
10,932
0
13,657
6,676
0
45,899
L
22,693
10,030
0
57
18,592
4,556
109
13,441
5,151
0
65,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,067
Gold Earned
33,592
224
Minions Killed
166
7
Camps Cleared
7
1,014,677
Distance Traveled
832,188
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,517
695
74
4
2
311,935
0
W
Ares
14,204
789
36
2
3
339,232
1
L
Tiamat
10,187
566
14
1
0
264,240
0
W
Cerberus
14,346
797
114
6
2
363,510
4
L
Tsukuyomi
10,885
605
56
3
4
285,904
2
L
Skadi
12,520
696
96
5
3
282,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role