Player Matchup

Izanami
Izanami
Gwisywr
Izanami
Level 5
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
Sekirota
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Horus
Horus
Thorkul69
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,546 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,515 Elo+

VS

Team Averages
Level 58
1,784 SR
1,969 Elo+
Thor
Thor
CrazyCris03
Thor
Level 34
God Stats
5W - 5L
1,464 SR
Queue Stats
128W - 124L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
hellmode152
Gilgamesh
Level 13
God Stats
11W - 1L
1,765 SR
Queue Stats
65W - 4L
2,135 Elo+
Party 1
Raijin
Raijin
hrartbeattt655
Raijin
Level 126
God Stats
13W - 0L
2,124 SR
Queue Stats
988W - 63L
2,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gwisywr
Izanami
9
1 / 8 / 2
6,475
648
7,007
11,468
3,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 9 / 4
6,726
673
3,855
9,816
2,975
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Thorkul69
Horus
10
3 / 6 / 2
6,927
693
4,901
14,619
14,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 11
8,994
899
7,549
6,824
2,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
hellmode152
Gilgamesh
13
9 / 4 / 12
9,229
923
14,666
15,720
11,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 1 / 12
9,345
935
10,147
9,036
5,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
23
23
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
L
Izanami
Gwisywr
Izanami
1
8
2
0.25
L
1
9
4
0.33
L
Horus
Thorkul69
Horus
3
6
2
0.67
W
Gilgamesh
hellmode152
Gilgamesh
9
4
12
3.75
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,763
Damage
32,362
35,903
Taken
31,580
20,979
Mitigated
19,996
7,475
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,549
732
0
1,413
6,824
2,472
714
428
6,396
0
32,802
L
Izanami
Gwisywr
Izanami
7,007
5,044
0
1,468
11,468
3,395
0
3,322
8,146
0
20,641
L
3,855
1,083
115
964
9,816
2,975
0
3,137
6,679
16,792
0
L
Horus
Thorkul69
Horus
4,901
2,487
1,203
3,725
14,619
14,609
0
4,928
9,691
0
8,383
W
Gilgamesh
hellmode152
Gilgamesh
14,666
3,751
282
4,855
15,720
11,776
132
2,303
13,417
3,223
29,405
W
10,147
2,183
0
3,078
9,036
5,748
658
1,652
7,384
36,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,128
Gold Earned
27,568
76
Minions Killed
142
0
Camps Cleared
11
506,574
Distance Traveled
585,726
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,994
899
50
5
4
207,664
0
L
Izanami
6,475
648
31
3
0
165,166
0
L
Sol
6,726
673
34
3
0
157,017
1
L
Horus
6,927
693
11
1
0
184,391
0
W
Gilgamesh
9,229
923
33
3
5
201,238
5
W
Raijin
9,345
935
59
6
2
176,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role