Player Matchup

Bakasura
Bakasura
Dannybxtch
Bakasura
Level 22
God Stats
0W - 1L
1,311 SR
Queue Stats
27W - 36L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Ittapuppy
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2
Sun Wukong
Sun Wukong
Shunpx
Sun Wukong
Level 16
God Stats
12W - 9L
1,573 SR
Queue Stats
43W - 30L
1,511 Elo+
Solo
Olorun
Olorun
Uhhlavid
Olorun
Level 28
God Stats
1W - 2L
1,512 SR
Queue Stats
53W - 38L
1,536 Elo+
Solo
Jing Wei
Jing Wei
trxty
Jing Wei
Level 122
God Stats
0W - 5L
1,361 SR
Queue Stats
395W - 347L
1,644 Elo+
Party 2
Team Averages
Level 38
1,451 SR
1,578 Elo+

VS

Team Averages
Level 37
1,524 SR
1,561 Elo+
Anhur
Anhur
BronzieDestroyer
Anhur
Level 28
God Stats
4W - 0L
1,799 SR
Queue Stats
43W - 6L
1,727 Elo+
Party 3
Ravana
Ravana
JumboCinnabon
Ravana
Level 28
God Stats
3W - 2L
1,329 SR
Queue Stats
55W - 37L
1,572 Elo+
Solo
Skadi
Skadi
Lazer Lokoo
Skadi
Level 95
God Stats
3W - 3L
1,494 SR
Queue Stats
72W - 70L
1,589 Elo+
Party 1
Ymir
Ymir
Lazer Supernova
Ymir
Level 7
God Stats
1W - 4L
1,110 SR
Queue Stats
37W - 49L
1,256 Elo+
Party 1
Ullr
Ullr
the_fn_reterd33
Ullr
Level 28
God Stats
5W - 5L
1,886 SR
Queue Stats
117W - 107L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dannybxtch
Bakasura
10
1 / 9 / 2
7,999
381
828
10,049
2,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Ittapuppy
Cthulhu
9
0 / 5 / 3
7,559
360
2,117
10,457
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Shunpx
Sun Wukong
19
8 / 3 / 1
11,618
553
13,658
19,839
15,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
Uhhlavid
Olorun
14
2 / 14 / 2
9,065
432
12,177
21,918
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
trxty
Jing Wei
13
1 / 3 / 1
8,796
419
7,051
9,936
2,710
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 3
12,095
576
13,634
12,376
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 3
13,555
645
13,048
9,947
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 3 / 4
11,211
534
6,325
11,338
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 6
9,501
452
3,117
13,642
13,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 3 / 3
13,376
637
15,423
16,406
7,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
12
Kills
32
34
Deaths
14
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
L
Bakasura
Dannybxtch
Bakasura
1
9
2
0.22
L
Cthulhu
Ittapuppy
Cthulhu
0
5
3
0.3
W
5
2
3
3.25
W
3
3
4
1.67
W
0
3
6
1
L
Sun Wukong
Shunpx
Sun Wukong
8
3
1
2.83
L
Olorun
Uhhlavid
Olorun
2
14
2
0.21
W
11
3
3
4.17
L
Jing Wei
trxty
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,831
Damage
51,547
72,199
Taken
63,709
34,881
Mitigated
37,884
16,629
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,634
8,341
0
5,361
12,376
3,861
485
2,802
9,334
0
69,357
L
Bakasura
Dannybxtch
Bakasura
828
724
0
807
10,049
2,021
0
89
9,960
0
20,729
L
Cthulhu
Ittapuppy
Cthulhu
2,117
435
160
1,027
10,457
8,555
0
1,091
9,366
6,050
0
W
13,048
3,300
0
5,105
9,947
8,568
1,299
1,700
8,163
0
99,979
W
6,325
3,423
0
2,407
11,338
4,336
3,998
1,898
9,440
0
81,859
W
3,117
281
0
1,340
13,642
13,958
159
1,102
12,504
19,579
0
L
Sun Wukong
Shunpx
Sun Wukong
13,658
4,341
0
7,470
19,839
15,956
1,118
718
19,121
0
70,309
L
Olorun
Uhhlavid
Olorun
12,177
6,189
269
5,094
21,918
5,639
616
276
21,642
44,343
0
W
15,423
5,289
0
2,550
16,406
7,161
6,641
5,892
9,963
0
96,780
L
Jing Wei
trxty
Jing Wei
7,051
5,731
0
1,802
9,936
2,710
0
943
8,993
0
51,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,037
Gold Earned
59,738
357
Minions Killed
626
0
Camps Cleared
0
1,349,900
Distance Traveled
1,966,590
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,095
576
103
5
0
426,983
5
L
Bakasura
7,999
381
48
2
0
170,199
2
L
Cthulhu
7,559
360
14
1
0
249,192
0
W
Ravana
13,555
645
173
8
0
411,341
8
W
Skadi
11,211
534
154
7
0
345,108
0
W
Ymir
9,501
452
30
1
0
383,927
1
L
Sun Wukong
11,618
553
132
6
0
360,434
1
L
Olorun
9,065
432
59
3
0
311,444
2
W
Ullr
13,376
637
166
8
0
399,231
5
L
Jing Wei
8,796
419
104
5
0
258,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role