Player Matchup

Skadi
Skadi
Jenpai1
Skadi
Level 68
God Stats
2W - 2L
1,280 SR
Queue Stats
13W - 13L
1,516 Elo+
Party 1
Yemoja
Yemoja
Nya_Nyan-pasu
Yemoja
Level 128
God Stats
6W - 6L
1,480 SR
Queue Stats
192W - 150L
1,630 Elo+
Party 1
Cliodhna
Cliodhna
OhMyOof
Cliodhna
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 138L
1,621 Elo+
Party 1
Team Averages
Level 91
1,420 SR
1,589 Elo+

VS

Team Averages
Level 85
1,481 SR
1,461 Elo+
Odin
Odin
IM Neew
Odin
Level 146
God Stats
13W - 9L
1,425 SR
Queue Stats
842W - 767L
1,453 Elo+
Party 2
Ares
Ares
StormyKnight2u
Ares
Level 46
God Stats
3W - 4L
1,692 SR
Queue Stats
113W - 113L
1,472 Elo+
Party 2
Sol
Sol
thrustinjustin7
Sol
Level 63
God Stats
1W - 4L
1,327 SR
Queue Stats
322W - 293L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jenpai1
Skadi
13
0 / 5 / 9
10,651
561
6,311
10,629
5,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 10
12,699
668
9,247
11,727
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
OhMyOof
Cliodhna
18
10 / 2 / 2
13,515
711
28,954
16,462
8,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
IM Neew
Odin
15
5 / 3 / 2
11,623
612
12,361
18,047
15,859
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 2 / 6
11,369
598
7,037
18,182
20,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 7 / 3
10,703
563
13,148
15,450
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
7
7
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
IM Neew
Odin
5
3
2
2
W
Skadi
Jenpai1
Skadi
0
5
9
0.9
W
2
0
10
7
W
Cliodhna
OhMyOof
Cliodhna
10
2
2
5.5
L
0
2
6
1.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,512
Damage
32,546
38,818
Taken
51,679
29,062
Mitigated
40,641
9,237
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
IM Neew
Odin
12,361
1,698
0
2,295
18,047
15,859
0
3,340
14,707
0
30,198
W
Skadi
Jenpai1
Skadi
6,311
2,100
0
1,246
10,629
5,206
994
4,890
5,495
0
28,604
W
9,247
1,598
2,607
3,413
11,727
15,199
460
6,742
4,489
28,969
0
W
Cliodhna
OhMyOof
Cliodhna
28,954
6,004
0
1,971
16,462
8,657
1,778
7,899
8,163
0
77,527
L
7,037
260
0
4,462
18,182
20,330
0
3,665
14,517
18,016
0
L
13,148
2,602
579
4,074
15,450
4,452
0
2,742
12,708
53,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,865
Gold Earned
33,695
197
Minions Killed
169
8
Camps Cleared
7
996,578
Distance Traveled
1,004,955
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,623
612
28
1
1
346,295
7
W
Skadi
10,651
561
51
3
2
298,018
3
W
Yemoja
12,699
668
39
2
0
330,757
5
W
Cliodhna
13,515
711
107
6
6
367,803
0
L
Ares
11,369
598
17
1
3
356,029
2
L
Sol
10,703
563
124
7
3
302,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role