Player Matchup

King Arthur
King Arthur
Death_King31
King Arthur
Level 12
God Stats
0W - 8L
958 SR
Queue Stats
3W - 27L
932 Elo+
Party 1
Cthulhu
Cthulhu
imaG_Austin
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 37L
874 Elo+
Party 1
Merlin
Merlin
imaG_bouruto0129
Merlin
Level 26
God Stats
0W - 3L
1,200 SR
Queue Stats
7W - 33L
884 Elo+
Party 1
Team Averages
Level 22
1,219 SR
897 Elo+

VS

Team Averages
Level 58
1,550 SR
1,387 Elo+
Anhur
Anhur
KALI3ER
Anhur
Level 28
God Stats
2W - 2L
1,765 SR
Queue Stats
81W - 56L
1,610 Elo+
Solo
Arachne
Arachne
MRxHILLxBILLY
Arachne
Level 81
God Stats
22W - 37L
1,349 SR
Queue Stats
64W - 147L
1,186 Elo+
Solo
Sol
Sol
rtfyguhij
Sol
Level 64
God Stats
6W - 2L
1,537 SR
Queue Stats
102W - 95L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Death_King31
King Arthur
10
0 / 10 / 2
6,867
624
4,085
14,997
4,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
imaG_Austin
Cthulhu
10
2 / 11 / 1
8,062
733
7,500
15,757
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 10 / 0
8,150
741
4,624
10,982
2,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KALI3ER
Anhur
15
16 / 1 / 15
11,152
1,014
19,441
9,456
3,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
12
6 / 2 / 9
8,926
811
6,302
8,764
2,921
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 2 / 13
9,731
885
8,202
7,548
2,431
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
5
Kills
31
31
Deaths
5
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Death_King31
King Arthur
0
10
2
0.1
W
Anhur
KALI3ER
Anhur
16
1
15
23.5
W
Arachne
6
2
9
5.25
L
Cthulhu
imaG_Austin
Cthulhu
2
11
1
0.23
L
3
10
0
0.3
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,209
Damage
33,945
41,736
Taken
25,768
13,753
Mitigated
8,668
1,495
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Death_King31
King Arthur
4,085
911
0
0
14,997
4,449
36
3,123
11,874
0
19,199
W
Anhur
KALI3ER
Anhur
19,441
11,515
0
4,491
9,456
3,316
1,176
4,559
4,602
0
45,925
W
Arachne
6,302
4,692
0
1,355
8,764
2,921
162
3,817
4,652
0
18,225
L
Cthulhu
imaG_Austin
Cthulhu
7,500
880
0
1,495
15,757
6,830
0
3,935
11,822
19,597
0
L
4,624
627
0
0
10,982
2,474
46
1,680
9,302
18,597
0
W
8,202
3,406
0
1,456
7,548
2,431
818
3,090
4,211
30,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,079
Gold Earned
29,809
91
Minions Killed
131
4
Camps Cleared
7
497,868
Distance Traveled
623,924
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,867
624
34
3
0
172,459
0
W
Anhur
11,152
1,014
73
7
4
207,889
2
W
Arachne
8,926
811
12
1
2
216,984
0
L
Cthulhu
8,062
733
27
2
2
155,230
0
L
Merlin
8,150
741
30
3
2
170,179
0
W
Sol
9,731
885
46
4
1
199,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role