Player Matchup

Chronos
Chronos
 
Chronos
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Frame009
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,349 Elo+
Party 2
Arachne
Arachne
JugadaTostyGod
Arachne
Level 17
God Stats
9W - 7L
1,522 SR
Queue Stats
28W - 24L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
MilkDrinker6921
Cthulhu
Level 17
God Stats
6W - 1L
1,780 SR
Queue Stats
29W - 26L
1,442 Elo+
Party 2
Bacchus
Bacchus
O1Jona
Bacchus
Level 15
God Stats
6W - 1L
2,021 SR
Queue Stats
19W - 16L
1,448 Elo+
Party 2
Team Averages
Level 17
1,665 SR
1,437 Elo+

VS

Team Averages
Level 21
1,657 SR
1,397 Elo+
Ares
Ares
CrrPrimetime
Ares
Level 20
God Stats
6W - 6L
1,731 SR
Queue Stats
144W - 143L
1,473 Elo+
Party 1
Odin
Odin
LilBoom
Odin
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 21L
1,068 Elo+
Party 1
Merlin
Merlin
MightyGlitchman
Merlin
Level 27
God Stats
1W - 2L
1,340 SR
Queue Stats
17W - 14L
1,460 Elo+
Solo
Artemis
Artemis
NyandaKun
Artemis
Level 29
God Stats
4W - 6L
1,762 SR
Queue Stats
125W - 138L
1,497 Elo+
Solo
Thanatos
Thanatos
Riflemaker
Thanatos
Level 24
God Stats
12W - 10L
1,955 SR
Queue Stats
182W - 180L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 0 / 3
9,998
625
8,273
7,068
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Frame009
Neith
13
2 / 2 / 5
7,961
498
9,393
6,566
1,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 4 / 5
7,965
498
8,552
11,601
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 7
8,356
522
10,690
13,009
11,314
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
O1Jona
Bacchus
11
5 / 1 / 4
8,013
501
7,480
10,872
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
6,465
404
4,453
14,511
7,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
LilBoom
Odin
10
0 / 4 / 0
6,290
393
3,363
10,861
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 6 / 0
6,878
430
4,497
9,483
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
NyandaKun
Artemis
14
3 / 3 / 0
8,027
502
8,436
11,205
3,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Riflemaker
Thanatos
11
2 / 7 / 2
7,221
451
7,011
12,460
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
22
Kills
9
9
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
3
7.5
L
1
2
2
1
W
Neith
Frame009
Neith
2
2
5
2.25
W
5
4
5
1.88
L
Odin
LilBoom
Odin
0
4
0
0
L
3
6
0
0.5
W
4
2
7
3.75
L
Artemis
NyandaKun
Artemis
3
3
0
1
W
Bacchus
O1Jona
Bacchus
5
1
4
7
L
Thanatos
Riflemaker
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,388
Damage
27,760
49,116
Taken
58,520
30,554
Mitigated
24,977
19,754
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,273
3,275
0
4,379
7,068
2,795
2,623
2,473
4,552
74,083
0
L
4,453
61
1,292
1,762
14,511
7,746
0
6,780
7,372
15,300
0
W
Neith
Frame009
Neith
9,393
4,649
0
2,008
6,566
1,715
527
712
5,854
0
43,920
W
8,552
4,690
0
4,963
11,601
4,476
156
2,277
9,159
0
37,425
L
Odin
LilBoom
Odin
3,363
709
0
755
10,861
6,238
34
5,914
4,659
7,431
16,837
L
4,497
265
0
793
9,483
2,827
0
4,576
4,735
31,407
0
W
10,690
799
160
4,494
13,009
11,314
23
3,476
9,108
38,334
0
L
Artemis
NyandaKun
Artemis
8,436
3,840
0
5,250
11,205
3,635
176
3,953
7,252
0
54,774
W
Bacchus
O1Jona
Bacchus
7,480
970
0
3,750
10,872
10,254
0
874
9,919
19,268
0
L
Thanatos
Riflemaker
Thanatos
7,011
1,306
0
7,081
12,460
4,531
0
3,992
8,059
0
42,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
34,881
368
Minions Killed
313
0
Camps Cleared
0
1,603,498
Distance Traveled
1,513,928
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,998
625
134
8
0
329,037
3
L
Ares
6,465
404
16
1
0
332,184
12
W
Neith
7,961
498
77
5
0
272,320
0
W
Arachne
7,965
498
67
4
0
339,463
5
L
Odin
6,290
393
52
3
0
280,982
0
L
Merlin
6,878
430
67
4
0
297,055
2
W
Cthulhu
8,356
522
67
4
0
328,205
1
L
Artemis
8,027
502
102
6
0
295,176
5
W
Bacchus
8,013
501
23
1
0
334,473
1
L
Thanatos
7,221
451
76
5
0
308,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role