Player Matchup

Nu Wa
Nu Wa
D0CTORJEKYLL
Nu Wa
Level 68
God Stats
5W - 9L
1,230 SR
Queue Stats
187W - 215L
1,417 Elo+
Party 4
Medusa
Medusa
Darkrabbit97
Medusa
Level 109
God Stats
4W - 1L
1,705 SR
Queue Stats
28W - 26L
1,550 Elo+
Party 2
Fafnir
Fafnir
JarlAdalbert
Fafnir
Level 81
God Stats
3W - 2L
1,286 SR
Queue Stats
13W - 14L
1,444 Elo+
Party 2
Cupid
Cupid
NapQueen
Cupid
Level 26
God Stats
10W - 12L
1,408 SR
Queue Stats
11W - 12L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
spartanking5595
Ah Puch
Level 18
God Stats
63W - 64L
1,538 SR
Queue Stats
145W - 181L
1,440 Elo+
Party 4
Team Averages
Level 60
1,433 SR
1,459 Elo+

VS

Team Averages
Level 48
1,406 SR
1,385 Elo+
Cupid
Cupid
Kukulkan79648
Cupid
Level 99
God Stats
0W - 2L
1,289 SR
Queue Stats
154W - 154L
1,558 Elo+
Party 3
Yemoja
Yemoja
OohBoy4
Yemoja
Level 18
God Stats
1W - 2L
1,720 SR
Queue Stats
6W - 10L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
Shadowtekc
Kukulkan
Level 59
God Stats
17W - 22L
1,457 SR
Queue Stats
57W - 85L
1,354 Elo+
Party 1
Cliodhna
Cliodhna
Sheogorath900
Cliodhna
Level 43
God Stats
8W - 10L
1,238 SR
Queue Stats
48W - 74L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
TurtleGlobz710
Sun Wukong
Level 20
God Stats
1W - 3L
1,326 SR
Queue Stats
2W - 13L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 15
11,102
1,009
23,044
8,245
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
18
7 / 3 / 9
12,123
1,102
16,230
10,377
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
18
2 / 0 / 16
11,243
1,022
7,377
17,436
29,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
NapQueen
Cupid
18
6 / 1 / 13
11,699
1,064
9,102
8,324
3,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 5 / 10
11,675
1,061
17,989
10,841
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
10,567
961
12,975
13,158
5,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
OohBoy4
Yemoja
17
0 / 0 / 5
10,788
981
5,141
9,922
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Shadowtekc
Kukulkan
18
3 / 4 / 5
11,336
1,031
15,987
13,308
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Sheogorath900
Cliodhna
17
3 / 11 / 2
10,967
997
14,261
21,102
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
TurtleGlobz710
Sun Wukong
17
1 / 7 / 4
10,285
935
5,564
22,539
16,579
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
24
Kills
10
10
Deaths
24
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
W
Medusa
7
3
9
3.83
W
Fafnir
2
0
16
10
L
3
2
2
2
W
Cupid
NapQueen
Cupid
6
1
13
12.5
L
Yemoja
OohBoy4
Yemoja
0
0
5
2.5
L
Kukulkan
Shadowtekc
Kukulkan
3
4
5
1.38
L
Cliodhna
Sheogorath900
Cliodhna
3
11
2
0.36
L
Sun Wukong
TurtleGlobz710
Sun Wukong
1
7
4
0.43
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,742
Damage
53,928
55,223
Taken
80,029
44,225
Mitigated
44,594
9,710
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,044
6,005
403
962
8,245
3,258
0
3,592
4,535
42,695
0
W
Medusa
16,230
8,397
0
1,250
10,377
4,544
0
2,836
7,427
0
60,701
W
Fafnir
7,377
3,321
128
2,873
17,436
29,197
0
4,845
12,289
13,188
0
L
12,975
6,981
57
1,464
13,158
5,322
0
7,153
5,797
0
43,827
W
Cupid
NapQueen
Cupid
9,102
6,753
1,493
1,507
8,324
3,059
0
2,781
5,411
0
15,141
L
Yemoja
OohBoy4
Yemoja
5,141
221
871
1,472
9,922
9,788
0
6,647
2,901
15,269
0
L
Kukulkan
Shadowtekc
Kukulkan
15,987
848
564
1,178
13,308
5,083
0
8,489
4,627
47,810
0
L
Cliodhna
Sheogorath900
Cliodhna
14,261
961
0
331
21,102
7,822
0
12,104
8,646
0
47,975
L
Sun Wukong
TurtleGlobz710
Sun Wukong
5,564
1,383
0
445
22,539
16,579
0
12,499
9,648
0
21,503
W
17,989
1,205
0
1,094
10,841
4,167
0
6,230
4,433
32,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,842
Gold Earned
53,943
232
Minions Killed
282
6
Camps Cleared
9
1,047,842
Distance Traveled
1,062,515
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,102
1,009
48
4
0
204,255
0
W
Medusa
12,123
1,102
121
11
4
220,430
0
W
Fafnir
11,243
1,022
14
1
0
219,320
0
L
Cupid
10,567
961
75
7
1
206,169
2
W
Cupid
11,699
1,064
14
1
1
211,619
0
L
Yemoja
10,788
981
14
1
0
200,397
0
L
Kukulkan
11,336
1,031
68
6
3
204,256
0
L
Cliodhna
10,967
997
82
7
5
228,212
1
L
Sun Wukong
10,285
935
43
4
0
223,481
0
W
Ah Puch
11,675
1,061
35
3
1
192,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role