Player Matchup

Athena
Athena
Isverar120
Athena
Level 160
God Stats
1W - 0L
1,576 SR
Queue Stats
8W - 2L
1,837 Elo+
Party 2
Cthulhu
Cthulhu
XR3peater
Cthulhu
Level 28
God Stats
6W - 3L
1,686 SR
Queue Stats
11W - 13L
1,349 Elo+
Party 2
Chernobog
Chernobog
supremesinner666
Chernobog
Level 106
God Stats
1W - 0L
1,420 SR
Queue Stats
12W - 5L
1,725 Elo+
Party 2
Team Averages
Level 98
1,560 SR
1,637 Elo+

VS

Team Averages
Level 55
1,446 SR
1,439 Elo+
Da Ji
Da Ji
Demon_Slayer_THS
Da Ji
Level 26
God Stats
0W - 2L
1,350 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Palerider2221
Gilgamesh
Level 83
God Stats
3W - 1L
1,583 SR
Queue Stats
30W - 30L
1,354 Elo+
Party 1
Ao Kuang
Ao Kuang
Viking_Vapes
Ao Kuang
Level 55
God Stats
0W - 1L
1,404 SR
Queue Stats
38W - 32L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Isverar120
Athena
13
5 / 0 / 15
9,931
828
6,597
7,660
5,893
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
XR3peater
Cthulhu
13
6 / 2 / 9
9,069
756
8,555
9,331
4,298
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
15
12 / 2 / 8
10,706
892
16,480
7,782
2,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,630
636
3,402
12,114
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Palerider2221
Gilgamesh
12
1 / 6 / 1
8,100
675
8,126
17,956
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Viking_Vapes
Ao Kuang
12
2 / 8 / 1
8,229
686
7,709
13,090
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
23
Kills
4
4
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Athena
Isverar120
Athena
5
0
15
12.5
L
Gilgamesh
Palerider2221
Gilgamesh
1
6
1
0.25
L
Ao Kuang
Viking_Vapes
Ao Kuang
2
8
1
0.31
W
Cthulhu
XR3peater
Cthulhu
6
2
9
5.25
W
Chernobog
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,632
Damage
19,237
24,773
Taken
43,160
13,150
Mitigated
24,653
4,380
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,402
496
325
1,191
12,114
4,859
0
5,993
6,121
0
16,982
W
Athena
Isverar120
Athena
6,597
2,011
0
706
7,660
5,893
118
3,195
4,465
10,203
0
L
Gilgamesh
Palerider2221
Gilgamesh
8,126
2,282
702
3,307
17,956
14,834
0
6,045
11,806
0
25,656
L
Ao Kuang
Viking_Vapes
Ao Kuang
7,709
2,471
0
1,653
13,090
4,960
0
3,601
9,445
26,803
4,192
W
Cthulhu
XR3peater
Cthulhu
8,555
995
458
844
9,331
4,298
258
2,050
7,281
30,553
0
W
Chernobog
16,480
10,829
0
2,372
7,782
2,959
1,510
2,005
5,777
0
39,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
23,959
127
Minions Killed
102
3
Camps Cleared
6
598,329
Distance Traveled
614,220
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,630
636
28
2
0
186,888
0
W
Athena
9,931
828
14
1
0
175,192
0
L
Gilgamesh
8,100
675
27
2
0
220,371
1
L
Ao Kuang
8,229
686
47
4
6
206,961
0
W
Cthulhu
9,069
756
47
4
1
216,105
2
W
Chernobog
10,706
892
66
6
2
207,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role