Player Matchup

Eset
Eset
 
Eset
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DEVSTER141
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,500 Elo+
Party 1
Izanami
Izanami
ItsJustIggy
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,541 Elo+
Party 1
Skadi
Skadi
Nuggetnachitas
Skadi
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 44L
1,709 Elo+
Party 2
Terra
Terra
bballpwner
Terra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 150L
1,474 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,545 Elo+

VS

Team Averages
Level 101
1,473 SR
1,603 Elo+
Horus
Horus
AvidHercules
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,636 Elo+
Party 3
Janus
Janus
Chaviiia
Janus
Level 154
God Stats
1W - 0L
1,237 SR
Queue Stats
25W - 12L
1,708 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Snowvember
Kumbhakarna
Level 25
God Stats
2W - 0L
1,819 SR
Queue Stats
7W - 2L
1,723 Elo+
Party 3
Cthulhu
Cthulhu
plstugmyboat
Cthulhu
Level 89
God Stats
8W - 6L
1,432 SR
Queue Stats
254W - 309L
1,434 Elo+
Party 4
Ravana
Ravana
uSeenMyJuul
Ravana
Level 88
God Stats
2W - 2L
1,377 SR
Queue Stats
145W - 115L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
4 / 9 / 5
8,827
802
9,899
11,552
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 7
9,319
847
6,840
18,234
15,339
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ItsJustIggy
Izanami
13
3 / 9 / 7
8,031
730
7,656
12,848
3,804
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 7 / 5
8,338
758
10,754
11,324
3,059
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
9
1 / 2 / 3
6,646
604
1,878
6,573
4,615
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 25
10,000
909
9,425
11,555
9,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Chaviiia
Janus
18
21 / 2 / 6
11,682
1,062
20,008
9,292
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Snowvember
Kumbhakarna
13
0 / 2 / 19
8,256
751
3,292
11,882
11,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
plstugmyboat
Cthulhu
15
2 / 4 / 19
9,273
843
6,868
14,143
13,065
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
15
5 / 4 / 20
9,840
895
15,051
9,823
5,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
120
12
Kills
31
31
Deaths
14
27
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
9
5
0.72
W
3
2
25
7.75
W
Janus
Chaviiia
Janus
21
2
6
12
L
2
4
7
1.38
L
Izanami
ItsJustIggy
Izanami
3
9
7
0.72
L
2
7
5
0.64
W
Kumbhakarna
Snowvember
Kumbhakarna
0
2
19
4.75
L
Terra
1
2
3
1.25
W
Cthulhu
plstugmyboat
Cthulhu
2
4
19
2.88
W
Ravana
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,027
Damage
54,644
60,531
Taken
56,695
30,567
Mitigated
43,822
12,758
Healing
18,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,899
982
1,002
1,007
11,552
3,750
0
6,794
4,758
16,451
0
W
9,425
3,687
3,881
3,461
11,555
9,933
1,042
1,989
9,296
0
14,295
W
Janus
Chaviiia
Janus
20,008
1,255
1,095
2,307
9,292
4,198
1,749
3,436
5,720
38,871
0
L
6,840
1,041
1,069
4,867
18,234
15,339
0
7,499
10,735
15,248
0
L
Izanami
ItsJustIggy
Izanami
7,656
5,674
88
250
12,848
3,804
0
7,074
5,774
0
12,758
L
10,754
3,246
499
552
11,324
3,059
0
5,273
6,051
0
26,273
W
Kumbhakarna
Snowvember
Kumbhakarna
3,292
752
1,612
645
11,882
11,056
1,017
5,264
6,393
8,520
0
L
Terra
1,878
416
1,840
1,584
6,573
4,615
0
3,528
3,045
3,758
0
W
Cthulhu
plstugmyboat
Cthulhu
6,868
426
1,274
1,696
14,143
13,065
604
3,942
9,974
18,849
0
W
Ravana
15,051
6,256
825
1,453
9,823
5,570
1,740
3,032
6,695
0
24,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
49,051
81
Minions Killed
84
0
Camps Cleared
0
723,269
Distance Traveled
1,033,381
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,827
802
14
1
0
146,028
1
W
Horus
10,000
909
15
1
0
206,154
0
W
Janus
11,682
1,062
45
4
0
216,720
1
L
Ymir
9,319
847
20
2
0
173,590
0
L
Izanami
8,031
730
11
1
0
154,721
1
L
Skadi
8,338
758
33
3
0
169,221
0
W
Kumbhakarna
8,256
751
10
1
0
208,274
0
L
Terra
6,646
604
3
0
0
79,709
0
W
Cthulhu
9,273
843
5
0
0
206,759
0
W
Ravana
9,840
895
9
1
0
195,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role