Player Matchup

Ymir
Ymir
ConfuzedCalzone
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,469 Elo+
Party 2
Susano
Susano
DePaso
Susano
Level 27
God Stats
1W - 1L
1,550 SR
Queue Stats
5W - 5L
1,482 Elo+
Solo
Ra
Ra
ajcolmone
Ra
Level 8
God Stats
4W - 5L
1,505 SR
Queue Stats
21W - 29L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
raydominius34
Cthulhu
Level 27
God Stats
5W - 5L
1,434 SR
Queue Stats
58W - 73L
1,369 Elo+
Solo
Guan Yu
Guan Yu
topckik1gg
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,469 Elo+
Party 2
Team Averages
Level 14
1,498 SR
1,469 Elo+

VS

Team Averages
Level 17
1,668 SR
1,735 Elo+
Amaterasu
Amaterasu
InsIEnE
Amaterasu
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jonathañ
Anhur
Level 29
God Stats
21W - 2L
1,997 SR
Queue Stats
315W - 40L
1,941 Elo+
Party 1
Bacchus
Bacchus
SanjSmells
Bacchus
Level 29
God Stats
7W - 0L
1,826 SR
Queue Stats
342W - 31L
2,053 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shyraq
Morgan Le Fay
Level 6
God Stats
4W - 4L
1,476 SR
Queue Stats
6W - 7L
1,317 Elo+
Solo
Nu Wa
Nu Wa
X1lient
Nu Wa
Level 6
God Stats
2W - 0L
1,539 SR
Queue Stats
15W - 1L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 6
9,773
888
6,914
15,470
14,008
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
DePaso
Susano
17
4 / 6 / 5
11,653
1,059
20,061
19,815
4,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 9 / 8
10,612
965
8,850
15,286
3,877
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
4 / 3 / 5
10,952
996
10,619
17,746
13,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
topckik1gg
Guan Yu
17
0 / 6 / 9
10,165
924
5,518
20,638
15,763
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

133

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
InsIEnE
Amaterasu
17
2 / 5 / 11
9,912
901
6,726
11,155
4,004
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Jonathañ
Anhur
19
19 / 3 / 9
14,344
1,304
35,370
19,731
6,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
SanjSmells
Bacchus
19
6 / 1 / 23
13,042
1,186
19,699
12,412
16,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Shyraq
Morgan Le Fay
18
1 / 1 / 16
10,732
976
10,963
9,199
3,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
X1lient
Nu Wa
17
3 / 1 / 14
11,131
1,012
10,020
5,680
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
11
Kills
31
31
Deaths
11
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Susano
DePaso
Susano
4
6
5
1.08
W
Amaterasu
InsIEnE
Amaterasu
2
5
11
1.5
W
Anhur
Jonathañ
Anhur
19
3
9
7.83
W
Bacchus
SanjSmells
Bacchus
6
1
23
17.5
W
Morgan Le Fay
Shyraq
Morgan Le Fay
1
1
16
9
W
Nu Wa
X1lient
Nu Wa
3
1
14
10
L
2
9
8
0.67
L
Cthulhu
4
3
5
2.17
L
Guan Yu
topckik1gg
Guan Yu
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,962
Damage
82,778
88,955
Taken
58,177
52,094
Mitigated
32,194
15,006
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,914
1,312
0
0
15,470
14,008
0
7,292
7,878
21,836
0
L
Susano
DePaso
Susano
20,061
4,855
0
2,504
19,815
4,963
0
7,516
12,161
0
51,899
W
Amaterasu
InsIEnE
Amaterasu
6,726
3,604
0
551
11,155
4,004
0
6,145
5,010
0
13,355
W
Anhur
Jonathañ
Anhur
35,370
26,240
0
7,147
19,731
6,455
0
7,575
12,156
0
45,475
W
Bacchus
SanjSmells
Bacchus
19,699
3,220
585
852
12,412
16,442
0
6,355
6,057
37,871
0
W
Morgan Le Fay
Shyraq
Morgan Le Fay
10,963
881
205
1,618
9,199
3,491
0
4,371
4,828
30,754
0
W
Nu Wa
X1lient
Nu Wa
10,020
3,157
0
423
5,680
1,802
0
1,937
3,743
30,105
0
L
8,850
442
704
563
15,286
3,877
0
6,323
8,813
26,682
0
L
Cthulhu
10,619
376
1,023
1,488
17,746
13,483
0
9,177
8,022
33,507
0
L
Guan Yu
topckik1gg
Guan Yu
5,518
1,886
2,975
5,749
20,638
15,763
0
9,047
11,399
0
11,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,155
Gold Earned
59,161
224
Minions Killed
168
7
Camps Cleared
8
1,114,574
Distance Traveled
967,968
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,773
888
32
3
0
204,802
1
L
Susano
11,653
1,059
77
7
6
247,430
3
W
Amaterasu
9,912
901
11
1
1
172,624
1
W
Anhur
14,344
1,304
21
2
5
194,341
0
W
Bacchus
13,042
1,186
44
4
2
220,905
0
W
Morgan Le Fay
10,732
976
36
3
0
192,344
0
W
Nu Wa
11,131
1,012
56
5
0
187,754
0
L
Ra
10,612
965
49
4
1
202,154
0
L
Cthulhu
10,952
996
55
5
0
225,430
0
L
Guan Yu
10,165
924
11
1
0
234,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role