Player Matchup

Izanami
Izanami
Diamond I
Aftermorrow
Izanami
Diamond I
Level 160
God Stats
11W - 5L
1,809 SR
Queue Stats
157W - 130L
2,313 MMR
Party 2
Loki
Loki
Diamond II
AlecaiX
Loki
Diamond II
Level 128
God Stats
67W - 63L
1,667 SR
Queue Stats
414W - 415L
2,303 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Dave The ADC
Cu Chulainn
Platinum II
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 26L
2,234 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond II
MaceWinduMofo
Baron Samedi
Diamond II
Level 158
God Stats
5W - 3L
1,712 SR
Queue Stats
373W - 370L
2,343 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Scary_PORK-
Sylvanus
Diamond III
Level 146
God Stats
27W - 26L
1,629 SR
Queue Stats
178W - 169L
2,219 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,663 SR
2,282 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,605 SR
2,279 MMR
Medusa
Medusa
Diamond II
GYuvani
Medusa
Diamond II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 57L
2,367 MMR
Party 1
Chaac
Chaac
Platinum IV
KneeDeepInDoot
Chaac
Platinum IV
Level 156
God Stats
4W - 5L
1,704 SR
Queue Stats
107W - 76L
2,075 MMR
Solo
Khepri
Khepri
Diamond II
LilGuppies
Khepri
Diamond II
Level 143
God Stats
5W - 6L
1,622 SR
Queue Stats
516W - 491L
2,309 MMR
Solo
Arachne
Arachne
Diamond II
TermiSVT
Arachne
Diamond II
Level 145
God Stats
23W - 17L
1,683 SR
Queue Stats
456W - 450L
2,522 MMR
Solo
Janus
Janus
Diamond III
peco_2000
Janus
Diamond III
Level 129
God Stats
0W - 3L
1,515 SR
Queue Stats
79W - 62L
2,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aftermorrow
Izanami
20
8 / 1 / 8
15,590
709
22,393
21,512
10,483
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
AlecaiX
Loki
20
7 / 4 / 8
13,243
602
13,343
16,766
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Dave The ADC
Cu Chulainn
18
6 / 3 / 15
13,215
601
15,891
21,703
29,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
MaceWinduMofo
Baron Samedi
16
4 / 2 / 10
11,879
540
13,473
16,221
8,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Scary_PORK-
Sylvanus
17
3 / 3 / 15
11,874
540
7,842
23,204
22,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SetMorgan Le FayTiamatGebGilgamesh

VS

Bans
AthenaOdinArtioKuzenboCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GYuvani
Medusa
17
1 / 6 / 3
10,933
497
8,839
16,778
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 5 / 6
10,260
466
16,977
23,333
28,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
LilGuppies
Khepri
13
1 / 6 / 5
9,063
412
4,528
21,066
21,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
TermiSVT
Arachne
18
6 / 5 / 5
11,092
504
10,515
17,705
9,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
peco_2000
Janus
18
3 / 6 / 3
11,152
507
8,164
12,570
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
28
Kills
13
13
Deaths
28
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aftermorrow
Izanami
8
1
8
12
W
Loki
AlecaiX
Loki
7
4
8
2.75
W
Cu Chulainn
Dave The ADC
Cu Chulainn
6
3
15
4.5
L
Medusa
GYuvani
Medusa
1
6
3
0.42
L
2
5
6
1
L
Khepri
LilGuppies
Khepri
1
6
5
0.58
W
Baron Samedi
MaceWinduMofo
Baron Samedi
4
2
10
4.5
W
Sylvanus
Scary_PORK-
Sylvanus
3
3
15
3.5
L
Arachne
TermiSVT
Arachne
6
5
5
1.7
L
Janus
peco_2000
Janus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,942
Damage
49,023
99,406
Taken
91,452
78,836
Mitigated
68,118
55,140
Healing
24,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aftermorrow
Izanami
22,393
18,540
0
13,033
21,512
10,483
13,522
2,973
18,474
0
182,303
W
Loki
AlecaiX
Loki
13,343
3,473
0
7,219
16,766
8,070
1,646
4,373
12,291
0
106,654
W
Cu Chulainn
Dave The ADC
Cu Chulainn
15,891
3,797
0
7,305
21,703
29,007
1,864
2,516
19,117
12,154
56,518
L
Medusa
GYuvani
Medusa
8,839
3,385
0
4,065
16,778
5,515
0
2,835
13,887
0
82,853
L
16,977
2,974
0
10,007
23,333
28,292
205
6,142
17,059
206
73,362
L
Khepri
LilGuppies
Khepri
4,528
258
0
2,270
21,066
21,303
0
7,200
13,635
15,138
0
W
Baron Samedi
MaceWinduMofo
Baron Samedi
13,473
1,665
2,730
6,651
16,221
8,551
1,620
3,917
12,207
66,109
0
W
Sylvanus
Scary_PORK-
Sylvanus
7,842
1,841
6,931
11,271
23,204
22,725
1,288
4,421
18,573
28,595
9,089
L
Arachne
TermiSVT
Arachne
10,515
6,189
0
6,588
17,705
9,141
0
2,487
15,110
0
81,869
L
Janus
peco_2000
Janus
8,164
496
0
1,927
12,570
3,867
0
4,882
7,528
88,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,801
Gold Earned
52,500
692
Minions Killed
601
0
Camps Cleared
0
2,027,579
Distance Traveled
2,062,436
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,590
709
249
11
0
375,291
3
W
Loki
13,243
602
153
7
0
465,321
4
W
Cu Chulainn
13,215
601
109
5
0
430,680
4
L
Medusa
10,933
497
147
7
0
387,775
3
L
Chaac
10,260
466
133
6
0
395,485
4
L
Khepri
9,063
412
18
1
0
411,571
6
W
Baron Samedi
11,879
540
106
5
0
391,295
10
W
Sylvanus
11,874
540
75
3
0
364,992
5
L
Arachne
11,092
504
134
6
0
466,784
11
L
Janus
11,152
507
169
8
0
400,821
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role