Player Matchup

Osiris
Osiris
 
Osiris
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
HeyItsRūku
Artio
Level 113
God Stats
22W - 23L
1,426 SR
Queue Stats
460W - 527L
1,401 Elo+
Party 3
Eset
Eset
MS-KingJo
Eset
Level 75
God Stats
5W - 7L
1,532 SR
Queue Stats
290W - 317L
1,458 Elo+
Party 1
Skadi
Skadi
ShinigamiSoul01
Skadi
Level 45
God Stats
11W - 4L
1,851 SR
Queue Stats
100W - 122L
1,447 Elo+
Party 3
Cliodhna
Cliodhna
xShoro
Cliodhna
Level 29
God Stats
5W - 6L
1,433 SR
Queue Stats
157W - 197L
1,368 Elo+
Party 1
Team Averages
Level 73
1,549 SR
1,435 Elo+

VS

Team Averages
Level 68
1,521 SR
1,455 Elo+
Chaac
Chaac
Innominable
Chaac
Level 156
God Stats
6W - 7L
1,552 SR
Queue Stats
412W - 436L
1,493 Elo+
Party 2
Thanatos
Thanatos
Lapolichaa
Thanatos
Level 69
God Stats
8W - 17L
1,381 SR
Queue Stats
20W - 30L
1,376 Elo+
Party 4
Merlin
Merlin
Yesuan
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,393 Elo+
Party 4
Athena
Athena
madblackgurl
Athena
Level 49
God Stats
12W - 17L
1,673 SR
Queue Stats
31W - 44L
1,573 Elo+
Party 2
Neith
Neith
一剑独尊
Neith
Level 48
God Stats
43W - 48L
1,497 SR
Queue Stats
144W - 144L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
6 / 1 / 4
12,051
574
20,629
27,007
19,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 7 / 8
8,526
406
5,417
18,772
19,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
19
3 / 2 / 4
11,759
560
11,515
13,997
5,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 3 / 2
11,456
546
17,787
11,241
3,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
xShoro
Cliodhna
17
3 / 3 / 6
10,252
488
8,329
15,870
7,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
10,667
508
19,988
26,439
26,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Thanatos
Lapolichaa
Thanatos
14
6 / 6 / 3
9,448
450
11,750
15,812
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Yesuan
Merlin
16
2 / 3 / 2
9,654
460
6,771
9,336
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
12
1 / 3 / 8
8,634
411
3,510
19,248
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 5 / 4
10,009
477
11,797
12,822
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
22
Kills
16
16
Deaths
22
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
4
8
W
0
7
8
0.57
L
2
5
1
0.5
L
Thanatos
Lapolichaa
Thanatos
6
6
3
1.25
W
Eset
3
2
4
2.5
W
10
3
2
3.67
L
Merlin
Yesuan
Merlin
2
3
2
1
L
Athena
1
3
8
1.67
W
Cliodhna
xShoro
Cliodhna
3
3
6
2
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,677
Damage
53,816
86,887
Taken
83,657
55,249
Mitigated
52,838
37,058
Healing
32,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
20,629
11,380
0
14,912
27,007
19,094
904
1,661
25,346
0
89,583
W
5,417
883
289
3,693
18,772
19,901
0
3,576
15,123
34,630
0
L
19,988
7,957
0
10,715
26,439
26,673
374
1,702
24,737
5,905
80,148
L
Thanatos
Lapolichaa
Thanatos
11,750
3,328
0
8,363
15,812
6,654
0
2,478
13,334
0
53,478
W
Eset
11,515
1,250
1,232
8,402
13,997
5,384
100
3,394
10,317
105,095
0
W
17,787
6,974
0
557
11,241
3,836
538
1,298
9,943
0
79,365
L
Merlin
Yesuan
Merlin
6,771
299
0
1,485
9,336
3,206
0
4,052
5,284
67,138
0
L
Athena
3,510
854
307
7,338
19,248
12,426
0
6,269
12,979
19,629
0
W
Cliodhna
xShoro
Cliodhna
8,329
1,414
0
7,973
15,870
7,034
72
2,211
13,599
0
74,517
L
11,797
6,262
0
3,829
12,822
3,879
706
2,431
10,391
0
56,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,044
Gold Earned
48,412
629
Minions Killed
506
0
Camps Cleared
0
2,057,154
Distance Traveled
1,801,422
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,051
574
153
7
0
413,833
3
W
Artio
8,526
406
36
2
0
408,363
6
L
Chaac
10,667
508
162
8
0
356,232
3
L
Thanatos
9,448
450
82
4
0
385,828
0
W
Eset
11,759
560
179
9
0
386,035
2
W
Skadi
11,456
546
153
7
0
419,905
7
L
Merlin
9,654
460
134
6
0
325,555
7
L
Athena
8,634
411
29
1
0
381,898
1
W
Cliodhna
10,252
488
108
5
0
429,018
0
L
Neith
10,009
477
99
5
0
351,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role