Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BeffJesoz
Apollo
Level 89
God Stats
65W - 63L
1,487 SR
Queue Stats
248W - 201L
1,482 Elo+
Party 1
Artio
Artio
Rowha520
Artio
Level 108
God Stats
1W - 9L
1,324 SR
Queue Stats
316W - 254L
1,526 Elo+
Party 1
Cerberus
Cerberus
ToloDolo
Cerberus
Level 89
God Stats
1W - 9L
1,142 SR
Queue Stats
452W - 420L
1,483 Elo+
Party 1
Poseidon
Poseidon
Voltraino
Poseidon
Level 28
God Stats
0W - 1L
1,463 SR
Queue Stats
233W - 241L
1,509 Elo+
Party 1
Team Averages
Level 80
1,383 SR
1,500 Elo+

VS

Team Averages
Level 69
1,366 SR
1,427 Elo+
Chiron
Chiron
A_OLD_MAN_22
Chiron
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
SaltySmiter
Sylvanus
Level 65
God Stats
4W - 6L
1,476 SR
Queue Stats
186W - 201L
1,467 Elo+
Party 2
Odin
Odin
XBEASTXSAMI
Odin
Level 24
God Stats
2W - 9L
1,254 SR
Queue Stats
79W - 97L
1,410 Elo+
Party 2
Ra
Ra
iVictorAguilera
Ra
Level 50
God Stats
1W - 7L
1,360 SR
Queue Stats
187W - 219L
1,353 Elo+
Party 2
Cliodhna
Cliodhna
trashboi33
Cliodhna
Level 105
God Stats
1W - 1L
1,239 SR
Queue Stats
39W - 51L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 5 / 4
5,905
492
3,551
7,672
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
BeffJesoz
Apollo
9
5 / 4 / 1
6,719
560
7,175
8,686
2,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Rowha520
Artio
9
1 / 3 / 3
5,710
476
3,800
13,881
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
ToloDolo
Cerberus
12
1 / 0 / 0
6,519
543
3,963
10,109
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Voltraino
Poseidon
7
0 / 11 / 5
5,055
421
2,542
7,774
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 2 / 1
7,310
609
8,167
8,839
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
SaltySmiter
Sylvanus
11
5 / 1 / 4
6,674
556
6,968
8,879
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 1 / 2
6,817
568
6,045
6,530
2,775
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 3 / 4
7,955
663
5,593
6,593
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
trashboi33
Cliodhna
12
9 / 1 / 2
7,602
634
8,186
8,179
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
23
23
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
4
0.4
W
Chiron
2
2
1
1.25
L
Apollo
BeffJesoz
Apollo
5
4
1
1.38
L
Artio
Rowha520
Artio
1
3
3
0.83
W
Sylvanus
SaltySmiter
Sylvanus
5
1
4
7
L
Cerberus
ToloDolo
Cerberus
1
0
0
1
L
Poseidon
Voltraino
Poseidon
0
11
5
0.23
W
1
1
2
2
W
6
3
4
2.67
W
Cliodhna
trashboi33
Cliodhna
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,031
Damage
34,959
48,122
Taken
39,020
21,559
Mitigated
18,184
11,499
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,551
2,154
0
0
7,672
1,804
0
3,026
4,646
0
30,570
W
Chiron
8,167
4,211
175
4,049
8,839
3,063
1,153
2,135
6,664
0
51,645
L
Apollo
BeffJesoz
Apollo
7,175
4,059
0
1,426
8,686
2,648
0
1,423
7,263
0
30,001
L
Artio
Rowha520
Artio
3,800
333
440
5,519
13,881
7,413
0
3,363
10,518
15,013
0
W
Sylvanus
SaltySmiter
Sylvanus
6,968
2,870
805
3,172
8,879
7,227
923
2,870
5,917
20,968
8,694
L
Cerberus
ToloDolo
Cerberus
3,963
283
0
4,044
10,109
7,949
0
995
9,114
34,790
0
L
Poseidon
Voltraino
Poseidon
2,542
891
0
70
7,774
1,745
0
2,586
5,188
12,442
0
W
6,045
1,806
0
1,982
6,530
2,775
66
1,875
4,269
0
31,239
W
5,593
1,236
629
2,297
6,593
2,369
1,690
1,197
5,396
47,094
0
W
Cliodhna
trashboi33
Cliodhna
8,186
2,491
0
1,304
8,179
2,750
0
1,622
6,469
0
38,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
36,358
243
Minions Killed
379
0
Camps Cleared
0
1,141,081
Distance Traveled
1,188,674
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,905
492
63
5
0
217,033
0
W
Chiron
7,310
609
95
8
0
199,180
4
L
Apollo
6,719
560
54
5
0
251,793
3
L
Artio
5,710
476
23
2
0
235,075
0
W
Sylvanus
6,674
556
53
4
0
225,740
4
L
Cerberus
6,519
543
84
7
0
226,310
0
L
Poseidon
5,055
421
19
2
0
210,870
0
W
Odin
6,817
568
69
6
0
245,490
4
W
Ra
7,955
663
93
8
0
236,039
2
W
Cliodhna
7,602
634
69
6
0
282,225
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role