Player Matchup

Janus
Janus
Buttweiser6969
Janus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Illweakness
Izanami
Level 52
God Stats
1W - 0L
1,621 SR
Queue Stats
3W - 3L
1,434 Elo+
Party 2
Odin
Odin
bigotechino
Odin
Level 84
God Stats
8W - 1L
1,707 SR
Queue Stats
30W - 17L
1,650 Elo+
Party 2
Team Averages
Level 48
1,609 SR
1,528 Elo+

VS

Team Averages
Level 41
1,561 SR
1,377 Elo+
Discordia
Discordia
DarkReapersF8
Discordia
Level 61
God Stats
1W - 3L
1,720 SR
Queue Stats
11W - 15L
1,329 Elo+
Party 1
Jormungandr
Jormungandr
SuperAce52
Jormungandr
Level 35
God Stats
7W - 5L
1,603 SR
Queue Stats
16W - 26L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
TheLoneWolf1144
Cliodhna
Level 28
God Stats
1W - 2L
1,360 SR
Queue Stats
13W - 15L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
10,347
739
14,473
12,320
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Illweakness
Izanami
14
10 / 3 / 4
10,973
784
10,688
10,830
3,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 12
9,819
701
7,150
12,433
9,412
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkReapersF8
Discordia
13
3 / 6 / 4
9,487
678
13,665
11,779
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SuperAce52
Jormungandr
12
4 / 4 / 2
8,992
642
7,604
16,716
17,035
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
9
2 / 6 / 3
8,803
629
4,918
7,787
2,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
9
10
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
L
Discordia
DarkReapersF8
Discordia
3
6
4
0.83
W
Izanami
Illweakness
Izanami
10
3
4
4
L
Jormungandr
SuperAce52
Jormungandr
4
4
2
1.25
L
Cliodhna
2
6
3
0.58
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
26,187
35,583
Taken
36,282
16,216
Mitigated
23,934
5,481
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,473
1,841
459
2,323
12,320
3,445
602
6,937
5,042
51,399
0
L
Discordia
DarkReapersF8
Discordia
13,665
486
65
1,470
11,779
4,090
108
7,329
4,339
31,939
0
W
Izanami
Illweakness
Izanami
10,688
5,864
0
1,521
10,830
3,359
1,523
6,411
3,722
0
36,499
L
Jormungandr
SuperAce52
Jormungandr
7,604
2,085
261
4,277
16,716
17,035
0
4,862
11,709
24,590
0
L
Cliodhna
4,918
377
0
1,251
7,787
2,809
0
2,857
4,930
0
9,825
W
7,150
1,541
0
1,178
12,433
9,412
274
6,074
4,460
0
16,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
27,282
147
Minions Killed
108
8
Camps Cleared
4
789,004
Distance Traveled
635,083
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,347
739
86
6
5
251,068
4
L
Discordia
9,487
678
56
4
1
244,107
0
W
Izanami
10,973
784
36
3
2
262,521
2
L
Jormungandr
8,992
642
39
3
3
215,557
0
L
Cliodhna
8,803
629
13
1
0
175,419
1
W
Odin
9,819
701
25
2
1
275,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role